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Showing content with the highest reputation since 04/04/2024 in Posts

  1. It's been slow going for progress from me. I've sadly, not been able to do very much. This is one of the 87-89 Mack Pumpers, early WIP. More to come in the future, but I make no promises.
    11 points
  2. It's been a while. First thing I can say is that we've been gifted new spec found. MotoStringer got us a new McCormick ambulance variation. https://www.youtube.com/watch?v=vW1o6nyKWko This guy is legit as hell, if you're interested in these retro tapes, give him a sub. Another update is progress is coming really slowly. Recently, I began to texture the civilian vehicles and vehicle bases for additional units. This one's special - I've been meaning to get one made to replace the Jeep model we already have. Texture and miscellaneous parts by Yankee43. He did a great job and I hope you guys can give him some love too. With all this in mind, I'll cut back the traffic set even more. I'm not really getting as far as I want to with progress. I'll revert back to my original concept of replacing only the bare minimum, or else I'll never complete these assets, at the current rate of work.
    8 points
  3. So, i was making those new red untis with a purpose, we have a new firestation number 3: Anyway, i could not chose images to cut, call me greedy or a show off but there will be 8 of them, and the page will load like shit: Credits: EmC-Unit.
    5 points
  4. In a hillarious bit of luck, an authentic NYC DOT tow truck has been found in an unlikely place - the original Men In Black film.
    4 points
  5. It likely depends on the scenario. Often for EMTs or Paramedics to pronounce they're supposed to call medical control (a doctor somewhere) first. However there's exceptions for places with bad communications or if you can't reach medical control for other reason. Often the protocol is written like "for medical arrests terminate after 30 min or 3 consecutive 'No shocks advised' from an AED". And as stated above most protocols allow for CPR to not be initiated (which is tantamount to pronouncement if there's obvious signs of death such as lividity or traumatic injuries incompatible with life. The reason you're not finding it when looking it up is that such specifics aren't at the state level, they're at the individual service/medical director level.
    3 points
  6. Todays NYstalgia Spec post. Very few 1991 caprices were purchased by the NYPD and they were bought in two batches. The first batch of 1991 Caprices had the same striping from the original 1973 design. The second batch introduced the NYC POLICE livery which was used until 1993 with some variations through the 3 years
    3 points
  7. Great looking station, I love it. It will be nice have the Miami Dade and Miami Beach units on the map.
    3 points
  8. Hello gents! I hope everything is well for you. I just wanted to drop a quick post to apologize for both the very slow progress on the sub-mod and my absence. During the last three months or so, I've been fully committed to learning C# and SQL coding for a (hopefully) new job, which has been taking up a significant chunk of my free time. As a result, I haven't been able to dedicate as much time as I would love to this project. Rest assured, tho, that I haven't forgotten about it. I'm still working on it albeit at a slower pace. I appreciate your patience and understanding. Until next time, gents! - LibertyWings
    3 points
  9. Check the mod, it is allready functioning. New MDPD Unmarked Dodge Durango Pursuit 2022: Credits: EmC-Unit.
    2 points
  10. Thank you for finding another image of that truck. Seeing it with front nozzles is giving me ideas. It might be something I messed up while coding. I'll have to look into this, thanks.
    1 point
  11. Found this on the Dillon Volunteer Fire Department page of the City of Dillon website.
    1 point
  12. this should help you guys if you need references. https://www.fdnytrucks.com/index.htm has stuff from the 80's to modern day
    1 point
  13. Hey buddy, glad to see your work. I found a pair of Facebook Groups that maybe can help you. This first one is about LA Area emergency servicies history: https://www.facebook.com/groups/616293649975537/ This one is about the Pacific Coast Fire Apparatus. Maybe a too big, but from some Federal and State Agencies/Servicies, can bring you some help: https://www.facebook.com/groups/457459961500699 Cheers buddy! Keep it up
    1 point
  14. Just like with any other mod that is out there, you wait for the next version release, and download it. And before you ask, there is no release date.
