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itchboy

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Everything posted by itchboy

  1. Please stay on topic, this is a modification thread, not a "where to buy the game thread". If you want information on where to buy the game, there are many posts that describe that within this forum.
  2. You either made a mistake when applying the fix, or, your computer registry is different than the other ones posted above. You will have to trial and error on your own to find the correct method specific to your PC.
  3. Once again a huge thanks to Mr Matt and EmC Unit for their work on this model, which gave me an excellent base to create the 1980 version. If either of you are reading, I propose that this be included into your ARFF pack. Are you guys down for that?
  4. The old USAR is here. The misc. parts, floodlights and handrails are by Hoppah, all other parts are by me.
  5. Thank you very much. I can't thank you enough for letting me use the model, it really is a lifesaver. I haven't spoiled it yet but I might as well now: the plan is to modify MrMatt's Oshkosh model into a 1980 model as seen on Flickr.
  6. I believe you're supposed to install it using the ModInstaller. If not, then you're supposed to copy paste the contents found in the package into your Mods folder.
  7. No. I will only implement into this project the scripts that I have put into mods such as West Falls, West Lampeter and Miami Mod. The CHP Diplomat is gone. Too old for the mid to late 90s setting.
  8. Serious progress has been made on the Cadillac Peacekeeper for swat. Huge thanks again to Yankee for providing the base model. I also did some work on the LA County squad and USFS utility. Credits to Hoppah for the county squad utility box and its parts and also the USFS parts seen in the bed. Yankee43 gets credit for texturing the old F series. I was able to put in more work and I now have the almost fully finished USFS Engine. Credit goes to Hoppah for the rear and THVFD for the cab. My contributions to the model are editing the rear end and adding that hose reel section. The Aerodynic lightbar is by EmC Unit.
  9. This is the infamous ModInstaller bug. I am not surprised that 16T still hasn't fixed this bug after 14 years. This video covers it. Here's another if this doesn't work. I raise my middle finger to this game and the developers/publishers who refuse to take care of their title. Seems that they'd rather have free advertising through our mods than to hold up their part and fix the game.
  10. A steady burn will exist on every vehicle unless we find video evidence proving that vehicle didn't have one. Its actually really easy to do, and it is something I'm very familiar with. WIP model of the tiller. Depending on whether I get permission I will be starting work on LAX Crash 80 using the Oshkosh ARFF pack by EmC and mrMatt. Sadly after months of searching, I cannot find an older SWR truck than this. I can include this unit but this appears to be a 1999-2001 F series. Perhaps a fictional substitute with similar specs to this can be created?
  11. Edit it in Freeplay_endless.xml, freeplay_challenge.xml, and freeplay_deluxe if you have it.
  12. A picture would be helpful. Generally we discourage the use of sketchup models due to their unpolished and unoptimized nature. They're also generally unsuitable for Em4 because they cannot be textured in the traditional way.
  13. The magnetic beacon isn't legit on any of the real unmarked units. I don't plan on adding fictional units unless there are no pictures of the specific unit. The CHP units (they're in the pictures, I promise) have the Vision bar which negates the need for the steady burn spotlight.
  14. Here is the debut of the main fire engines of the submod Also completed is the Hazmat. I also replaced the old SAR dog SUV because it never felt "right" to me. And using that van model, a few edits and a fresh UV map, here is the coroner van. All models by MikeyPI and Hoppah with edits by me.
  15. A few updates for PD using assets I've previously released combined with original LA mod assets. The LAPD Tahoe is a modified version of the Suburban - both models by bama and adapted to SUV's by me. All Aerodynic, Vector and Jetsonic bars in this submod are by rihis and EmC-Unit. These two officers are from Airport and Port Police respectively. Gameplay wise, they are clones of the LAPD officer. Their purpose is to fix the problem of the original mod where LAPD officers were assigned to port and airport duty despite both agencies being separate from LAPD. I plan on including these officers as a separate package for anyone who wants to play LA mod without the retro units but with the accurate personnel.
  16. Yankee once again knocking it out of the park. This model will also be making an appearance in Project Nostalgia.
  17. Old school USFS engine WIP. Cab by THVFD, rear is the LA mod original by Hoppah. I also thought it would be cool to bring back a highly requested rig: The LAFD Brush Humvee. About 10 years ago, there were plenty of requests to make one, and JoseOu did try however the model did not look right. This is the original Humvee model by Hoppah.
  18. Not really. That's animations, a completely different skill than child objects. I will be PMing some people and sending these over for liveries and lights. More units will be done soon enough.
  19. This is how I've handled protests in the game for about a decade now. I wish more people caught onto the idea that you could sneakily do this, throw a flashbang to distract the AI, and then arrest the sign person while still keeping the crowd back. I have recently made "flowcharts" or plans to simulate more realistic protests, where instead of arresting people, the aim is to push them out of a specific area and arrests are optional. I have no idea how this can be accomplished though.
  20. The models in that mod aren't allowed for use, but there is a bigger problem. In Em3, they didn't actually make 3D models of the whole vehicle, rather, they pieced it together using child objects like a LEGO figure. Each part like the front, side, roof is made of child objects and are completely separate models from one another. I couldn't use these even if I wanted to, however I do have a reference for what an open cab should look like ingame. Not all is lost though. Through looking at the mod, I re-discovered an old "exploit" regarding child objects and persons, which could allow for having persons appear inside open back and open cab fire engines. More research will need to be done before I can conclusively say that is the case.
  21. This mod has not been active since 2015. It is rather obvious that there has been no progress made. Please check the dates before posting next time.
  22. I have made my own version of the Crown Firecoach. I did however make a major mistake: the models utilized by LAFD were open top, meaning the cab interior is exposed to the outside, and not enclosed like this. I am looking for outside help to model the rear body of this vehicle. I'd also like some help with textures. Reference images will be provided. This truck will be a one use vehicle, namely the Foam Carrier. Another fire rig that was finished today is this 1992 Seagrave. Huge thanks to FB1 on youtube for taking video of this great old truck. Lastly, I am very grateful to have Yankee43 helping me with this project too. He has graciously provided a Cadillac Peacekeeper. This model will act as a replacement to the SWAT Bearcat. The SWAT BEAR has no retro equivalent so it will be removed. The big Cadillac V100 APC will be kept however, though I intend on removing its water cannon functionality.
  23. I am taking note of who volunteered and what their skillsets are. I don't have much yet, but myself and Yankee are pulling every stop to get this mod done. We have another tanker done, this time for Montana DNRC. I chose a former army Freightliner M916A in order to make up for the removal of the HEMTT tanker. Is anyone up to make the texture for this bad boy? Not just livery but everything from windows to door lines, hood lines and the little edges on the body. Off topic note: I will also be looking for assistance with the 90s/Nostalgia project. I have posted a few updates there that you guys might like.
  24. Thank you. All I know for sure is that the launcher probably doesn't accept command line switches. Its also possible that steam adds other command lines we don't know about in conjunction with the -editor, which messes things up.
  25. My guess is, you're going to be making personal edits to this mod when it comes out? I would prefer the project's assets be treated with respect rather than being used as other people's fuel for their own stuff, but that's just my opinion. If you do have sirens in mind, feel free to send them over to replace the six default LA mod sirens.
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