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  1. Version 2

    2,144 downloads

    Before you get mad, because of the filebase bug - we cannot upload 371mb file directly here, but we would like to get some statistics how much of you downloaded it, so at this txt file you can find 2 working links to the mod on mega.nz site. Would be nice if you share the link directly here rather than to Mega. Patch v2.0.1: Download patch 2.0.1 Installment is simple, drag and drop green disc folder with one that came with patch and press replace all. A Miami modification for Emergency 4 game featuring: - About 100 new playable units. - We have replac
    15 points
  2. Looking back on a year ago, I will admit to over-reacting by prematurely saying that I'd quit modding. It was an emotional response that I should have handled better. It would have been far more rational if I released a statement saying that I'd be taking a break from modding to clear my head. That's what I ultimately ended up doing anyway, and clearing my head indeed produced good results. In keeping with that spirit, I've finally finished putting lights on the fire and EMS units, with help from hqueen. Yay attachments and smileys work again T
    15 points
  3. This is the first model I've messed with in a while. Finally happy with it now that it has leg animations.
    13 points
  4. Hey guys! Miami Modification v2 is finally out! A Miami modification for Emergency 4 game featuring: - About 100 new playable units. - We have replaced all units types with new moddel (and even more). - New custom freeplay map. - New map (in freeplay and deluxefreeplay version) with a beach, large police dept, 2 firestations, hospital and Lifeguard tower. There's no multiplayer version of it at the moment* - Complete optimization. - Unlike other mods, anything that is not used - gets deleted, unnesasry prts of the moddels with high count of polygons - re
    10 points
  5. Here is the inital set of volunteer firefighter POV's for the mod. These are all real-life vehicles owned by members of our community. No lights on these, still working on that. If you would like your real-life vehicle featured in the mod, feel free to post your vehicle make, model, color and any light setup you are running. You don't need to tell me your location or license plate or anything that can dox you. I lack another 4 out of the 10 I need. Credits to Carman and LA mod team for the Jeep Grand Chrokee. Yankee43 for the Ford Ranger. EA Games for the Dodge Ra
    8 points
  6. I'm not done with the mod yet. There is no link to post. I got bored and took some time to make some HQ Blender Renders. These are not a game photo but a software render. I'll be continuing more units later today, hopefully.
    7 points
  7. Uploaded here for anybody who needs it Here are another three POV's that are preliminary. The ELS has not been set up on them which I will be sending to hqueen again. I will be doing more of the user suggestions as I am able to make the vehicles. Some of them don't exist in Em4 yet (Journey, dually F350, Subaru, CRV) so these will take time unfortunately.
    7 points
  8. This was my initial concept but it proved too difficult because of how the volunteer firefighter system was made. Instead I just left it to the player to decide how to dispatch the units. I have tweaked the volunteer script so you get between two to four personnel in the day time, and at most, six at night. The player has the responsibility to dispatch the appropriate number of units per call. Here's some updates to playable units. Colors have been done, and I am readying up the resources for liveries.
    7 points
  9. Here's a WIP of the rollback truck cab, the International S1800 This cab is/was used by a lot of agencies and I will be uploading many of the older commercial cabs as separate dev assets in the future for others needing them.
    6 points
  10. Version 0.7q

