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Showing content with the highest reputation since 08/25/2023 in all areas
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I have begun working on modelling truck assets. There's quite a lot to get through but I hope there's enough.5 points
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4 points
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We now have the First few fire appliances being made. The first vehicle completed is the Command Support Vehicle, This vehicle is typically send to incidents with multiple pumps where additional support and control is needed.3 points
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I'm back to making USA assets. One of these will be used as a playable vehicle.3 points
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I don't really have much on my end besides more civilian assets. For two months, I've been focusing primarily on European assets which are not relevant here. I also don't know what I'll do with the Corvette but I made one anyway. I hope to be able to make playables again.3 points
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Late 2000s Ford Expedition I believe. It wasn't me who made that choice. That's definitely a bug I'll have to fix. Thank you as always for finding this stuff out. You saw the Mack model I recently did and I think you can already figure out what I actually wanted it for. Sadly no.2 points
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I see this and I instantly think that maybe you're interested in this:2 points
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New Miami Beach Fire Rescue Battlaion Chief: Credits: Itchyboy, EmC-Unit. P.S. I have decided to cut retro MDPD dodge.2 points
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664,788 downloads
Features- More than 50 playable units from Los Angeles- Highly detailed and accurate models- A completely new freeplaymap- 10 new missions- New sirens- Directional lights and floodlights- Fire station, police station and hospital- Automatic weapons and ballistic shields- Police barricades, traffic cones and flares- Bomb robots and motorcycles- Emergency 4 Deluxe and 911:First Responders compatible- Multiplayer compatible- English translation and voices and much more... This content is not authorized for posting on Steam or any other platform, except with prior written authorization.2 points -
UPDATE (12/29/2022): v2.5 RELEASED (forum account required for download link) Download is a text file with Mega link, copy and paste that link into your browser to download mod files! Make sure to read the included User Guide, as the mod has many new script based features you will not be familiar with using if you haven't played v2.5 yet. !!Regular Freeplay will NOT work, due to all the new scripts and features!! It will give you a blank map. Instead, go to Campaign/Missions -> Freeplay script to play freeplay. Mod Summary: The Montana Mod includes many new vehicles, personnel, structures, and equipment. It is set in an alternate history/re-visualization of the real-life ghost town of Monida Pass, in Beaverhead County, Montana. The mod provides the player with control over the first responders of an American small town and changes the look and feel of the gameplay environment to match. Itchboy has graciously lended his expertise and added multiple scripts for in-depth player control of Fire, EMS, and PD functions! Media can be found on the Download page above!1 point
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Small issue with DVFD Ladder truck, it lacks the flood light option, the flood lights only activate when you press the "directional lights" button but that disables the Master Lights which looks bad on scenes plus the truck literally has no directional lights anyway so I think this was just a mistake, please change it.1 point
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Itchboy, I was just wondering. What model is the MPFD chief's vehicle (from pre 2.5 versions of the mod) based out of? I am intrigued by that model of vehicle, and I'd like to know what it is. For curiosity's sake.1 point
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1 point
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It works perfectly, I played for over an hour straight without any crashing. I could only find a couple really minor issues that don't affect gameplay at all. The DC FEMS engine has no lights or siren, and it doesn't appear that it has any hose connections. The lights on two of the Pierce engines look like they're set up for the other one (see the attachment) and the MSP air ambulance's rotors don't move. This mod is really coming along fantastically, and I can't wait to see how far you can take it.1 point
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I have 2.0.1 amd 2.5 stashed away still. It'd be nice to share them here. It's not like Bama was ever seeking monetization for his work unlike some devs. No name's mentioned.. So what is the true harm of releasing them under some kind of shareware licensee. Not sure if Bama is still around these days but if not, what's the big issue? Like he is going to file some sort of lawsuit for releasing his work claiming he lost out on thousands of dollars. I can't see any lawyer in their right mind take such a case! I personally hope my work will be shared in any way shape or form for as long as there is someone out there who wants to play it or use it for their own mod in some way. Credit would be nice, but at the end of the day, we are all here to have fun. We shouldn't be worried about silly lawsuits. Worse case scenario would be if he made a DMCA complaint, In which case, remove the content, and be good to go. Stan has used the same hosting company for ages and surely once DMCA is not going to cause any more harm than say a speeding ticket.1 point
