MikeyPI Posted May 25, 2008 Report Share Posted May 25, 2008 Does it really matter at this point? Cars out of their home jurisdiction will not change their light setups, trust me on that one, which does happen alot with federal agencies... "Hang on while I change my lights so I can go into that county or state" Not going to work, in the end this is the most useless discussion so why not find something more practical to discuss? Something that perhaps is relevant? Link to comment Share on other sites More sharing options...
Guest Cengo Posted May 25, 2008 Report Share Posted May 25, 2008 EXCELLENT WORK HOPPAH WE ARE WAITING THANK YOU :1046275747_biggthumpup:HOPPAHWHEN DO YOU THINK ACTIVE BRINGING LA MOD V1.6THANK YOUMERGED by Mike even though it asks a question that is asked too often to get the same response! Link to comment Share on other sites More sharing options...
MikeyPI Posted May 25, 2008 Report Share Posted May 25, 2008 Please do not ask when an update is comming out, it is against the terms of use of this forum, and rather annoying too. Please also edit your posts in the future, I do not like having to merge people's posts. Link to comment Share on other sites More sharing options...
Guest em4_police Posted May 26, 2008 Report Share Posted May 26, 2008 one goofie question. There will come the undercover Tahoe. But how will the FBI guys be? suits or fully equipt, or both? Link to comment Share on other sites More sharing options...
Hoppah Posted May 26, 2008 Author Report Share Posted May 26, 2008 one goofie question. There will come the undercover Tahoe. But how will the FBI guys be? suits or fully equipt, or both? Read this post:http://forum.emergency-planet.com/index.ph...ost&p=40762 Link to comment Share on other sites More sharing options...
Guest Robbyboy Posted May 28, 2008 Report Share Posted May 28, 2008 O.o haven't been on for a while, but it looks GREAT. Looking forward to it. Link to comment Share on other sites More sharing options...
Hoppah Posted May 28, 2008 Author Report Share Posted May 28, 2008 Hi there. A small update this time.The fire engine's and watertender have the ability to use their water cannon and hose connections at the same time.Both things still work the way they did in the original game, so no install commands anymore. The fast deployment command to install some fire fighters with hoses fast is still there and has been added to the watertender.Screenshot:I've also changed the starting procedure of the freeplay modes.The important command to spawn the vehicles inside the fire station will be executed automaticly after loading now.Hoppah Link to comment Share on other sites More sharing options...
thossi69 Posted May 29, 2008 Report Share Posted May 29, 2008 Hi there. A small update this time.The fire engine's and watertender have the ability to use their water cannon and hose connections at the same time.Both things still work the way they did in the original game, so no install commands anymore. The fast deployment command to install some fire fighters with hoses fast is still there and has been added to the watertender.Screenshot:I've also changed the starting procedure of the freeplay modes.The important command to spawn the vehicles inside the fire station will be executed automaticly after loading now.HoppahDid the fire engines used to have a watertender before? (that was disabled)But on a lighter note, awesome update, pure awesomeness! Link to comment Share on other sites More sharing options...
Soldjaboy Posted May 29, 2008 Report Share Posted May 29, 2008 NICE WORK, HOPPAH!!! You cease to amaze me with this mod. I see that you are working on the LED lightbar for that the new LAPD cars are fitted with. I can't wait until the next version is released. This mod is the only thing that keeps me interested in the game anymore Link to comment Share on other sites More sharing options...
emergency4freak Posted May 29, 2008 Report Share Posted May 29, 2008 I CAN NOT WAIT FOR THIS TO COME OUT! AMAZING! Link to comment Share on other sites More sharing options...
Guest andrewonice Posted May 29, 2008 Report Share Posted May 29, 2008 Nicely Done!On an unrelated note, the picture of the Tahoe doesn't seem to be there anymore? Link to comment Share on other sites More sharing options...
Guest Pyroman93 Posted May 29, 2008 Report Share Posted May 29, 2008 Hi there. A small update this time.The fire engine's and watertender have the ability to use their water cannon and hose connections at the same time.Both things still work the way they did in the original game, so no install commands anymore. The fast deployment command to install some fire fighters with hoses fast is still there and has been added to the watertender.One question however, do the water cannons turn on automatically or will you have to engage them? id prefer to have to engage them, gives it a more realistic feel, and then you have the chance to deploy hoses to extinguish the fire.just my opinion though, i like to have things realistic in this mod also, i love your mod i haven't played something this real ever cant wait for 1.6 Link to comment Share on other sites More sharing options...
