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Showing content with the highest reputation since 03/24/2025 in Posts
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Alright besties. We're moving again. After a long long time of wading and wallowing in a lake of indeceison, my ass has been whooped into shape and some meaningful progress has been made with the team. We finally decided on a map area! 1:1 maps are hard but composite maps are hard too. After flip flopping between a dozen different ideas since the thread began, we finally decided to create a fictionalized, scaled, representation of the northeast section of Harlem, centering around the NYPD's 25th Precinct. By finally finding an area to focus on, we've unjammed the creative block we've all been suffering by trying to focus on so much to make. Now, we have specific, clear goals for what we're including, and with that we can move forward at an accelerated pace. So, to contradict my previous statement, expect some more screenshots and overall a lot more activity on the thread.9 points
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I have very good news. The mysterious LAFD Ford Aerostar van has been found. Facebook retirees claim it is an EMS Supervisor vehicle. It shall be added to the mod. Thank you Sandra Lee.9 points
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Spend as much time as you want outside this summer, you won't miss anything from us. We're a group of incredibly busy perfectionists. We work slowly and second-guess ourselves constantly. Progress and teasers will drop throughout the summer as often as I'm reminded to try and work on something.8 points
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I don't really know what I'm doing anymore. I'm procrastinating the release of the mod, by making even more content for it. I'm trying to find motivation to actually model the remaining NPC passenger cars. In the mean time, these completed truck models will have to be settle? Have I sent these before? Maybe I did already. This is all I could come up with, in the last few months. After some consultation with GTA modders, I am happy to announce the confirmation of an Airport PD Caprice, a 1992. This is the best we can find. I am hopeful for a better picture to be found someday. Who knows what else is out there.7 points
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I was not sen here five years " well i ben missing this shi* and you guys * we will se what i have in store when comes to modding stay in touch4 points
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Hey everyone! I'm making my very first mod, it's called Redwood bay, it's slightly based in NFS games and although the units are almost done I still have a lot to do, let me know what you think4 points
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Hi guys, Long time no post.. Been a member now for 18 years and a month. Still try and play EM4 Deluxe, emergency 20 and the new Emergency games on IOS and steam when I have time.. Is there any place i can get newer mods for EM4 or EM20 like on discord etc. looking to try some newer stuff if it even exists. if you dont mind passing on links or invites to anything fun, id love to try them. see ya around3 points
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This would have gotten you executed when EMP was in its prime. That being said summer is here and as a member of the mod team I plan on spending as much of it intoxicated on my deck and maybe doing some traveling, I highly suggest you do the same and don't waste your summer3 points
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It's a shame that so many projects just went to waste. I agree it can be time consuming, but they could have released a half finished project over say GitHub where members like myself could contribute patches and such over time or help further development in some way. Like the original NY mod. They showed screenshots and such for ages and it never saw a release.2 points
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The mod is done. It just needs bug fixes and it's been over a year. No disrespect to any modders here but they killed this community by not releasing projects and giving false hope. Had the modders released projects, or at least issued bug fixes in this case, people would have had a reason to stick around. Instead we have things like the NY Mod that was teased for like 10 years and never saw the light of day. Even if it does get released tomorrow, it will never see the audience it would have seen.2 points
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Quite a bit! I'm just terribly shy and I don't like to share my work until I'm totally confident in it's quality/"done"-ness. With that being said, I've stepped away from this project for a time to focus more on my collaborative project Project NYStalgia.2 points
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Glad to see someone still working around this place. Looks good.2 points
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Not an update, just good news CHP unmarked spec found. Anything like ELS info, unknown.2 points
