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itchboy

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Everything posted by itchboy

  1. The readme file is sort of a manual, but I'll probably write a full length .pdf file in the future. Thanks for the suggestion. Update: The coroner bug has been fixed. I uploaded the wrong file to here. The patch .rar includes the correct one. I have future plans for the mod that I posted on the first page.
  2. Thank you. For everybody else: If you get a script error, please send over the error codes like that. A logfile would also help. Ive fixed the police station helicopter bug, and the blinker bug. The floodlight command has been added to the SWAT heavy rescue.
  3. What exactly with the backup scripts? To be clear, warning lights or directional lights? I never altered the warning lights but I did with the directionals so that they overwrite the main flashing lights.
  4. Please be clearer with your bug reports. You said it crashed with all SWAT vehicles, while the issue was only with the V100 (or at least for now). I've uploaded the 2 fixes and you can choose to download only the Submod Patches.rar As for the coroner bug: Did you put the white tarp over the patient? The script was tested literally hours before uploading. The coroner dude can get a stretcher and pick up only the white tarp deceased. You can test by killing anybody with the MP5 or just waiting for somebody to die in FP, let me know what the exact details are.
  5. It might come as a shock to you but you don't actually need to put this in your LA mod folder. You can run this mod standalone too by just directly pasting the submod's folder into your Mods folder. Sadly I can't help you with the extraction bugs. Sometimes the website just LOVES to corrupt .rar files. It always does that. If it continues to give everybody trouble, I will remove the file and put it on MEGA. I am looking into all the other bugs and hopefully I'll find solutions for them. EDIT: I have uploaded out 2 bugfixes, one for the WAW cannon, the other for the HAZMAT unit. I cannot replicate the CTD with SWAT units. They are just fine on my end.
  6. The bomb squad bugs are surely odd. I have no problems with them and even in the video I uploaded, you can see it working. I never made changes to the Use command for bomb squad techs, neither did I change up the prototype, so I can't think of much else. Maybe I missed a file or two. I'll upload patches in a separate link. What happened with the bomb squad officers not coming out? Did they just not spawn? Or are they stuck on the backside of the building? The foam tender glitch is intentional. You have to move the vehicle at least once using the moveTo command. The script should kick in.
  7. Its been uploaded here. I hope there's not many bugs, but I'll just have to wait and see. Now its time to go back to Montana.
  8. Version 1.02