ShaneGreen Posted May 30, 2008 Report Share Posted May 30, 2008 Hi there. A small update this time.The fire engine's and watertender have the ability to use their water cannon and hose connections at the same time.Both things still work the way they did in the original game, so no install commands anymore. The fast deployment command to install some fire fighters with hoses fast is still there and has been added to the watertender.I've also changed the starting procedure of the freeplay modes.The important command to spawn the vehicles inside the fire station will be executed automaticly after loading now.HoppahGreat work Hoppah, as always. Some nice enhancements to the engines.The automatic spawn is a nice touch as well.Thanks for all your effortsRegards Shane Link to comment Share on other sites More sharing options...
Col. Ghost Posted May 30, 2008 Report Share Posted May 30, 2008 awesome job! Link to comment Share on other sites More sharing options...
Hoppah Posted May 30, 2008 Author Report Share Posted May 30, 2008 One question however, do the water cannons turn on automatically or will you have to engage them?I've added a command to turn them off, but they are activated by default and I can't change that.Did the fire engines used to have a watertender before? (that was disabled)But on a lighter note, awesome update, pure awesomeness!Have you played the mod or not? Do the engine's have 'extinguishing functions' in 1.5? NoThe fire engine's only had the hose connections, not a working cannon. Link to comment Share on other sites More sharing options...
usmc123 Posted May 30, 2008 Report Share Posted May 30, 2008 I've added a command to turn them off, but they are activated by default and I can't change that.Have you played the mod or not? Do the engine's have 'extinguishing functions' in 1.5? NoThe fire engine's only had the hose connections, not a working cannon.What he meant was that, did the original 1.5 model of the engine have the water cannon on it's model, not as a working feature. He already knew that. Link to comment Share on other sites More sharing options...
thossi69 Posted May 30, 2008 Report Share Posted May 30, 2008 I've added a command to turn them off, but they are activated by default and I can't change that.Have you played the mod or not? Do the engine's have 'extinguishing functions' in 1.5? NoThe fire engine's only had the hose connections, not a working cannon.I was refering to as if they had it on there but DISABLED. As if asking if a model of the cannon was on the fire engine, but wasn't used. Link to comment Share on other sites More sharing options...
Ami89E1234 Posted May 30, 2008 Report Share Posted May 30, 2008 sweet, cant wait for 1.6! cant play the game without lamod or makes my face bleed Link to comment Share on other sites More sharing options...
Guest MrIch Posted May 30, 2008 Report Share Posted May 30, 2008 I wonder if it is possible to extend the back to fire station command in this way:- disconnect all fire hoses- let all firefighters mount the engine againthis would save many clicks after finishing a mission. The same behavior can be found in Winterberg too. Link to comment Share on other sites More sharing options...
emergency4freak Posted May 30, 2008 Report Share Posted May 30, 2008 I wonder if it is possible to extend the back to fire station command in this way:- disconnect all fire hoses- let all firefighters mount the engine againthis would save many clicks after finishing a mission. The same behavior can be found in Winterberg too.There is a command to disconnect all of the hoses at once. You just need to click on the truck as long as no one is in it, and a a circle with a line through it should appear, right click and voila! Link to comment Share on other sites More sharing options...
Guest Pyroman93 Posted May 30, 2008 Report Share Posted May 30, 2008 I've added a command to turn them off, but they are activated by default and I can't change that.cool that works just as well :-) thanks for answering my question Link to comment Share on other sites More sharing options...
Guest JeffreyCor Posted May 31, 2008 Report Share Posted May 31, 2008 Amazing as always Hoppah. Your mod totally makes the game! Link to comment Share on other sites More sharing options...
mutu Posted May 31, 2008 Report Share Posted May 31, 2008 Amazing work. I can't wait for the release. Link to comment Share on other sites More sharing options...
Guest lord_bonev Posted June 2, 2008 Report Share Posted June 2, 2008 Amazing work. I can't wait for the release. Me to When we can play the new mod? I see it that the new mod is already for E3.PS: sry for my bad english, i hope that you understand me Link to comment Share on other sites More sharing options...
thossi69 Posted June 2, 2008 Report Share Posted June 2, 2008 Me to When we can play the new mod? I see it that the new mod is already for E3.PS: sry for my bad english, i hope that you understand me And i also see that there are different trucks and more missions and other siren commands for EM3. Link to comment Share on other sites More sharing options...