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Oh trust me, I get the growing up part. I don't have the free time I once did. However, the few remaining projects tend to have like 5 very accomplished devs working in Collab. They post an update once in a blue moon basically just to tease us of projects that will just waste away and never get to be enjoyed by the actual community. Hell I bet we see GTA6 released before we even see just a bug fix patch for Montana Mod 2.5 2.5 years after the release of 2.5(not the original although that would be nice too). How was the core fanbase alienated? I'd say we are the main ones breathing life support in to this forum. And yes forums have being more and more obsolete but check out some of the GTA mod forums. More then alive and well. Even some of the Sim City communities or Cities XL forums are absolutely thriving still.2 points
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No. I'm fully commited to retro and anything modern will probably be something for the 2030s, when "modern" becomes retro eventually.2 points
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Surprise, It's still going! Since my last development photo I built a new computer at the start of 2022 which didn't have a drive to install the disk version of EM4 so it was only until recently I bought an external one to install it. I come back with a shot from the map which shows an electricity substation along with a construction site behind and more New York housing.2 points
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This is a beta release and bugs are expected. Some engines and units serve as place holders for the final models. So things may not be 100% accurate in terms of models at this time. Some units are missing unit images, and such. Some scripts are still being tweaked. That said you should be able to enjoy this with out much issue.The final version will likely be hosted on my dedicated server allowing fast downloads and have very little wait time and nice installer..although technically the mod installer works great, just sucks at compression. Download: Beta 3 https://www.mediafire.com/file/85lsqhiccgma03m/Los_Angeles_Mod_v2.0_4x4_W00ds_Map_v1_BETA_03.rar/file This mod requires Narco's light pack. If you are getting white boxes where the lights should be, it means that the light pack was not installed properly (if at all). It also requires these extra coronas: http://www.filesonthe.net/CVk3M1 point
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Looking to get a group going, nothing to major really. https://discord.gg/PTVYawaGM8 i started this server up awhile for a different game, but i wanna use it for EM4 / 911 First Responder type deal i jus gotta get to it an edit it lol and you can add me from there. Looking to play any mod and just have fun really.1 point
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Hi, Can someone make a south metro fire rescue mod please been following their channel on YT and have amazing vehicles? Regards Shauney1 point
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Talking about the station panel to just spawn a person, not dispatching a vehicle, I assume? Line 87 in the LAPoliceStation script: if (numOfficers >= 5) Change that number to the max amount of MPPD officers you want. Line 166 controls the Ranger limit.1 point
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Just decided to make a sub-mod for L.A. Mod. Thanks to: Hoppah (Creator of L.A. Mod) http://www.emergency-planet.com/profile/4-hoppah EmC-Unit(Lights pack) http://www.emergency-planet.com/topic/16636-lightbars-pack-v20-released/ Co-Developer: Me! Change log: V0.7.1 (Released) Car doors fixed. Added some random stuff. V0.7(Released) 'WASD' keys useable. Some details. Bug fixes. Campaigne Missions get stations! : D (Except for vanilla mission 1-2, 5, 10-14, 17, 20 & LA Mission 7) Finally some uncopyrighted background music. Main Background Music: 1-https://youtu.be/0iKBT9LRFPo [Speed Chase - Alex Lisi] 2-https://youtu.be/vxw52mmldcg [The Chase] 3-https://youtu.be/QcDUL59CJUw [Police - Spraynpray] 4-https://youtu.be/AXNo8Bw_EsU [Stop Police] 5-https://youtu.be/ujsCRw-eA0o [Run - Ross Bugden] 6-https://youtu.be/3pZdZiPnsGs [Drive - Ross Bugden] Action Music: A1-https://youtu.be/UcXQ3qcYLuU [Drednough - 95TurboSol] A2-https://youtu.be/c0K9hwff85k [Final Stand - 95TurboSol] A3-https://youtu.be/Bgdb0TJRKoA [La Feyette - 95TurboSol] A4-https://youtu.be/qRFOayt0QYc [License To Kill - 95TurboSol] A5-https://youtu.be/ChGgfs-zXBc [Minefield - 95TurboSol] A6-https://youtu.be/Lh77am_1BlQ [Prism - 95TurboSol] A7-https://youtu.be/RboHvTa7kQQ [The Forbidding - 95TurboSol] A8-https://youtu.be/xJwMSpLmLMQ [Unmasked - 95TurboSol] V0.6(Relased) Some details. Bug fixes. Texture updates on some vehicles 'New' road/street Police station update New patrol routes Airport upgrade V0.5(Relased) Some details. Bug fixes. Some lightbars by EmC-Units. Working gates Military base upgrade Better airport Added commands to some vehicles Texture edit for some vehicles LASD parking, FBI parking, Military parking, CHP parking, SWAT parking. Resistance towards different things after wearing some kind of equipments V0.4(Released) Mayor's House Private EMS/Fire Service Random events in the map(that you don't have to deal with, only if you want) Texture change to some vehicles Added lightbars to the red cross vehicle(now private ambulance) Ambulance depot New police/FBI vehicle Upgraded the airport Fire/EMS & Private Fire/EMS training area Somethings I forgot :3 Bug fix Added random things for no reason ;3 Easter egg... no tips will be given... V0.3(DL Removed) FBI Base Upgraded the mini airport again. Bug fix New patrol routes(more coming soon) Functioning equipment trailer in FD station 2 More events in the