    26,545 downloads

    This is a submod that replaces (most) LA Mod vehicles with their counterparts from the 80s to 90s. The download link is contained in the .txt file provided. Open the .txt and copy the link into your web browser. A MEGA link should open up which enables you to download the mod from there. This needs to be installed as a standalone mod. A user guide is provided for some of the submod's features. Submod thread for discussion, updates, and bug reports. Please observe the following terms of use: All content in this submod may NOT be used in other mods! - I will be releasing a separate content pack to this submod that gives modders access to my models. Please be patient Not for commercial use! You are not allowed to make money from this submod. Conversion of any assets to other games besides the Emergency games is prohibited. Reuploading this submod to other sites besides emergency-planet.com and emergency-forum.de is prohibited.
  9. Those door errors dont really matter. What were you doing when it CTDs? What were you changing and what is the common thread? Does it happen in other mods, vanilla Em4?
  10. There's a problem with transparency for the firefighters riding in the foam truck and any firefighters in open cab engines. This cannot be fixed. I will go through with adding in the persons but it will be bugged this way unfortunately. It works just fine on open back engines that don't have transparent windows though. Included as well is a video I recorded real quick. I found out those missing models in the hotel were corrupted files in my base Em4 copy. Disregard them, they're fine.
  11. The last post was made in 2013. Posting on inactive topics is against site rules. Please be careful next time.
  12. For now, no. I want to sort out single player first. In the future, maybe months or up to a year if the initial release has no problems then I will get to adding MP functions.
  13. The submod will include some fixes to bugs in the old LA mod, including a functional tiller that allows entrance into these elevated openHouses.
  14. I won't include this wagon but I will post it here so that at least if somebody googles "LAPD Wagon", "LAPD Station Wagon" or "LAPD Caprice Wagon", it shows up on google. People deserve to know this exists. There's also a Dodge Ramcharger that we discovered in a reality TV show about the LAPD, but its a little blob in the distance and not worth including either. A bit of a set back is that the LAPD Caprice lightbar ended up being misaligned and now I have to relight 2 units because of bad references. I shouldn't have followed the GTA mods.
  15. Here's a bit of interesting video for any of you into SWAT, police tactics, or just into guns, combat or tactical stuff. I don't speak Korean but this was a pretty random thing to find that wasn't in English. Some of you CVPI fans might cringe at the fact the car was used for target practice, and the officers put it in park numerous times without actually stopping. In the meantime, I am working on the lights for PD. Directionals, floodlights and a few other things. The mod will feature my flood light overwrite script, which is taking up the most time because I have to constantly hex-edit the prototypes of every police vehicle. This process is required for light overwride scripts, and in theory, it allows us to have park-kill white, front cutoff, multipurpose LED modules, and even alternating light patterns without needing to use up the TLT light slots. It opens up the option for multiple traffic advisor patterns too.
  16. Did you make any recent changes to the em4.cfg relating to resolution? A few things to check is if your every codec is uninstalled, There might be some files still lingering. Another weird thing is that the game might require some (but not all) codecs to be installed (not corrupted either) and that might be the issue as well,
  17. Huge round of applause to hqueen for doing the EMS and FD lights. I still have some things that I have to change up, and I'm still missing wig-wag lights on a ton of vehicles. PD was also lighted but its the same story, I need to do the wig wag lights and add in the white light overwrite functionality to each vehicle as needed.
  18. Happy New Year! I've uploaded a half hour gameplay video of the submod so far. I'm working on fixing the glitches that occured.
  19. Version 1.0.0

    75 downloads

    This is the "California steady-burn" version of the classic Twinsonic lightbar. Here is the 48 inch version, which fits well on fullsize sedans and smaller SUVs. There are other length variations of this lightbar. You are free to edit it into whatever length you need it to be. You may also remove the California specific lighting to make it an original Twinsonic lightbar. Please observe the terms of use in the included readme.
  20. Version 1.0.0

    71 downloads

    This is a lesser known but somewhat popular lightbar from the 80s. It might surprise people that this isn't a gun, but a lightbar. This is the 49 inch version, the only kind they ever sold. Fits well on most fullsize sedans and smaller SUV's. You will need to 3D model some custom brackets for this to fit on larger vehicles, just like how people did back in the day with real materials. Please obey the terms of use in the readme.
  21. Version 1.0.0

    196 downloads

    Happy New Year. This file contains two versions of front bumper, one with a foglight and one without. Be sure to edit the texture accordingly. You are free to edit this into long bed or single cab versions as you need. Please observe the terms of use in the readme. Cities Skylines, Roblox and Farming Simulator modders, workshop authors and content creators are prohibited from using this content. Not for commercial use! - You cannot make any money from my models. Conversion of this model to other games is not allowed, except for Emergency 3 and Emergency 5.
  22. Version 1.0.0

    121 downloads

    Here are 4 legends of the fire service, now available for your Em4 modding needs. Included are four cabs: - 1975 Seagrave - 1961 Crown Firecoach (two variants, open top and closed) - 1970 American LaFrance 1000 - 1974 Ward LaFrance Ambassador There are future plans for open top variations of every truck, along with a LaFrance 2000 and some 80s open back trucks too. Please observe the terms of use in the readme.txt. Cities Skylines, Roblox and Farming Simulator modders, workshop authors and content creators are prohibited from using this content. Happy New Year everyone!
  23. Version 1.0.0

    152 downloads

    Included in this pack are two versions of the cab, a flat roof and raised roof version each. Please observe the terms of use in the readme. I also included 2 different grilles for you to swap depending on the setup you need.
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