    5,487 downloads

    This is a submod that replaces (most) LA Mod vehicles with their counterparts from the mid 1990s. Download all four .rar parts and make sure they're in the same folder. Once ready, open the part 1.rar. There, you can extract the mod folder from WinRar into your "Mods" folder.] You can play this as a standalone mod, or replace over the LA Mod 2.1 files. You have the option for both. A readme is provided for some of the submod's features. Be sure to check back every few days. Bugfixes are being uploaded daily (as of mid January 2021). Submod thread for discussion, updat
    6 points
  11. Hello, I have performed an upate for the forum and server software. This caused a small down time. We are now up and running again. At this time I am checking the mail issue. - Updated forum to new release - Updated Server - Implemented HTTPS for the whole site - Implemented Security checks on our e-Mail server --> This should fix all e-mail issued users had
    5 points
  12. I don't think I've encountered the light glitch on the older seagrave engine. I will have to look into it though just in case something was missed. The wig-wags aren't even on a day/night cycle slot so I can't explain what went wrong with it. Only that maybe I screwed up the flood light script on it. The trunk numbers are fictional, because I didn't really choose one. If it does correspond with a real station, then that's good. I won't change up the numbers, or factor into the vehicle changer. All I want for that command is to give you a different variation of that vehicle, say an al
    5 points
  13. I have now found the bug and will be fixing it and uploading shortly. In the meantime, I have a whole bunch of old style police assets that are not for this mod or even for LA. If anybody wants these assets to start their own 90s mods, they can PM me. Click on the "reveal hidden contents" to see the units. Another big update is that I've made another 2 classic cars. One is LAPD, the other is LASD.
    5 points
  14. I'll try to add as many of these as I can. I only needed four, but this opens up doors to having a separate script to call volunteers to the scene with the rig, and you can have them change gear on the truck. Many of the vehicles you guys run would also be super useful for a new update to my civil cars pack Unfortunately these two will be quite difficult as I have to make the assosciated models for these vehicles, and that will take time. I hope you guys weren't expecting these to be done within the month. The Charger idea is brilliant t
    5 points
  15. That's already implemented. I just need to make the correct icons for the commands, and to improve the script so that certain things don't get glitched. Slowly but surely getting things textured. Ill be asking help from the usual guys and a few new ones to help finish the skins now that lights is 70% complete.
    5 points
  16. I am currently working on multiplayer for this submod. I have set out the distribution of units for each of the four players. The players can spawn in these units using dummy spawners that I will be providing as well. After that update is uploaded, I will be asking for people's feedback.
    4 points
  17. This project may be remembered by some or most as the original Riverside Mod. I have always been working on the mod, however progress is slow. This will be the next release and likely the last major overhaul of units. The city of Riverside is set to resemble a medium size city, serving roughly 50,000-100,000 residents. The Fire Department is a full-time paid department operating with 4 stations. The city is also protected by the Riverside Police Department. Current Status of Fire/EMS Units: Revamp of RPD Units: V2 Link: https://mega.nz/file/000WjK7Z#tDjs8gMwQXdz9
    3 points
  18. Been following this mod for so long, I'm overjoyed to see how far this project has gone! Like the previous posts I share with great interest some multiplayer compatibility. Also love the CSI cameos of Caine and Tripp!
    3 points
  19. Yeah, the mod looks amazing, lots of hard work went into it! I was curious on a multiplayer timeline too
    3 points
  20. First of all, thank you for the awesome release! I couldn't help but notice the * on the multiplayer subject. My friends and I would sure love to see that enabled. Could you elaborate a little bit on that?
    3 points
  21. okay not gonna lie, I thought EM4 was dead, I installed it last week and I see there is still a lot of people in the community and even making mods! This is amazing!
    3 points
  22. Hi all, This is a topic to created to show work I've done on my private modification over the past few years. It is set in a large uk city. (Think larger than Manchester smaller than London). It draws upon several modifications including Welfordshire, London, Kent and many others drawing them together into what I'd consider to be a definitive Uk Metropolitan City. With this in mind I have no plans ever to seek out permission to release as there are simply too many diffrent mods thrown together. In an attempt to strive for realism I have reworked most if not all fire objects
    3 points
  23. !UPDATE! After a massive break, the development for this mod has started again. We are beginning the modeling process for the key units that will be featured in-game! Stay tuned for more progress updates.
    3 points
  24. I think a lot of you have been wanting this in Em4 for a while. Here she is, as a POV based on 2 suggestions I received. This will be coming out first as a dev asset, ASAP. I look forward to all the police departments in all the Em4 mods that will have this bad boy, finally. Special thanks to Yankee43 for providing his original edits to the model. All I did was finish what he left off.
    3 points
  25. http://i.imgur.com/AxkvYa5.jpg Download version 2: Patch note v2.0.1: Download patch 2.0.1 Installment is simple, drag and drop green disc folder with one that came with patch and press replace all. If you screw this up - reinstall the mod and try againe.
    2 points
  26. Hello everyone, How are you all doing? I heard there might be a new game in development... I think it's called "Emergency One". Good news!! The game is or is not being developed by Sixtoons Entertainment/ Promotion Software/ Phoenix Games. I haven't found much about it... But there is proves... NUMBER 1 The Federal Ministry of Transport and Digital Infrastructure (BMVI) has published details on phase 2 of computer games funding. While in Phase 1, which has now been completed, a total of 226 small projects were subsidized with almost 27 million euros, in P
    2 points
  27. Loving the mod so far, 2021 has been a very good year for us in the Em4 community. One quick thing I noticed that I'm not sure is even a bug; the lifeguards can't go into the water for me.
    2 points
  28. Your answer would be the corona folder you recieved when you downloaded the mod
    2 points
  29. Just go to /Specs/ and edit the fp_params_endless.xml and change <MaxParkingSpace value="100" /> to like 150, do this for all of the fp_params files
    2 points
  30. Patch time! Patch note v2.0.1: - Possible fix for traffic lights causing jams. (Use traffic debug if you still got problems); - Corrected spawn points for bat chief called untis; - 4x Swat callout should no longer make 2 trucks stuck in each other; - Dispatch calling out unit now have beep sound; - Slowed down callouts rate; - Permanently removed snow blizzard and units saboteur calls; - Possible fix for the fire stations parking spots. (If you got stuck you can use parking script to unstuck it); - Fixed stepping on a ladder inside firestation; - Fixed per
    2 points
  31. Guys thanks for positive replays! Mod is complex, and we wanted to see comunity wide gameplay on it, to iron out the bugs. It is pain in ass to edit 2 versions of the map (freeplay and deluxefreeplay) you basicly had to do it twice, now think if we had 3rd map... TLDR - multiplayer would be aded in the future. Check this installment video that Phantom made:
    2 points
  32. Future pics and videos will come soon in the next few weeks...stay tuned!! http://www.emergency-planet.com/uploads/monthly_2019_12/g_side.thumb.jpg.5d642201fb0b6acb22c9fc5436b2ec6f.jpg http://www.emergency-planet.com/uploads/monthly_2019_12/51.thumb.jpg.718ce27585b7ba9abc148c5112333b87.jpg http://www.emergency-planet.com/uploads/monthly_2019_12/bandicam_2019-11-23_23-33-30-281.thumb.jpg.26583229971cb073a70471fb69dc57b7.jpg http://www.emergency-planet.com/uploads/monthly_2019_12/bandicam_2019-12-01_18-48-29-515.jpg.9e7
    2 points
  33. this mod is on a full new level of modding!!! FREAKING great job been playing it since you guess announced the release.
    2 points
  34. The Heavy Rescue truck does have that issue and I'll take care of it next time. Ambulance 848 is quite the mindfuck. I actually had the period after the D, but after review of reference photos, they didn't have it. The big V100 does have a mistake on the lettering which I will fix soon. The other traffic advisor equipped vehicles run on the same "override" script that turns off the lights of units when you turn directionals on. If you feel that the current setup doesn't look right, then I'll add some exceptions in the scripts.
    2 points
  35. Version 1.0.0