map(more coming soon) V0.2(DL Removed) Military base Upgraded the mini airport Working Jet Bug fix Police Checkpoint Murder Scene V0.1(DL Removed) Spawned vehicles Added more equipment in vehicles/choppers(e.g. Axe, Flash Grenade…) Police vehicles have shot resistance(Except bikes) More ‘seats’ in some vehicles/choppers Removed prisoner transport in swat trucks(And some vehicles that shouldn't have) Added a sheriff’s station Removed police station building Added ‘Tec center/centre’ Edited 2 emergency vehicles’ skin(for no reason actually…)(Comment down below if you know which vehicle was it!) Added a mini airport Working In Progress: Changing sound effects Some random ideas that'll pop out of my head. V0.1 Images: V0.2 Images: V0.3 Images: V0.4 Images: V0.5 images: http://imgur.com/a/zLg6o V0 Videos: V0.7.1 DL Link: https://mega.nz/#!KsEGkT4Z!BU6HK_h9LNxoY3yY66e2oujM15zl8_zGJ4NmaVtHqsQ If you have any suggestions, leave a comment down below!1 point
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I hope you see this through to competition. Personally I think your models look fine and the futuristic/sci-fi style looks pretty cool.1 point
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It's been a long time coming. I've wanted this for a while and I finally have the mental fortitude to actually make it. I'm looking forward to when I'm able to put the equipment and paint on this thing. It's gonna be so rad.1 point
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Hello, its been awhile, as some of you may know, a few years back, (2-3 I don't remember) I did an English translation of the RTS mod. Here is another update for it, I'd say its almost 99.9% perfect. If you find anything that needs fixed please email me at BrianD90@live.com or message me on here. Also, I may add a drug guide in the next version. Thank you. EDIT 11/09/2012 v1.8 has been uploaded, please re download. The only things I cannot to find to translate is the text that scrolls in the top when someone dies reporting the time of death and after you take someone to the hospital when it shows what you've done right or wrong across the top, anyone know where I can find this text? Once I find this text, I'll find and correct any remaining errors and release a final version (2.0) I'll include a drug guide with the final version if it has enough support so please let me know!!! Also, if I can get permission from the RTS team I may also replace the default ambulances and fly car with American units, and as to not represent a single US city, I may just go with a nationwide private service skin. Thoughts? RTS Bieberfelde English Translation v1.8.rar1 point
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Most of them have been lost to Discord. This is the only non-destructive image link that I have. Unfortunately it is a few months old.1 point
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Hello to all! I am very excited to finally showcase a project that I have been working on for a little while. Currently, I only have some models done, at least 2 for each service so far. Without further adieu, I'll get right into it... BACKGROUND: This mod will be a 1:1 replacement of vanilla Emergency 4, it is designed to be a re-imagining of the base game if it had been based in the United States. For this reason, there is no city name, and agencies will be generically referred to as "Fire Department", "EMS", "Police" and "TEC". Just like in the base game, units are not numbered. There is the fire engine, police car, ambulance, etc. I really want to recreate that vanilla game feeling, with new assets and quality of life scripts. I plan on including basic LA mod scripts like controllable lighting and sirens, chase script, and maybe a few more. Again, I want to preserve the vanilla game aspect while brining it up to current times. This project will also serve to improve my modding skills in the hopes of me carrying out more complicated projects in the future. MAP: Keeping in touch with the base game, I plan on utilizing the vanilla deluxe map. I have a plethora of Americanized changes that I want to make to the map, but those will come in the future. Do not expect a brand new map, as that is not the point of this. THE FUTURE: With the core set of vehicles done, my next steps will be to get what I have into the game, ensure it all functions well, and then continue working on models. Once models are done, map modifications will be made and script implementation will occur, which will hopefully lead up to a release. The main part everyone wants to know about... As with other content creators, making mods for this game is not my #1 priority in life. I live a busy life, and this is a hobby for me. I do not have a release date or window, it may be a year, who knows. I still have lots to learn, but I hope you all will join me along this for this journey. EM4 has been a part of my life for probably a decade now, and I am glad to contribute to the community in any way that I can. Just please be mindful that I am busy, I play other games, do things in life outside of this, and I do this for fun. It will come out when it comes out, and for now I can give you this eye candy. I hope to excite and inspire you all, I do not know when the next updates will be, but you will surely see them here. Questions and constructive criticism are highly encouraged. Thank you for reading and more to come! -Yankee43 Police Units: EMS: Fire Department: TEC:1 point
