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  1. Brand new LAPD ped models. On the very left is Hoppah's original LAPD officer, and the right is the new ones. Credits : losangelesi & Chris07 : gun belt accessories, apx 8000, pepper spray, added all objects to bones itchboy : taser hoppah : 1911 model LAPD textures : C.F.D
    9 points
  2. 1 year since we were blessed with this masterpiece. Thank you, Itch.
    4 points
  3. I suppose I do owe everyone here a progress update, considering it has been more than 4 months since my last update. The mod is still in progress, as is Edgewater (I'll probably be posting a similar message on that thread tomorrow). I'll be honest with all of you. Version one of this mod is not good. It does not live up to the standards I set for myself in terms of quality and detail. Thus, immediately after releasing the mod, I started working on a new version. I'm now stuck in a terrible loop. I get a few assets done, then I grow unhappy with the quality of them, so I scrap them and start over. A lot of work is being done behind the scenes. I just wish to refrain from showing it until I am happy with it, which could be a while but also could be quite soon. That is to say I have no idea when the next update will come, but I promise you when it does come, it will be work I am proud of.
    4 points
  4. Don't know if anyone has posted this here yet, Found more photos of what could be additional variants of the Tahoe and Suburban.
    3 points
  5. This post will be a bit heavy, but I found some things, but first, I have a question: Any plans for the RTD Police? I found this Econoline some time ago: I don't know wich use this had. It's kind of awesome with the spare tire and the antena. I thinkt that the photo is at the LAPD Police Academy, but not sure what was the pourpose of this vehicle. I also have this F250. With that lights It dosn't looks like a utility: And, for the last, this pair of buses: https://www.ixomodels.com/index.php?route=product/product&path=76_92&product_id=2936 The last one is for sell in Europe in some Diecast collections. In this liveries I found Chevys, Fords and GMCs Hope this post is not to heavy!
    2 points
  6. In an attempt to add some more pizzazz to some of the set pieces around, I've given an attempt at adding 3D text to the firehouse. I think it looks good, but I'm concerned about how high-poly the text is and how it may effect performance on some computers. I'm currently working on an alternative. And the security cameras will also be removed before the next release, for realism. may
    2 points
  7. I've decided to re-implement advanced healing into the mod. It is still quite rough and isn't the most user friendly. However I believe people will come around to it over time, and I might be able to improve it in the future. I'll also be updating the left hand GUI to be themed with the mod. I have re-added
    2 points
  8. 645,583 downloads

    Features- More than 50 playable units from Los Angeles- Highly detailed and accurate models- A completely new freeplaymap- 10 new missions- New sirens- Directional lights and floodlights- Fire station, police station and hospital- Automatic weapons and ballistic shields- Police barricades, traffic cones and flares- Bomb robots and motorcycles- Emergency 4 Deluxe and 911:First Responders compatible- Multiplayer compatible- English translation and voices and much more... This content is not authorized for posting on Steam or any other platform, except with prior written authorization.
    2 points
  9. Version v1.3