    49 downloads

    Model by itchyboy and Yankee43. Yankee43 helped out quite a bit by editing this model out of my old Charger. Credit must be given for use of this content. Not for commercial use! You are not allowed to make money from this model. Converting this model to other games besides the Emergency games is prohibited. .pdn template included. Reuploading this file to other sites besides emergency-planet.com and emergency-forum.de is prohibited.
    2 points
  36. Gotta say itchboy that the sudden increase in updates and (apparent) progress from this mod is the best thing to come out of 2020/2021. For so long I thought I'd never see this mod come out and when my PC crashed and I lost my OG file of the Montana Mod (even though it crashed a lot) I was very bummer. Thanks for keeping at it and bringing back hope.
    2 points
  37. Absolutely. Red in front and rear is the minimum requirement and since there was no mention of sirens, I'll assume it means there's no siren privileges. I'll also assume that because of the red being mentioned, other lights like amber and white may flash as well but not blue because that's LEO.
    2 points
  38. I implemented engine to engine connections to get around this problem, but I plan on taking it a step further and implementing a script for a 4 way hydrant splitter (better known as Hydrassist) that allows hydrants to be used by up to 3 vehicles. That's something for the future though. Maybe it will be developed for Montana, maybe for this mod. I'll have to experiment first.
    2 points
  39. 632,702 downloads

