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itchboy

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itchboy last won the day on March 9

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  1. Mini jetsonic bar by EmC Unit and rihis Finally got these setup.
  2. I'm sorry guys, it had to be done. It's hideous, pitiful but it's history. I look forward to all the laughs this thing will give you when it's ingame, equipped and ready to drive. Now here's something more macho. It turns out there's no less than 6 variations of this Ford ambulance that NYC*EMS used. I'll try to make as many of them as I can. The other team members will be doing livery work on this, unless there's any takers looking to help. All work in this post is by me.
  3. This isnt my mod or my thread, but I wouldnt mind if people posted research here. Allow me to start off with the ones I found off archive video and google There are photos of the Chevy Caprice, Plymouth Gran Fury and Plymouth Reliant on Facebook, posted by AJ Illenotna. I don't know how to upload them here without breaking my attachment limits, but you can find them there using his name. I'm proud of what we've found, especially the Bronco II. Seems that nobody else knows about it.
  4. Really proud to report that the fiberglass roof variations have been added. More apparatus is on the way Roofs modelled by CanadianFrog, Aerohawk lightbar by EmC-Unit and rihis Forgot to add the mini lightbar on the Ward Added another variation with FedSig Turbobeam mini lightbars.
  5. New vehicles coming to the submod. I won't implement these immediately because we don't have a map with a highway, nor any commercial vehicles to play with. Aerodynic lightbar by EmC-Unit and rihis
  6. Version 1.0.0

    16 downloads

    This was Whelen's second lightbar. The lessons learned from this product helped them create the very successful Edge series of lightbars, and paved the way for their success in the present-day Model by itchyboy. Credit must be given for use of this content. Not for commercial use! You are not allowed to make money from this model. Converting this model to other games besides the Emergency games is prohibited. Reuploading this file to other sites besides emergency-planet.com em-hub.de is prohibited.
  7. I don't really have anything new at the moment but here's some unfinished civ vehicles that were textured late last year. I'll try to focus on making playable vehicles again. I think we've got enough NPC cars already. On another positive note, this image of the LAFD SWR van has surfaced.
  8. West Falls I believe, I worked on that
  9. Just popping in to greet everyone Happy New Year and a belated Merry Christmas. Unfortunately I don't have any updates as of late. Regardless, thank you all for supporting this submod. I appreciate the research and crowdsourcing of information.
  10. There is no way to solve it. I removed them from the submod.
  11. Please don't ask for release dates, it is against site rules.
  12. From the bottom of my heart, thank you for the generosity. I couldn't do this without help from people like you. This is real, the pic was posted in the reply below yours. Sadly, police horses are still out of reach for Em4. I'll revisit it in case we can make it work. As for all other discussions, I'll try to iron out bugs for the next version. However I stand by my decision not to rework the current assets; it's just too much work and gets in the way of fixing the bugs that are already there.
  13. Version 1.0.0

    54 downloads

    https://em-hub.de/filebase/file/18-em2-goes-em4/ ↑↑ This mod is required to use this vehicle addon set! This is a set of new vehicles modelled after the units from Emergency 2. Please refer to the readme for instrunctions. • Terms of use from the original “Em2 goes Em4 mod” apply • Vehicles from this submod cannot be used in any project without permission of Itchyboy. • Redistribution (through reuploads or rehosting) of this submod outside of em-hub.de or emergency-planet.com is prohibited. • Monetization/selling of these models is strictly prohibited. • Conversion of models to other games outside of the Emergency series is not allowed. • You are allowed to make edits to this submod as long as it is kept private Previously hosted on emergency-forum.de - it has been reuploaded here due to that site's closure. Originally published in December 2020.
  14. I won't give the specifics but the general rules are like this: Callout type can be 1-4 for each type (fire, EMS, PD) and then difficulty is a range of 1-3 I believe. Sub event is each specific type of the call within each difficulty bracket. I didn't memorize how many events were available for each bracket so you'll have to test it out. I believe someone did a partial guide on how to make it work, somewhere in this thread. Hope this helps you.
  15. Uh oh That beacon is supposed to be removable when you turn the lights off. If it doesnt de-spawn then you've found a bug.
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