    199,284 downloads

    This is the latest version of the London Modification which includes a new edited freeplay map with various UK buildings and civil traffic along with updated units & personnel from the capital’s main emergency response services: The Metropolitan Police, London Ambulance Service & London Fire Brigade. Version 1.3 also includes new units from the City of London Police, British Transport Police & London’s Air Ambulance. Updates, information and any news about future versions of the mod can be found on the London Mod forum page: http://www.emergency-planet.com/topic/7861-london-mod-in-progress/#comment-98073
    2 points
  10. IF I remember correctly, Itchboy was not happy with how the mod crashes, so he had removed it, with the idea that he was making a MUCH BETTER and STABLE version. I respect Itchboy, and even though I have that old version, I would never share it without his permission.
    1 point
  11. Future pics and videos will come soon in the next few weeks...stay tuned!! http://www.emergency-planet.com/uploads/monthly_2019_12/g_side.thumb.jpg.5d642201fb0b6acb22c9fc5436b2ec6f.jpg http://www.emergency-planet.com/uploads/monthly_2019_12/51.thumb.jpg.718ce27585b7ba9abc148c5112333b87.jpg http://www.emergency-planet.com/uploads/monthly_2019_12/bandicam_2019-11-23_23-33-30-281.thumb.jpg.26583229971cb073a70471fb69dc57b7.jpg http://www.emergency-planet.com/uploads/monthly_2019_12/bandicam_2019-12-01_18-48-29-515.jpg.9e777cb2087cc9cc5e5d56c1e752461f.jpg http://www.emergency-planet.com/uploads/monthly_2019_12/bandicam_2019-12-07_23-59-05-945.jpg.e398c8eadb274cc31f7ac0899d8abe98.jpg http://www.emergency-planet.com/uploads/monthly_2019_12/batt_chief.jpg.555838d509bfc6ddaa230c1d0a46e840.jpg
    1 point
  12. There are plenty of mods being worked on. EM4Resource Harlem is working on another version of Fairbanks, Alaska mod. Along with US-Mexico border mod, and Niagara Falls mod. There is a Glass Lakes mod being worked on. And a couple other mods that I can't think of.
    1 point
  13. Hey everyone. Considering this is a tool, not a mod, I believe this is the right place to introduce this. We've worked on a tool which can analyze, modify & decompress *.EFT textures back into a readable and editable format. While this brings a lot of new modding possibilities (considering there was no method to decompress *.EFT files the past 15 years) I have to admit: With great power comes great responsibility. This tool is an important milestone for the EM4 community, however (and I cannot stress this enough) the respectful handling of assets should always be a priority. What can EFTX do? EFTXplorer (EFTX) can read & convert an Emergency EFT texture without using the original TGA texture. This allows you to reprocess "lost" textures or just convert textures whose source is unknown. How does EFTX work? EFTX is a "wrapper" for our LibEFT library. It reads the EFT, analyzes it and converts it via CPU into a readable format. Feel free to read details on our GitHub page! Download EFTX GitHub EFTXplorer Releases - GitHub Direct link to latest release Can you be of help? Feel free to post bugs, suggestions, bug fixes or similar on GitHub under "Issues"! Update 1.3: Fixes: Exporting to TARGA (*.tga) now exports to the correct 24-bit format. All other export options will export 32-bit RGBA. New features: You can now drag and drop an .EFT file to import it Large Preview option. Double-clicking .EFT files and opening them with EFTX as a standard option will open them in a large Preview window. Adjustments: EFTX now has an icon.
    1 point
  14. Dude, don't be so hard with yourself. This mod is one of my favourites, and actually one of the very few mods that are set in a far past. Keep working, do what you like but don't push yourself to hard
    1 point
  15. It's been about two weeks and I wish there was a lot I could show you, but unfortunately work on the mod has been slow due to my work schedule. It's looking like January will be jam packed with work days as well unfortunately. That being said we have made some progress! It's just not screenshot worthy progress. Currently the town of Schlafenberg has a fully staffed fire station! At the start of the game you are given several firefighting vehicles and firefighters to compliment them! There are also two ambulances that spawn at the hospital, as well as an emergency doctor's vehicle! The police force also has two patrol cars, a patrol van, and an armed response unit that spawns on the map. The engineer's depot currently has an engineer that spawns. Fire units can also return to the fire station, and soon all units will be able to return to their perspective stations! A few map details have been added, including a road to the beachfront. It still needs a proper street to be attached to it. Some of the sidewalks still need to be aligned properly and a few houses need walkways and driveways. There are also some pathing issues to work out. I have also focused on creating custom audio for a lot of the town in an attempt to make the town feel more "alive". This includes the gas station, the fire station, the church, and the fast food shop. I am hopeful that before the new year I will be able to upload an updated alpha version of the mod. Enjoy the holidays ahead all!
    1 point
  16. No problem, is reasonable, there are not first responders. And OnFire is also right, maybe they will be cool for repairs, but, not really that necesary. Anyway, keep working in this awesome mod. The new Airport PD models are stunning!
    1 point
  17. Ah yes, I love that in the middle of this epic shot, EM4 does its thing and overtakes the car in front in reverse Keep up the good work!
    1 point
  18. Hi CFD...I was hoping to ask you if you could also include in your vehicle collection a LAPD and LAFD mobile command units..Based off of the ATF vehicle van. Maybe do a skins change. And 2 other vehicles..also a skin change to a Crown Victoria or Charger..(a arson investigation unit and a coroner's car, similar to what the 2.1 version 4x4 Woods Mod had..Just a small suggestion since you are on a roll here with your beautiful vehicles..I am also excited about your mod.
    1 point
  19. No. That's kind of where we're at, at the moment. The most unique thing is the boat trailer script, and I can make additions to the trailer scripts to enable the SAR trailer to have functions like spawning more personnel, or healing anybody who enters. I could also turn it into a fictional MCU trailer if I so want, but I don't know how realistic that would be. The ECG monitor has a functional display now. To be clear about things, this is a static image. It does not scroll or update like a real machine. The open cab logic has been added to two fire apparatus in the mod, so that firefighters appear on the rear facing jumpseats on those vehicles. I have also done some code optimizations so that your sessions will run slightly smoother.
    1 point
  20. Brand new 2021 Pierce LAFD Engine 10 now completed and ready for service. Featuring real world body specifications, light patterns, and realistic environmental lighting. Also featuring a new set of coronas that will emulate real life perception of light bloom to the human eye in-game. I hope you like it !
    1 point
  21. I believe the old thread got deleted at some point, so here's a reshare of my original LA Mod Submod. If anyone wants to grab screen shots of the station layouts and units, I'll add them to the OP. Download: Dropbox - Los.Angeles.Mod.v2.0.8-4x4.rar - Simplify your life
    1 point
  22. New Version 1.0.5 Release Fixed bugs in maps and scripts.
    1 point
  23. 1 point
  24. Version 0.1

