Merlin216 Posted January 13, 2015 Report Share Posted January 13, 2015 Just had a problem in multiplayer. One of the guys in the server would deploy units and each time he did so they would migrate to the host's control. Started with the medics. He called for two to grab a stretcher, and when they came out of the ambulance they became controlled by the host. Next the engineer for his Engine 4 went to host control when he turned the pump on. After that he told a bunch of guys to get the HAZMAT gear on, and they all went to host control. All units were from the South District. We did start with 4 players, but one crashed two minutes after starting. Is this caused by the crash of our 4th guy? I've played this online with just myself and another guy before now. Quote Link to comment Share on other sites More sharing options...
theparanoid Posted January 13, 2015 Report Share Posted January 13, 2015 Just had a problem in multiplayer. One of the guys in the server would deploy units and each time he did so they would migrate to the host's control. Started with the medics. He called for two to grab a stretcher, and when they came out of the ambulance they became controlled by the host. Next the engineer for his Engine 4 went to host control when he turned the pump on. After that he told a bunch of guys to get the HAZMAT gear on, and they all went to host control. All units were from the South District. We did start with 4 players, but one crashed two minutes after starting.Is this caused by the crash of our 4th guy? I've played this online with just myself and another guy before now.Yes. Once some one crashing units will get messed up. Quote Link to comment Share on other sites More sharing options...
Blackout Posted January 14, 2015 Author Report Share Posted January 14, 2015 Once someone in the game crashes, changing a FF or EMT to a different person (FF to FF w/SCBA) will cause them to become the hosts units. Quote Link to comment Share on other sites More sharing options...
Merlin216 Posted January 14, 2015 Report Share Posted January 14, 2015 Cool, thought so. We haven't had any problems since. There are 7 of us playing in two different games. Thanks again guys. Quote Link to comment Share on other sites More sharing options...
sgtmatt325 Posted January 14, 2015 Report Share Posted January 14, 2015 Wow..just wow i can't believe how great of a job you guys did with this! heck i remember back when it was City Stations and now with Squad 3 back its like a blast from the past, I like the new scripts and every part of the mod i can tell you guys worked countless hours on this and it turned out great once again you boys out did yourself. Quote Link to comment Share on other sites More sharing options...
Guest Posted January 14, 2015 Report Share Posted January 14, 2015 Before I forget again ive had a few shop lifting incidents where the person would be stuck behind the counter. First one took a few try's to arrest the second one was shot by machine guns as the pistols wouldent hit him. Think these we're both at buildings near the petrol station in the south. Oh also you drop people off at the marine platform but you can't get to the person unless you call in coastguard. (The bridge can only be walked on by diver but think he falls in)Gunswat Quote Link to comment Share on other sites More sharing options...
squamishfire Posted January 14, 2015 Report Share Posted January 14, 2015 Hey guys... I decided to use the return to tec station to get rid of a load on the flat bed. When it was about to drop it off I got a CTD. Would you guys like the log file? Other than that awesome! Quote Link to comment Share on other sites More sharing options...
Breidell Posted January 15, 2015 Report Share Posted January 15, 2015 I have a problem I had a call where two yachts collided how do you get the boats out of the water to extricate the victims the crane isn't picking them up? It acts like it goes to pick them up but then the boom just goes back down and nothing happens? Quote Link to comment Share on other sites More sharing options...
rcmp123 Posted January 15, 2015 Report Share Posted January 15, 2015 I have a problem I had a call where two yachts collided how do you get the boats out of the water to extricate the victims the crane isn't picking them up? It acts like it goes to pick them up but then the boom just goes back down and nothing happens?I had the same problem Quote Link to comment Share on other sites More sharing options...
freakinfuzzball Posted January 15, 2015 Report Share Posted January 15, 2015 For the next update I think it would be great to see the units start to be brought up to date, the map and scripting work are amazing but adding some new apparatus as well as police vehicles would be awesome! In the last version of HC I changed all the engines to Bama's new Pierce engines and it added a whole new feel to the mod. With all the new work being put into models (specifically from itchboy and the others) the mod could be made even better. Quote Link to comment Share on other sites More sharing options...