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Exclusively Jersey City and Nassau county. The 6th and 7th Boroughs1 point
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Hi everyone, It's been brought to our attention that our CAPTCHA is not working properly and it's preventing new registrations. I'm trying to get the CAPTCHA error resolves, but at this time, despite looking like it's working, the back end isn't working right and is not authorizing new registrations. My understanding is registration with your Discord account is still working. If you do not have an account for here (or have since forgot the login details) you can complete the form below to request assistance and your request will be processed in order of submission. newfoundking. I can still be contacted on discord, however won't be providing creations/resets without using this form first.1 point
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New hub is up if you haven't seen it yet, a lot of cool new and old stuff has been added.1 point
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They should have at least announced it, so people can make backups of the mods and assets. This is just unacceptable; everything is lost! I'm absolutely heartbroken right now. I was part of the community for over ten years, and seeing it disappear from one day to the next makes me extremely sad.1 point
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The wait is finally over. Version 1.0 can now be downloaded: https://clientcdn.emergencyx.de/latest or https://mega.nz/file/hqcykSaC#10vvZGVf8ymdyGfaqGCNR-mdRtt6e0bStXmZb-QEIDg Installation Guide: Install Beaverfield via the Emergency Explorer: Download the Emergency Explorer from the webdisk and install it on your system. direktlink: https://clientcdn.emergencyx.de/latest Navigate to Emergency Explorer > ModStore. Chose the City of Beaverfield modifikation and click on "Download and Install" in the bottom right corner. After that the modification can be activated and started under Emergency 5 > modification. Install Beaverfield manually: Now navigate to your EMERGENCY data directory. Of course, this varies depending on which path you selected during installation or which EMERGENCY version or Steam or Boxed version you are using. If you use the Steam version of EMERGENCY 20, you can find the folder under: YOUR DRIVE:\Steam\steamapps\common\EMERGENCY 20\data If you have installed the boxed version of EMERGENCY 5, you can find the folder under: YOUR DRIVE:\sixteen tons entertainment\EMERGENCY 5\data Now unzip the downloaded ZIP file into the data folder. It is important that the files are not unpacked directly into the data folder, but rather written into a directory called "beaverfield". The modification can then be activated and played normally via the launcher.1 point
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Just do it. Realistically, what is EM-C gonna do? Gatekeeping a mod which is extremely mid (nobody dares to admit it) and so unbelievably off in basically every way imaginable is just plain insulting to everybody who lives in the Dade area. This mod is a fever dream of somebody who has no interest in accuracy and completely disregards the actual look and feel of Miami / Miami Beach. EM-C made his own weird version of Miami with this mod - How this has taken over 10 years is still absolutely beyond me. I understand the map texture itself was unchangable until I released my reverse-engineering tool, but it is so incredibly basic and inaccurate. I've talked to A LOT of people in the community over the past 12 months regarding this mod, and nearly every single person agrees (while not always publicly) that this mod is... "not as it should be". Everything about it is wrong. From the bottom of everybodies heart: showcase the edits! Downvotes just prove my point btw. Gatekeeping sucks.1 point
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As Emergency gets older, newer games are coming out that allow players to play in emergency services. While we still will feature Emergency games and Firefighter Simulator: The Squad, I want to introduce Into the Flames. Available on steam, Into the Flames is a solo or multiplayer co-op game that focuses on the first person role of a firefighter. From selecting and driving multiple fire vehicles, to breaching, extinguishing and firefighting, the game is in alpha and providing regular updates. Recently they announced they would be releasing full modding support using Unreal Engine 4's SDK and will be releasing this soon. As a community built on mods for Emergency games, this seemed like a natural fit for us. The team from Into the Flames will be posting updates on modding and release contests in the main forum, however we look forward to seeing some of the mods that will come out of our community!1 point
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I Have A Idea To Add More Weapon To The LA Mod Like Giving Police Officer AR-15 Or Shotgun And Bulletproof Vest Same With The CHP And The LASD, LAPD SWAT Also Add Riot Equipment Like Riot Shields Tear Gas Grenade Launcher And Last Thing Is Add A New Unit The US Army Tank Like The M1A1 Abrams1 point
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Hello, I have performed an upate for the forum and server software. This caused a small down time. We are now up and running again. At this time I am checking the mail issue. - Updated forum to new release - Updated Server - Implemented HTTPS for the whole site - Implemented Security checks on our e-Mail server --> This should fix all e-mail issued users had1 point