    115 downloads

    Have you ever thought to yourself "man, the base game is really boring and looks outdated" or perhaps you want a new freeplay experience after several years of the base game? Well look no further. This mod is currently in alpha state. I have worked on it off and on for a few years. I have decided to pick the project back on to make a total overhaul using as many vanilla resources as possible. MANY FEATURES IN THIS MAP ARE MISSING OR DO NOT WORK PROPERLY.
    1 point
  25. Version 0.5.0

    152 downloads

    This is a mission mod of the Dutch elite police tactical unit: Dienst Speciale Interventies (Special Intervention Service). The mod is unfinished but playable. For start the mod go to Kampagne and press 'Neue Kampagne' DOWNLOAD: https://drive.google.com/file/d/1BicShebrVXWBNV_ch-mu0Kotmux2JkiS/view?usp=sharing
    1 point
  26. The Mod is a private mod, it will continue to remain a private mod. It has been relayed to TNA many times that it is a private mod and will continue to be a private mod. He also states in his video that he can't tell you what mods are private and what are private anymore.
    1 point
  27. After losing map files decided to take a new approach. a preview, still very much WIP not even street lights have been placed yet!
    1 point
  28. Version 1-3

    463 downloads

    I noticed that Hoppah's link for the Additional Units sub mod is broken. Fortunately I saved it some time ago, so I'm reposting it. All credit goes to Hoppah. This mod features additional units that can used with Hoppah's LA Mod 2.1.
    1 point
  29. Hello. Do you will release this portuguese mod? I knew was going out a new version of Portuguese Modification V3 or Lisbon Mod V3, and i read on Facebook Group that mod was canceled to public... http://www.emergency-planet.com/uploads/emoticons/default_sad.png I hope you are safe with pandemic, be fine http://www.emergency-planet.com/uploads/emoticons/default_wink.png Send updates IMAGE: Portuguese Modification/Lisbon Mod author Hello. Do you will release this portuguese mod? I knew was going out a new version of Portuguese Modification V3 or Lisbon Mod V3, and i read on Facebook Group that mod was canceled to public... http://www.emergency-planet.com/uploads/emoticons/default_sad.png I hope you are safe with pandemic, be fine http://www.emergency-planet.com/uploads/emoticons/default_wink.png Send updates IMAGE: Portuguese Modification/Lisbon Mod author
    1 point
  30. This plugin allows you to pitch the camera and adjust the height of the camera in a way the vanilla game dont allow. This makes it even better to create screenshots. Finally it is compatible to all available mods This is the simple Readme which explains the controls Have Fun PS:And a huge thanks to den-fellow from 16t who explained me how to enable the Skybox https://www.dropbox.com/s/ky1wmh3wsggxdzy/free_camera_plugin.zip?dl=0
    1 point
  31. Version 1.1