Blackout Posted January 15, 2015 Author Report Share Posted January 15, 2015 Yea, the boat collision is a bit bugged sometimes. It's really hard to try to fix because there are over 150 different accidents in the city, so getting to test the right call is very rare. As far as future releases, this is going to be the last major release of Harbor City. Quote Link to comment Share on other sites More sharing options...
IvaVPK Posted January 15, 2015 Report Share Posted January 15, 2015 Well is there change to modify fire spreading somehow? Quote Link to comment Share on other sites More sharing options...
axeman1224 Posted January 16, 2015 Report Share Posted January 16, 2015 I CTD with an ff in the basket trying to extinguish before the truck is connected to a hydrant. I have been able to recreate the issue several times now. It is not an issue with SCBA or HAZtech. I have used all three with the same result. Quote Link to comment Share on other sites More sharing options...
sambo613 Posted January 20, 2015 Report Share Posted January 20, 2015 Well is there change to modify fire spreading somehow?Yes, is there any way we can change this? Quote Link to comment Share on other sites More sharing options...
Yoshe Posted January 21, 2015 Report Share Posted January 21, 2015 Can You Guys Add The Police Patrol Back? Quote Link to comment Share on other sites More sharing options...
ImSoAwesome1224 Posted January 21, 2015 Report Share Posted January 21, 2015 Can You Guys Add The Police Patrol Back?Read the previous page of the topic. Quote Link to comment Share on other sites More sharing options...
Yoshe Posted January 22, 2015 Report Share Posted January 22, 2015 Read the previous page of the topic.Ok Quote Link to comment Share on other sites More sharing options...
rescue_nerd Posted January 22, 2015 Report Share Posted January 22, 2015 The mod is awesome! Quote Link to comment Share on other sites More sharing options...
hauntedlighthouse Posted February 5, 2015 Report Share Posted February 5, 2015 For some reason my fire trucks keep getting stuck and I have to shoot them, and tow them away.Any suggestions?Also are any older versions of the mod still available? I can only find 4.5. 4.5 is great, but its a bit harder than the other ones.lol Quote Link to comment Share on other sites More sharing options...
sambo613 Posted February 5, 2015 Report Share Posted February 5, 2015 I have an issue with the ladder trucks not working when in use like spraying water on a building fire, etc.. I also think you should add a medic unit at Station 6 and get rid of the Haz-Mat that is currently there. Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 6, 2015 Author Report Share Posted February 6, 2015 sometimes you need to tell your guy working the pump, to move away from the pump and then start the pump again. And the unit layout was determined by Squad 55 staff for multiplayer games. Having 2 hazmats during large hazmat scenes is very useful. Plus 7 medics is a bit excessive Quote Link to comment Share on other sites More sharing options...
fire explorer Posted February 10, 2015 Report Share Posted February 10, 2015 hey guys great mod.. couple of questions. I found a bunch of old units inside the editor (ambulances, tiller truck) Is there a way to get them in game fully functional (sirens working, going to fire stations/hospital) Also I have been trying to figure a way to get FF/EMT's inside the hazmat units but haven't found a way yet. Any solutions? Thanks. Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 10, 2015 Author Report Share Posted February 10, 2015 You would need to edit several scripts, make VO's and do may different things to get them to work properly. If you have editing knowledge you may be able to script them in. Not sure about the FF/EMT thing, i don't know what script that would be Quote Link to comment Share on other sites More sharing options...
sambo613 Posted February 10, 2015 Report Share Posted February 10, 2015 And the unit layout was determined by Squad 55 staff for multiplayer games. Having 2 hazmats during large hazmat scenes is very useful. Plus 7 medics is a bit excessive 7 medics is not really excessive in my opinion. I could use a 7th medic a lot more than I could use two Haz-Mat companies. Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 11, 2015 Author Report Share Posted February 11, 2015 Again, it was designed for Squad 55 mulitplayer, not singleplayer. Converted it to single player for people who wanted to play solo Quote Link to comment Share on other sites More sharing options...