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Just noticed while taking care of hostage situation call I noticed the shop is actually selling androids from Detroit: Become Human game! Whoever made this, I freaking love you. My two favorite games have an crossover (even though unofficial, hehe)!!! You are the best guys XD! The easter egg can be found in the Miami Mod v2.2: .1 point
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The DNRC Brush Trucks don't seem to work, all other brush trucks work fine but when I run the pump on the DNRC one it just won't let water out1 point
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Thank you very much! It actually works. I thought I have to change the codes in the files so I digged around it but I have no idea what I'm looking at, didn't think it could be this simple1 point
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From what I've experienced, it'll jump to the unit the second time you hit that key. What cancels this out is hitting a second group key. For example, if you have the fire truck shown on group 1, and an ambulance on group 2, tap the 2 before the 1 and the camera won't jump.1 point
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Hey its Nick' Thanks for the information ive adjusted the tracks settings in a converter and thats work Thanks again my friend Nick ! Over1 point
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Hi, No updates yet we've been having a summer break work is going to resume shortly though1 point
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Version 2.2
25,572 downloads
New version of the mod with a bunch of fixes. Don't worry, future fixes will be released only as patches, but as of now - you need to redownload the mod once againe. Please share link directly here. Thank you! A Miami modification for Emergency 4 game featuring: - About 100 new playable units. - We have replaced all units types with new moddel (and even more). - New custom freeplay map. - New map (in freeplay and deluxefreeplay version) with a beach, large police dept, 2 firestations, hospital and Lifeguard tower. - Complete optimization. - Unlike other mods, anything that is not used - gets deleted, unnesasry prts of the moddels with high count of polygons - reworked. - Highest amount of aircraft compared to other mods. - Thats been said, we have new helicopters and airplanes. - Compelte UI. - Complete UI on commands and units and equipment. - New scripts and sirens. - We have all the nessesary scripts for your fun: parking script, limited water supply script, single strecher, traffic debug, and much more. - Top of the line bluelights. - Best bluelights that can be found (but they are optimized from what you saw on the videos). Please check readmefile for instructions on how to properly install the mod! Before attending any edit or modding out from here, check the readme file for Terms of ussage! Reuploading of the files are forbiden!1 point -
Ok so, i have reuploaded the 2.2 version file with updated readmefile (adding more credits). As of now, you can only download it on Em-Forum. Anyway i have a new Engine 19 (fictional Rosenbauer RTX): Credits: EmC-Unit1 point
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Version 2.5
13,123 downloads
The Montana Mod includes many new vehicles, personnel, structures, and equipment. It is set in an alternate history/re-visualization of the real-life ghost town of Monida Pass, in Beaverhead County, Montana. The mod provides the player with control over the first responders of an American small town and changes the look and feel of the gameplay environment to match. All content in this mod may NOT be used in other mods! Not for commercial use! You are not allowed to make money from this mod. Conversion of any assets to other games besides the Emergency games is prohibited. Reuploading this mod to other sites besides emergency-planet.com and emergency-forum.de is prohibited.1 point -
So it's been 13 years since I started this mod, and today a YouTube recommended to me a video of somebody doing a lets play of it! Thank you so much to everyone for keeping the mod alive and of course to Mintcake69 and the others for taking over and making a fantastic mod! 13 years seems like a long time and I hope everyone is well. It seems now that a new generation of EM4 players are arriving and I'm so glad that they can get to enjoy like we we did back in the day! Thanks everyone1 point
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183,761 downloads
FEATURES:- Los Angeles units- Detailed models and skins- New siren command- Automatic weapons and ballistic shields- Motorcycles- Hose connections on fire trucks- 19 new missions- Fire stations, police station and hospital in freeplay- English translation and much more...NEW IN V2.5:- SoSi added (sirens command)- Some fixed bugs Since 28 Feb. 2006 Note: This is for Emergency 3 only and incompatible with Emergency 4/911 First Responders.1 point -
In Ontario you can have 1 Green light, no more. And no Sirens either. Saskatchewan now allows Red Lights and Sirens, but they need special training from the Province.1 point
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Version 0.6
119,014 downloads