    1,120 downloads

    It's just a little modification, but I plan to do a full-length Raccoon City mod with the 1990s vehicles, a new map, new skins for police officers, firefighters and paramedics, all based on Resident Evil's Raccoon City. Important: Use this submod only in Los Angeles Mod 2.1! How to install: Just move or copy the "Models" folder to the Los Angeles mod folder. Credits: Hoppah, creator of Los Angeles mod. Extracted and edited firefighter skins from the mod New York City Modification 1.01, credits to MikeyPI. All police vehicles are based on the following Resident Evil: Resident Evil 2 Resident Evil 2 Remake Resident Evil 3 Resident Evil Outbreak File 1 and 2 Resident Evil: Operation Raccoon City All fire and paramedic vehicles are based on the following Resident Evil: Resident Evil 2 Remake Resident Evil: Operation Raccoon City Note: This is my first time creating mod for Em4, so there may be bugs, report all the bugs you see, I'll try to fix them all and sorry for my bad english, I'm Brazilian.
    1 point
  32. We proudly present the revamped New York City Modification v2.0! Currently still in heavy development, we have been working on a new version of this mod. The mod will contain many new features, such as a progressive style of gameplay, unique missionscripted events, interface changes, new functionalities and -of course- a new map. In this first report we'll show you pictures of the new map we're working on. The new mod is fixed in a post-9/11 era to about 2008. We didn't want to focus on updating vehicles constantly, instead we're focussing on improving gameplay elements, trying to keep the game challenging and fun. We'll release more information regarding gameplay changes later. The new map is fictional and won't be a copy of a real part of New York City. Instead we choose to make a more compact map with many (downsized) landmarks and influences from New York City and the North-Eastern American environment. This way, the map will provide a lot of variation with many things to get into. Pictures say more than words, so have fun watching the editor screenshots below: New screenshots 04/13/2015: In regards to current mod status: the core gameplay elements are done, but the new map isn't even halfway done and still requires a lot of work. Don't expect a release anytime soon.
    1 point
  33. try out this fixer for the version 2.0 https://www.dropbox.com/s/3vw53g01hq9s0w5/NL2.0_modification_fixer.rar?dl=0 (found at the post for the 1.january 2017) The problem is that customized Ambulance Cars need a Unittag called:"CanTransportInjureds" Here is the full code of ...\dutch_modification\gamedata\em5_order_info\ambulance\ambulance_rtw.json { "Format": { "Type": "em5_order_info", "Version": "1" }, "OrderInfo": { // RTW Rettungstransportwagen (ambulance car) "RTW": { "Prefab": "em5/prefab/vehicle/ambulance_rtw", // Prefab asset name "AvatarIcon": "ambulance_rtw", "SelectionIcon": "ambulance_rtw", "MiniMapIconType": "AmbulanceVehicle", "LocalizedName": "ID_NAME_RTW", "OrderDepartment": "Ambulance", "UnitTags": "CanTransportInjureds", "OrderCost": "10", "OrderSpeed": "10", "UnlockCost": "0", "NumberAvailable": "5", "PersonnelSpace": "2", "StartPersonnel": { "Doctor" : "1", "Paramedics" : "1" }, "PassengerSpace": "1", "HelpPages": [ "TUTORIAL_HELPTEXT_BACK_TO_HQ_RTW", "TUTORIAL_HELPTEXT_EXIT_RTW" ] } } }
    1 point
  34. Version 2.6.1

