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EmC-Unit

Miami Modification [PATCH 2.0.1]

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13 hours ago, IvaVPK said:

I love it, feels so warm mod. But my only suggest is add couple more fire stations..i know you can use vehicle selector but still

Not gonna do it.

 

11 hours ago, Squad 65 said:

So one thing I just noticed while streaming is that the Deluxe Hazmat event with the birds isn't clearing. 

I saw that, we will try to fix that and more stuff that i saw on vides.

@alexCNP ok, thx for report.

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7 hours ago, hill12 said:

For the problem as far as the PD units, "there's no space at the police station" due do fact you have three units parked up in the front of the station, units spawn in the side lot, but can't return there unless you use the parking script

 

But they actually try to park there (at the screenshot point). And once them are stopped, the message appears and units go to patrol.

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4 hours ago, alexCNP said:

But they actually try to park there (at the screenshot point). And once them are stopped, the message appears and units go to patrol.

Well again its that point the units suppose to park up front of the station, if the creator intends for units to park there and its just bugged maybe he'll fix it, I mean I could be wrong, but I don't think units returning to the side lot is intentional. Again, if the creator wants to correct me then I'll take it as I was wrong.

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5 hours ago, hill12 said:

its the coranas you didn't install with this mod that it comes with read the Read Me PDF and it'll get rid of the white boxs

No I installed the coronas. The coronas are more for the lights on the vehicles not for big white boxes on the map.

8 hours ago, gunswat said:

Does this happen on other mods?

As far as I know nope.

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9 hours ago, gunswat said:

Ok have you tried redownloading the mod and installing?

If I can remember right I have. Cause I did it once myself then on the second one followed a YouTube video. It seems to happen when 2 calls are happening and you click the map to jump to the other the white boxes appear. 

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4 hours ago, dalton_rulez324 said:

If I can remember right I have. Cause I did it once myself then on the second one followed a YouTube video. It seems to happen when 2 calls are happening and you click the map to jump to the other the white boxes appear. 

You may be having a memory leak bug that causes your hardware to display artifacts (glitches) due to a lack of memory.

What are your system specs; CPU, GPU, RAM?

What you are describing sounds similar to a few isolated reports that we got for the old Montana Mod, where glitches appeared in people's playthroughs after 2-3 calls. I personally experienced this but only after a 30 minute session.


 

New feature coming to the mod soon. Please wait patiently for EmC to get these fixes and features uploaded.

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This might have been brought up before, but I am often encountering two bugs.

1) Pedestrians flood into the street and don't move when an incident happens, making me have to move them individually (believe this is an EM4 issue, not a mod issue)

2) Traffic gets really bad if you ever have to redirect them. They will get stuck turning from the left lane, causing major traffic issues. You cannot redirect them again since EM4 doesn't allow you to redirect traffic twice...

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1 hour ago, Tank said:

This might have been brought up before, but I am often encountering two bugs.

1) Pedestrians flood into the street and don't move when an incident happens, making me have to move them individually (believe this is an EM4 issue, not a mod issue)

2) Traffic gets really bad if you ever have to redirect them. They will get stuck turning from the left lane, causing major traffic issues. You cannot redirect them again since EM4 doesn't allow you to redirect traffic twice...

Just erase all traffic with traffic debug command at any control panel.

 

@airconswitch No, the core of the mod will stay the same, we are going to fix the bugs and add some new features (and restrict people from private and other DIY addons).

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At first congrats on awesome mod. Lots of great units  and amazing lightning.

The gameplay is very dynamic and interesting not boring like in some mods.

I know we had some bad time between us because of other people for Chicago mod but I want to leave it in the past.

I will offer you to finish the map texturing for the Miami mod for thanks for you letting me to use yours ARFF truck models in my mods.

And you can submit this as separate patch in the future.

If you are Intersted pm,

 

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I remember years ago watching a show about the Venom One Unit of MDFR. Is it possible to add a snake bite call similar to the drowning call where this particular unit has to respond with anti-venom? Great job on the mod was really looking forward to this one. 

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