    Features- More than 50 playable units from Los Angeles- Highly detailed and accurate models- A completely new freeplaymap- 10 new missions- New sirens- Directional lights and floodlights- Fire station, police station and hospital- Automatic weapons and ballistic shields- Police barricades, traffic cones and flares- Bomb robots and motorcycles- Emergency 4 Deluxe and 911:First Responders compatible- Multiplayer compatible- English translation and voices and much more... This content is not authorized for posting on Steam or any other platform, except with prior written authorization
    2 points
  40. This is a side project I decide to do for fun. There will be no new scripts or a new map, just a complete set of retro themed units for the LA mod. This project is planned to only cover the most essential units within the game. An early 2000's unit set will be released in this project, however it will only replace the lowest quality models in the mod. 1/17/21 Initial mod release. Be sure to check back regularly for updates and glitch fixes. They are contained in the "Submod Patches.rar" among the files you download. The future plans for this mod are the following:
    1 point
  41. Well again its that point the units suppose to park up front of the station, if the creator intends for units to park there and its just bugged maybe he'll fix it, I mean I could be wrong, but I don't think units returning to the side lot is intentional. Again, if the creator wants to correct me then I'll take it as I was wrong.
    1 point
  42. Thanks for the positive feedback! As you can see police/Ambulance fleet aren't particularly well developed and are mostly just slight edits from the aforementioned mods, there is a wider fleet including agencies like btp/HART etc but their edits are so subtle that its not worth showing. https://ibb.co/kqnd7fK https://ibb.co/x6j9jHn https://ibb.co/gv0nj0Z Also see it in use here at a building fire north of the city https://ibb.co/JHLP8cC https://ibb.co/8Xdkx0h
    1 point
  43. I still working on this project, but at a slower rate. Madrid city Fire Dept batallion and light fire engine (still WIP). Land rover credits goes to N&S submod, edited by me. Mercedes Actros cabin by highliner, box by me. End of police pursuit (National Police vehiles credits goes to Pope, Gandia mod and Spanish modding team.
    1 point
  44. Welcome to the Kent Mod topic! Kent Mod was originally developed by Pottyscotty (where the ownership still lies) however has since been taken over by TACRfan. You can find his work in the later pages of this topic. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Kent (UK) Mod v1.2.5 RELEASE Kent (UK) Mod v0.4.9 (Development) RELEASE This version was cancelled while in development, therefore it will have a lot of missing content and problems. You
    1 point
  45. I will delete the duplicate, give me a second. I definitely deleted it so once again the site's system is bugging out.
    1 point
  46. Yes You hold E or delete and right click where you want it to go with the MOVE boutton
    1 point
  47. Mod Central Modification Team Crest view Valley v0.1 ** Current Development: -Revamp Skins -Revamp Models - northwest end of map revamp ** ** Crestview Valley was named by Business Week as one of the best places to raise a family. It is located minutes from a major Metropolitan with major tourism and entertainment. It a wide variety of mountain views and lakes. The city's own business community is thriving, and business and entertain can-do attitude with a growing population. Residents live, work, and raise their families here, surrounded by the natural tre
    1 point
  48. Version 2.1

    8,029 downloads

    Los Angeles v2.1 Map Mod, Edited Map. This is still being tested for other PC Emergency 4 Players, but it is Ok for the public to download for now. ---------------------------------------------- Credit To Hoppah for his original map ------------------------------------------------- How to install the map mod: C:\Program Files\Steam\steamapps\common\911 First Responders\Mods\Los Angeles Mod v2.1\Maps. replace the freeplay and freeplay.e4m and also the freeplay.eft with the files you installed from my mod. Added - Massive Military Base. Robbed Bank
    1 point
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