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  3. No worries,I can't find it anywhere on the topic...I still was tweaking the skin.I'll post a picture once done. Just to let you guys know what's going on...I spent all weekend slowly going through all the ambulances,swapping all the new low poly models and have completed all of them. I have to jump back into the police folder and finish them.I think this is going to make a huge difference in the big picture for lag as most of the models I've completed have been reduced at least 50% total poly count and some as much as 75%. My plan over the next few weeks is to get all completed high poly models reduced and back to CFD so he can finish lighting them.This has added extra work and time for us but in the end it will be worth the effort if it makes the game run smoother and not as laggy.
  4. Sorry Goog, I meant to say that I saw a black n white slick top CHP charger without a liberty light. Maybe I missed something.
  5. Yes,I have an all white slicktop (polar bear) and already made a black and white marked version with liberty lightbar.
  6. Hey Goog. Got a question for you. I noticed you included the charger with the CHP cars, but in a slicktop version only. Are you gonna add the other one with the LED lights on top?
  7. Yesterday
  8. I did do a slicktop cvpi but it was the more updated one with lights. It was a cvpi that the Directed Enforcement use with 3 lights on the front and 2 in the rear I believe. Also when all the LBPD cars and LBFD things are done I plan to add Signal Hill Police and I might add LASD
  9. not the best quality but i was able to find this of a slicktop Vic that did have its lights on
  10. You can adjust it in the materials.xml file. Unfortunately, it is a "global" value, meaning it affects all persons of that type. Look for Person and PersWeak, along with EmPerson01, 02 and 03.
  11. Last week
  12. This is a problem caused by mobile GPUs and some newer dedicated GPU's being incompatible with Em4. Bear in mind, this game engine comes from 2004, so modern tech is too new to display some things properly.
  13. Does anyone know how to change a person's fire resistance? When I look at a persons traits, the box for fire resistance is unselectable (all the others can be changed though).
  14. I want the area of the map to be limited to a certain vehicle, rather than a certain type of vehicle. Just placing a VO doesn't allow that.
  15. Hello, I have a problem with mods on EM4. If I play on Boston Mod and I want to summon a vehicle it chrashes, but it happens on some of the vehicles. 2nd Some of the icons of vehicles are from L.A. mod but I think it suppose to be like that. 3rd There are objects with missing prototype and vehicles, vehicles like the hazmat ones in the F.D next to the hospital. Montana mod, after a while playing it just kicks me to the desktop and turns off the game. I reinstalled the game and steam but it doesn't work. I play on a Asus x550v with windows 10. Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz 2.60GHz Ram: 4,00 GB System: 64-bit operating system, processor x64 Thank you in advance.
  16. I see them around a lot the only problem out of all the times I see them I never see them with there lights on so its hard for me to know what pattern is on the car but I have been lucky to have the unmarked cars in-front of me with there lights on for 1 time so yeah Also the unmarked explorer is nowhere to be found with its lights on. I check so many YouTube vids not a sing one shows it with its lights on but I found one on instagram so I am lucky.
  17. I have a little problem with my Emergency 4, when I go to the menu to call a unit, it does not appear but a white screen instead of the unit. Is there a way that the vehicle or unit appear instead of that white screen? http://www.emergency-planet.com/uploads/monthly_2020_05/image.thumb.png.b5b79d11594469207f98451b289583c4.png
  18. the amount of times ive seen the slicktop vics and explorer patrolling around
  19. I've just discovered this revival of the Norway Mod I used to play it so much back in the day... I'm guessing the Freeplay-map still isn't MP compatible ?
  20. Hello! So with the lovely covid 19 keeping us in our homes i have started playing around with mods and now have started working a fictional Scotland mod! this will be private mod http://www.emergency-planet.com/uploads/monthly_2020_05/20200529192233_1.thumb.jpg.4820c0619e0836cc20757f059fa16ea9.jpg http://www.emergency-planet.com/uploads/monthly_2020_05/20200529192309_1.thumb.jpg.93c971425a55828d259727d901ec3d97.jpghttp://www.emergency-planet.com/uploads/monthly_2020_05/20200529192321_1.thumb.jpg.dd0e404844f44ff404a2a381c7a18d8f.jpg
  21. You will have to modify the em4.cfg file, however the effect will apply to suspects as well.
  22. I'm just doing a private edit for myself, on the police pistol I want to increase the fire rate and drop the damage to make it look like more of an actual shooting and not just two officers firing one shot. Do I edit this in the editor or do I have to dig through scripts? 1. Increase rate of fire on pistol. 2. Decrease damage of pistol. ( If it helps i'm using the LA mod. )
  23. Hey, I love your NYPD mod, I have one question though, How do I make the ESU members equip the AR-15, Ballistic shield, and the MP5?

    From: 911Nocheeze

    To: MikeyPI

  24. I'm working on a way to mitigate that, by adding fire lines and such. I hope to find a way to make fires spread slower.
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