lacofd_FF51 Posted April 28, 2011 Report Share Posted April 28, 2011 I have no problem with that. One thing are going to make boat 110 than?i dont believe boat 110 will be included because station 110 is not going to be put on the map. sorry. Link to comment Share on other sites More sharing options...
rickyrescue Posted April 28, 2011 Report Share Posted April 28, 2011 i dont believe boat 110 will be included because station 110 is not going to be put on the map. sorry.No need to be sorry it was just a question and thank you for the answer. Link to comment Share on other sites More sharing options...
lacofd_FF51 Posted April 29, 2011 Report Share Posted April 29, 2011 no problem Link to comment Share on other sites More sharing options...
C.F.D Posted April 29, 2011 Report Share Posted April 29, 2011 So, are you close to exhausting your impressive collection of wacky animated gifs, or are there a lot more where that came from? Link to comment Share on other sites More sharing options...
EmergencyFan97 Posted April 29, 2011 Report Share Posted April 29, 2011 That's just wrong....in so many ways.....Now, Looking good, man! Link to comment Share on other sites More sharing options...
Freakinmusket Posted April 29, 2011 Author Report Share Posted April 29, 2011 Ok guys so now for another update, I've edited the map quite a bit, and I have several refineries and such to make it a bit more Carson-ish. I have also taken away the port and made it a refinery/rail yard, with some awesome calls!Now here are some pics of the refinery... as a 2 alarm structure fire!Here is just a traffic stop turned into a drug arrest, I added it for some ambiance, I got the idea from Dyson's NY Mod (Thanks buddy ) Link to comment Share on other sites More sharing options...
Reece.c Posted April 29, 2011 Report Share Posted April 29, 2011 Looking good! great work man! Link to comment Share on other sites More sharing options...
aitor Posted April 29, 2011 Report Share Posted April 29, 2011 Agree with Reece.c, looks great! Link to comment Share on other sites More sharing options...
Turk_WLF Posted April 29, 2011 Report Share Posted April 29, 2011 Sweet work there Freakinmusket. Link to comment Share on other sites More sharing options...
ENG343INE Posted April 29, 2011 Report Share Posted April 29, 2011 hey i love the new map pics of the LACOFD and LACOSO, but i noticed in one of the shots i saw a LAFD Ambulance i would like to know what you are going to do about it are you going to turn them into a AMR(American Medical Respones) or Mccormick ambulance or into a LA County Fire unit Link to comment Share on other sites More sharing options...
firefighter111 Posted April 29, 2011 Report Share Posted April 29, 2011 Also, why in the second refinery fire pic is the tiller ladder's ladder red? Link to comment Share on other sites More sharing options...
Freakinmusket Posted April 29, 2011 Author Report Share Posted April 29, 2011 Yes I am going to reskin the ambulance E343, it will probably be a McCormick or maybe a Care ambulance.Firefighter 111 that was a texture SNAFU I was trying to get just the tiller cab red, but the ladder turned red to and I just haven't bothered to fix it yet. Link to comment Share on other sites More sharing options...
rickyrescue Posted April 29, 2011 Report Share Posted April 29, 2011 Yes I am going to reskin the ambulance E343, it will probably be a McCormick or maybe a Care ambulance.Freakinmusket If you are going to reskin the ambulances than use McCormick because AMR sorry EMSC bought out care ambulance a couple months ago and the change will happen at the end of this year. Link to comment Share on other sites More sharing options...
ScotiaFD Posted April 30, 2011 Report Share Posted April 30, 2011 Love the submod man! its so Awesome looking so far! Question, are you going to reskin the HazMat to look like HM 76, or like HM 129? Heres some links for reference: Link to comment Share on other sites More sharing options...
pyrofreak Posted April 30, 2011 Report Share Posted April 30, 2011 Yes I am going to reskin the ambulance E343, it will probably be a McCormick or maybe a Care ambulance.Firefighter 111 that was a texture SNAFU I was trying to get just the tiller cab red, but the ladder turned red to and I just haven't bothered to fix it yet.Impressive Mod. I must say, at first when I saw another LA mod I was like blah we already have a LA Mod I can't see what differences LACO would have. Obviously, in hindsight I was extremely wrong. This mod is very very impressive, those are some beautiful units in the work, and I will be eagerly awaiting it's release. Link to comment Share on other sites More sharing options...
gizmo719 Posted April 30, 2011 Report Share Posted April 30, 2011 Holy hell it looks amazing simply amazing Link to comment Share on other sites More sharing options...