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Due to unforeseen issues encountered that we currently are trying to address the server had to be reset, because of this issues may persist which we will try to address if/when we can. Please be patient while we work through this process. We have also temporarily disabled the downloads section at this time, due to multiple reports of issues encountered with attempting to download from our database. We will have to look into this issue further since so many users have encountered this problem. We apologize for the inconvenience and appreciate users understanding while we attempt to address these issues. It's a new server, and a new version of the software so we have to try to sort through things. Thank you for your understanding, EMP Staff1 point
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This solution was shared to me a few months back and I got no improvement from it, however I was on an Nvidia GT430 at the time. Now I'm on a 1050Ti and I still get no difference, so it seems to be something unique to AMD cards. I never thought of this before. I will be pinning this thread so that other AMD users can see this and try it out. It might be placebo, it might be real. Until we figure out what fastcopy does, only then we can isolate what "task" is making Em4 slow down. A 5700XT absolutely should have no problems running Em4 at 100+ FPS, even on a mid range CPU.1 point
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In order to Reskin a vehicle from the LA Mod you will have to "unlock" the dds file(s) that are required for the vehicle, for this example we will be asking to reskin one of the many crown victorias. In this example the CHP Vic. First you must Unlock the dds file, in order to do this you must find the dds file that you wish to alter which would be located in the following folder: Game Install\Mods\LA MOD 1.8\Models\Vehicles\03 LA Police\cv_chp.dds (some vehicles have multiple texture files) You have to rename the file to something else and change the extension from dds to v3o, this will allow the editor to unpack the file making it readable by Photoshop or a dds converter. Due to the fact that most vehicles have the same name for the Vehicle model and the dds Texture file, it is advisable to name it something such as follows: cv_chp.dds to cv_chpt.v3o Now, you need to open the editor, load the modification and then select "unpack file" again you will have to navigate to the same folder but the editor shows the folder structure a bit different: Mod:Models\Vehicles\03 LA Police\ Find your renamed dds which for the example is cv_chpt.v3o and press ok, this will unpack the file so you may edit it. Now you need to rename the file back to dds, in order for the vehicle model file to recognize the texture be sure to rename it back to what it originally was, which in this example is cv_chp.dds Once this is done you then have to either convert the dds file using a dds converter (one is available in our downloads section) or import it using Photoshop. Convert/save the image to whatever format you wish to use, .BMP, .PNG, .TGA, etc. whichever you prefer and open it in the painting application of your choosing and alter it as necessary to do whatever you wish to do to the vehicle skin. Now you have to take your texture and turn it back into the dds file for the model file which accompanies the vehicle to recognize it's new texture. Ensure that all of the dds files you have changed are in the folder where they belong and when you load the editor you should see your newly skinned vehicle there now.1 point
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I have a request of Authors out there of the topics related to mods in particular. Most of you are good about having the status of the mod IE: WIP/In Development/Beta Released/Released etc, but if you could remember if there is a download link to include it in the first post of the topic; that way hopefully it will make it easier for users to find the download on the first post rather than asking multiple times per page of posts. Having a "standard" of expecting to find the download (if available) on the first post of the topic should help curb that kind of posting and make everyone's life easier for finding the most current (and up-to-date) copy of your mods. If the modification does not have a download available just add into the title or description stating that no download is available at this time for the mod; hopefully people will see that and not ask about it. Thank you for your time and we'd appreciate it if you could take the time to do this going forward to make user's lives easier in finding your mods and hopefully make your life easier by ensuring that the most current version of your mod is easier to find to download thus preventing users from having out of date copies bringing up bugs which you've already fixed.1 point
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Fred would be right, it is a direct violation of the TOS to have two accounts, lost passwords can be reset so there really isnt a need to have created a new account.... I suggest you go through that process to recover the old account because the new one is going to get deleted in 2 days. It isnt too hard to request your password reset, it probrably takes more time to make a new account than to just reset the old.1 point