The United States Army Mod is a modification for Emergency 4 and based on the presence of the US military in a Middle-Eastern region. The mod features an entirely new map, several army and local (middle-eastern) emergency units, new events, unique units, a development tree and much much more. You can expect a total overhaul of the original game and fun and addictive gameplay! Important installation/play notes: 1. Remove any older US Army Mod installations (such as versions 0.4b and 0.5) 2. Download and extract the .zip package 3. Install the .e4mod file 4. Launch the game and load the US Army mod 5. Use the mission-menu and select 'Play United States Army Mod' to launch a new game The US Army mod is not freeplay nor multiplayer compatible! Don't forget to check out the US Army Mod Subforum for the latest news and discussions about this modification.1 point -
Version 1.3
10,562 downloads
Dowload the Barcelona Mod know at Emergency Planet. THis mod includes untis of the Barcelona city emergency services , Catalonian emergency services and police units of the Spain government. Units at the mod Barcelona fire department Guardia Urbana Barcelona (Local Police) Mossos d´esquadra (State POlice) SEM (Catalonian Medical Services) National Police (Spanish Govermen Police) Civil Guard ( Spanish Goverment Police)-1 points -
This is one of the reasons developers are keeping their mods private. I hate it when drama starts over a certain mod. Especially over a mod that people have said that it's private and a test bed. People don't fucking get that people have choices to do what they want.-1 points
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Over the last year, I've seen a phrase pop up constantly in discords, comment sections, and forums all over the community. The exact wording changes but the common theme is always the same. "Private mods killed this community." I'm sure everyone is guilty of daydreaming over City of Angels or River Falls at least once, it's only natural. But those mods aren't private because of some ill will of the creators, nor are they harming this community. No, dear friends, the fault is ours. I am a relative newcomer to Emergency 4's community. While I have been playing the game in one form or another since 2011, I only took an active role in the community late in 2017. Even so, over the last five years, and after reading several old threads and speaking with some real "OGs" of the community, it's pretty obvious that we only have ourselves to blame for the current state of things. MikeyPI made a pretty well structured post in 2015 about why he and Hoppah were deciding to hold development of the NYC mod for the time being. I'll post it below, as it's worth reading. I'll also post a link to the thread if anyone else in interested in scrolling through a seven year old locked thread. MikeyPI's post from 16 June 2015 (spoiler tagged for the sake of formatting) and here is the thread if you want to read further (highly recommended) By my own interpretation, Mikey wanted to wait until the state of the community improved to release his work into our lives. The state of the community never did improve, sadly, so NYC V2 stays forgotten on a hard drive somewhere, probably forever. Nowadays, all I see is people complaining about this decision. Hardly a new thing, even in the original thread some people whined and moaned over the dev's rightful decision, but what was once balanced with some messages of sympathy is now just the voices of the masses crying because they couldn't play with a new toy. Thats the root of it, in my opinion. We've become so obsessed with something new. Everyone wants a new mod so they can play something just a little different, but that desire for more has given way to a monster - theft. Now is this the "legal definition" of theft? No, probably not. I've had it argued to me that no civil or legal action can be taken for anything in this game because of all sorts of varying reasons. But my rant here has nothing to do with legality, but about respect. Itchboy is the principal victim of this nowadays - look no further than his parking script to see what I mean. All he can do is ask politely for us to refrain from using an asset he placed his effort and time into creating, and a portion of the community has walked all over that. All his scripts, models, etc. Same goes for EmC_Unit. You need not look too far to see an edit of the Miami mod out there, even though it is forbidden in the terms of service. I'll take a moment now to acknowledge that not everyone is guilty of being a vulture for other's content, this site in particular seems to have no issue for it whatsoever, and for that I am thankful. I'm sure that what I've been referring to this whole time is simply a vocal minority, their actions speaking loud thanks to their discords and other websites that function as an echo chamber. But the problem is certainly widespread enough to be of concern to all of us. Why should Itchboy, EmC_Unit, THVFD, or anyone else for that matter release anything anymore? None of us want that, but it's near impossible to blame these long time developers from wanting to withhold some of their work from us. It's not about greed on the dev's part. Itchboy alone publishes dozens upon dozens of free to use models for us if we really aspire to create our own mods. He's also present on the forums to answer questions, even the most ammeter ones. (He helped me greatly in my early days of modding.) The problem is greed for us. We become so blinded by seeing things that are "new" and we forget that these developers are owed respect of their boundaries. Their time and effort has gone into creating a product for the community, it is the absolute least we can do to be able to recognize that we shouldn't view all these projects as a depot for spare parts. But we have been treating these projects as depots for spare parts. That is what is killing this community. Not private mods, but our own greed. TL;DR - If we weren't so greedy about assets, we would have no need for private mods.-1 points