    1,247 downloads

    The Description is not up to date, because there is barely any interested person. However here is the fully translated Version 2.6.1 (not anymore compatible with the NL mod) Killerconsti's Minimod 2.6.1 [media]https://www.youtube.com/watch?v=-S4vGLftIg0[/media] Features of Version 2.2 english translation manual connecting and disconnecting of hoses CrownVic has been hidden in Berlin RV and Tanker have a 4 man crew events can be aborted if the HQ is selected Features of Version 2.0 & 2.1 US equipment made by William Stableford (flares, road barrels, pylonen) the possibility to land the SEK Helicopter without roping the crew first dynamic parking sites can be set ingame "Set Startup Parameter - Component" was added, which allow me to put the player's units allready at the map introduction of the placeable equipment better support of open houses- systems (like the one used at the police department at Berlin) an animateded brand new Swat unit (only available in the editor) a System was introduced which allow me to use Siren Sounds (still WIP) 2 new vehicles Layer speedy scaff [infobox]The Minimod container is a .rar package. It is important to unpack it first. You may have a look at the Installation Instructions to set up this mod in the correct way. The second sheet (flyer) is about the stuff which was added (commands, vehicles, objects)[/infobox] Version 1.0 -1.2: [media]https://youtu.be/gHkuDBd0wwI[/media] mobile intensive care unit is available in Freeplay patrol cars can redirect traffic and follow gangsters additional engineer in the tech helicoper additional emergency doctor in the ambulance car you can turn units by holding right mouse button and relase it after >0,5 s ->Units will face the cursor Tankers got more equipment and have hose connectors (by Revyn112 http://www.emergency-forum.de/filebase/index.php?entry/2435-tankl%C3%B6schfahrzeug-equipment-modifikation-em5/) policeman can automaticly equip handcuffs when they hold no equipment A big thank you to all supporters: William_Stableford (Lighting of the SW4, US - equipment models, translation, crownvic model) 3d Models: DAF CF: Tecprofi (hydraulic platform) Goya (cabin) skaihof (wheels) Crew vehicle VW T5 for the Firefighters ModCha Thyssen TM170 Sonderwagen 4: Polygonfabrik Verteiler Slilent Hunter DLK Essen RD_Saarland voice actor (german): Lt.Dabama Other helpers: Dartlak & Grisu83 (great plugin, a lot of my work made use of it) Revyn112 (Improvement mod for the tanker) HST_Tutorials (improved the Street Navigation at the Police Department Michaelp800 (supplied siren sounds for the emergency vehicles)
    1 point
  35. Version 0.6

    110,069 downloads

    The United States Army Mod is a modification for Emergency 4 and based on the presence of the US military in a Middle-Eastern region. The mod features an entirely new map, several army and local (middle-eastern) emergency units, new events, unique units, a development tree and much much more. You can expect a total overhaul of the original game and fun and addictive gameplay! Important installation/play notes: 1. Remove any older US Army Mod installations (such as versions 0.4b and 0.5) 2. Download and extract the .zip package 3. Install the .e4mod file 4. Launch the game and load the US Army mod 5. Use the mission-menu and select 'Play United States Army Mod' to launch a new game The US Army mod is not freeplay nor multiplayer compatible! Don't forget to check out the US Army Mod Subforum for the latest news and discussions about this modification.
    1 point
  36. Version 1.3

    22,713 downloads

    São Paulo Modification------------------------------------------------------------------------------------------ version: Beta v1.3 ------------------------------------------------------------------------------------------ produced by: Emergency-Brasil Modding Team - Rafael (Rafael) - Luisinho (Luis) - Fabio101 (Fabio) - rockerboy (Juliano) - Rafael cinder (Rafael) ------------------------------------------------------------------------------------------ website: http://spmod.emergency-brasil.com/ ------------------------------------------------------------------------------------------ credits: - Hoppah (Scripts: Warning Lights, Flashing Lights, Sirens, etc...) - Newfoundking (Light editing) - Conror (Light editing) - Woltep (Armed Arrest Script) - Chidea (Models) - Manzebar (Models) - Cyrus (Sound Sirens) If by any chances you have contibuted in the making of this mod somehow, and I forgot to include your name in the list above. Please let us know by contacting us on the email displayed below. ------------------------------------------------------------------------------------------ contact: spmod@emergency-brasil.com If you wish to contact us regarding this mod, please don't hesistate to do so. ------------------------------------------------------------------------------------------
    -1 points
  37. If anyone would like version 2.0.1 I have a copy just let me know.
    -1 points
  38. onde consigo download desse mod chicago fire???
    -1 points
  39. estão trabalhando no são paulo mod v2.0 tbm ne
    -1 points
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