    1 point
  15. So the mod takes place in 1993, At least as a starting off point. In 1987 the NYPD switched to DAO stainless steel revolvers (Smith and Wesson Model 64 with a bobbed hammer) which were used until 1993 The NYPD field tested ruger semi autos prior to 1993 with special units getting them before patrol. These were all recalled prior to the roll out of Semi autos (Sig, Glock and S&W) which were rolled out in the July 1993 police academy class which hit the streets in January of 1994. During this time ESU had Mini14s and MP5s. No NYC agency ever issued a Beretta pistol to police officers. Transit is a different story. The chief of police for transit who later became the commissioner for the NYPD and the Chief for the LAPD modernized Transit faster then most agencies in the NYC area, Introducing Glocks in 1990 which caused a disagreement between Transit and the NYPD and as a result the NYPD denied them use of the department range
    1 point
  16. As a previous member of the group that created Harbor City, that was a well known bug that just never went away. We always crashed in our SP/MP games after a while, but they never fixed it.
    1 point
  17. New CSI Miami Lab building: Credits: EmC-Unit.
    1 point
  18. Took a few years break from EM4, I'll come back in another ten or so years and hopefully this will be half done
    1 point
  19. Merry Christmas & Happy New Year So guys it is that time of year again, another year is nearly done and a new one on the horizon. The Essex mod team would like to wish everyone a very merry Christmas and a happy new year we also wish to thank everyone for the continued support and interest everyone shows towards this project, it's always encouraging to receive positive feedback and is great for the teams moral. We spend countless hours working on this mod all for free, with our aim to make the best/most immersive UK mod ever for the Emergence series. As each month goes past we get a little closer towards a release I'd like to think we will be able to release something within the next 12 months with or without a custom map. It's now time for our latest dev update I have prepared a large collection of photos showcasing the last few weeks work which includes a lot of new map assets which populate an area on the map called the Cedar Park Trading Estate, here local residents + builders will be able spend their money at various D.I.Y stores, there is also a telecoms site which will have some custom vans/trucks but are unable to feature in this update. Next Cedar park is a road called Bentall's Close which features a new build block of flats, decorating center and a builders merchants. https://www.youtube.com/watch?v=DgfaBjtWX8w I hope you guys enjoy these pictures as you'll see pretty much all the objects are built from scratch specifically designed for Emergency 5 I'm sure you'll appreciate the amount of time, effort and research that has gone into it. If you'd like to support this project you can donate to the team here https://ko-fi.com/essexmodteam Well guys that is it from us, we will be back in 2024 with another productive year planned Merry Christmas & Happy New Year Essex Mod Development Team
    1 point
  20. Hello guys, I know it's been almost two months since you last heard from me and I'm sorry for about taking so long. I'm not much of a speaker, so I'm going straight to the point. Due to RL circumstances, the development of this sub-mod is temporarly on hiatus. Before you ask: no, I'm not abandoning the project. That would mean waste weeks of work and fatigue so nah, not going to happen. But for the moment... well... I'm not in the right mood to continue. Don't worry, as I promised earlier on the thread, I WILL deliver. But for now, I'm taking some rest from modding. Stay safe and I wish you well
    1 point
  21. Since time came to move on with my lifSUBMOD, I hereby present to you the next patrol car in line. Representing the future of Gotham's most élite crime fighting force, the 2016 Charger for the Major Crimes Unit division comes to you in all her beauty plus a fresh, brand new paint job to differentiate she from her older but venerables and aging CVPIs. Ingame implementation will soon follow
    1 point
  22. For those who are still following or for those brand new: bonus eye-candy today! Are you tired of that old, boring mid 2000s era tablet loading screen? Of course you are, so that's why I provided you guys a brand new loading screen drawing ispiration from RL police computer screen. And besides, wouldn't it be dull to play a Gotham-themed submod without any extra flavour? Hope you like it!
    1 point
  23. Amazing mod. As a firefighter who likes to stage scenes realistically in the game the new scripts are incredible. Any chance you bring back the stretcher script that let the EMT/Paramedic drop the stretcher in place and pick it back up? Loved that for the realism, but also with there now being a benefit to treating with more than one provider it would be way more convenient to bring the cot over instead of having to send someone back to the unit. Would also love at least a second ladder truck/more of all police/fire units overall. Couple bugs I've run into are the regular traffic backups that I just debug and when FFs went interior on the courthouse all the units turned invisible. haven't had that problem anywhere else. Then a few things with the traffic redirect script. Sometimes my own units, even when driver less, get pulled into the redirect path Have also had traffic cones start following it Have had cars coming from the opposite direction start following it and then get caught in an endless loop
    1 point
  24. No, you get downvoted into oblivion if you do anything other than look at the occasional screenshot. I have been following this thread on and off for years. Don't hold your breath.
    1 point
  25. Are we allowed to ask how progress is going?
    1 point
  26. 1 point
  27. Okay thank you very much! Not cool the joke
    1 point
  28. I get both sides But the minor once in a while glitch I had was not enough for me to stop enjoying it. I lost my computer so I am rebuilding everything ad I missed this one. Put a play at your own risk label on it and let people enjoy it as it was, no one is forcing you to play it if you're unhappy. I know life happens I had a major life shift too I get it. It also irks me when someone starts a project, stops moving to another, and never finishes the first. If you do that then don't say anything I hate getting excited about something for nothing. (like the NY MOD)
    1 point
  29. Hes been working on this for like 3 years, in the last 3 years hes also done a ton of other projects, thats why i am saying they need to work on 1 at a time instead of 50 at a time It still doesnt make sense why they had to completely get rid of the montana mod download link
    1 point
  30. How is the old montana mod unstable? I never experienced issues with it.
    1 point
  31. Anyway still sharing if people would like a version to play. If you google montana mod v2 it will come up with a link to a steam conversation with a link to the mod if people would like a copy and I can no longer share. The unfortunate thing with a game like EM4 is it attracts a lot of people who like the rules too much...
    1 point
  32. how about itchboy confirm this issue @itchboy
    1 point
  33. If anyone would like version 2.0.1 I have a copy just let me know.
    1 point
  34. Looking forward to that EMS script. It will bring the fun of RTS Beiberfelde without the need to actually be a paramedic
    1 point
  35. whens this new update coming out. been waiting for soooo long
    1 point
  36. Don't bother asking for release dates. This mod is going to take a long time before it is released.
    1 point
  37. Oh, I'm sorry, I didn't realize this.
    1 point
  38. Cool! Is there any date for release yet, or is it still TBD? @itchboy
    1 point
  39. I hope this dosen't break the rules (if it is then don't answer) but, could you estimate the overall % of the entire mod? (including units, scripts, maps, etc.)
    1 point
  40. Here is the inital set of volunteer firefighter POV's for the mod. These are all real-life vehicles owned by members of our community. No lights on these, still working on that. If you would like your real-life vehicle featured in the mod, feel free to post your vehicle make, model, color and any light setup you are running. You don't need to tell me your location or license plate or anything that can dox you. I lack another 4 out of the 10 I need. Credits to Carman and LA mod team for the Jeep Grand Chrokee. Yankee43 for the Ford Ranger. EA Games for the Dodge Ram conversion. Special thanks to SlateDragon for allowing use of the white F150 POV from West Falls mod.
    1 point
  41. Looking back on a year ago, I will admit to over-reacting by prematurely saying that I'd quit modding. It was an emotional response that I should have handled better. It would have been far more rational if I released a statement saying that I'd be taking a break from modding to clear my head. That's what I ultimately ended up doing anyway, and clearing my head indeed produced good results. In keeping with that spirit, I've finally finished putting lights on the fire and EMS units, with help from hqueen. Yay attachments and smileys work again The Chevy battalion chief is lighted, its just that the picture was taken on a bad "frame" where the lights happen to be flashing off.
    1 point
  42. Ford F650, work in progress. Side portion of model created using MikeyPI's F350 model. This truck is destined to be a DNRC brush truck or engine. Still not sure what setup to give it, most likely a wildland configuration. No work has been made with the heal script, I might just release it with a rudimentary setup and give it a more accurate setup at a later date.
    1 point
  43. Hello guys, Some new screenshots! Lately we've been mostly working on new buildings and filling the map a bit up. We're making good progress on that. but there is stil a lot that needs to be done. We can hopefully release some more information regarding gameplay soon. Just like Meik and NFK said, we take our time. I wish I had more time to work on the mod, but a fulltime job is unfortunately demanding.
    1 point
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