Freakinmusket Posted April 30, 2011 Author Report Share Posted April 30, 2011 Love the submod man! its so Awesome looking so far! Question, are you going to reskin the HazMat to look like HM 76, or like HM 129? Heres some links for reference: It will be like 129's, the HM task force in Battalion 7 is a tractor drawn one like 76's, which I can actually see from my backyard, did a project on the station, some real cool dudes there. Anyways, back on topic, I am doing the KME HAZMAT because it is easier and I don't have to script shit lol.Impressive Mod. I must say, at first when I saw another LA mod I was like blah we already have a LA Mod I can't see what differences LACO would have. Obviously, in hindsight I was extremely wrong. This mod is very very impressive, those are some beautiful units in the work, and I will be eagerly awaiting it's release.Thank you Pyro, I do appreciate it, while not trying to knock the other good Los Angeles-area mods out there, I felt this one HAD to be made seeing as how LACoFD and LASD cover such a wider area than LAFD and LAPD, and thus, there is the possibility for more types of calls. Seeing the Carson region for example, is a stones throw from Compton, which I'm sure everyone is familiar with, and extremely high crime area, which is good for those guys who love to play the police role. I on the other hand am training to become a firefighter, and therefore love that portion, so I get to battle the commercial/chemical/refinery fires that come with the territory. I'm trying to make it as balanced as possible. Link to comment Share on other sites More sharing options...
MikeyPI Posted April 30, 2011 Report Share Posted April 30, 2011 It will be like 129's, the HM task force in Battalion 7 is a tractor drawn one like 76's, which I can actually see from my backyard, did a project on the station, some real cool dudes there. Anyways, back on topic, I am doing the KME HAZMAT because it is easier and I don't have to script shit lol.Thank you Pyro, I do appreciate it, while not trying to knock the other good Los Angeles-area mods out there, I felt this one HAD to be made seeing as how LACoFD and LASD cover such a wider area than LAFD and LAPD, and thus, there is the possibility for more types of calls. Seeing the Carson region for example, is a stones throw from Compton, which I'm sure everyone is familiar with, and extremely high crime area, which is good for those guys who love to play the police role. I on the other hand am training to become a firefighter, and therefore love that portion, so I get to battle the commercial/chemical/refinery fires that come with the territory. I'm trying to make it as balanced as possible.Can't blame u trailers=evil.... Onto the second point... Unfortunately EMS if you use the "core" code as I've went with EMS gets screwed, there just aint many calls unless you feel like police brutality is a tactical necessity (IE you just shoot the SOB rather than arrest them my tactic of choice for rioting, kill em all arrest the sign carrier)...... I digress, this game really favored the PD by default, fire 2nd and EMS got the shaft so if you use the core game as the LA mod or your submod or my mod does... not much we can do to make EMS more involving without it being the player's "sandbox" that makes it requires=/ Link to comment Share on other sites More sharing options...
Freakinmusket Posted April 30, 2011 Author Report Share Posted April 30, 2011 Lol while I do agree with you on some point, I feel like my game is nothing but medical aids and TCs which are, albeit real, are also kind of annoying, so I am going to figure out how to script TCs or have someone help me with that for some more variety. Oh and on the subject of riots, I hate them. I sent 4 patrol cars and all of em kicked the shit out of my deputies, so I brought in the national guard and the M4s made short work of em lol. Link to comment Share on other sites More sharing options...
aitor Posted April 30, 2011 Report Share Posted April 30, 2011 Yeah, me too I send the national guard with lot of snipers to the riots Are you going to do new missions? A place with huge industry and refinerys would be great to do difficult missions of toxic gas leaks, huge fires with lot of explosions and many other accidents Link to comment Share on other sites More sharing options...
KILLERxCOP Posted April 30, 2011 Report Share Posted April 30, 2011 Are you going to do new missions? A place with huge industry and refinerys would be great to do difficult missions of toxic gas leaks, huge fires with lot of explosions and many other accidents Idk about missions but he has put in a pretty big industrial/refinery area into the free-play map. Check out post #131 for screens. Link to comment Share on other sites More sharing options...
aitor Posted April 30, 2011 Report Share Posted April 30, 2011 Yes, I saw it, that why I say that in my previous post, I´m referring that big industrial zone would be great for missions. Link to comment Share on other sites More sharing options...
Sawdbuster Posted April 30, 2011 Report Share Posted April 30, 2011 Love It!!! and I don't know how to keep the doors open on the cars,, so can you tell me how? THANKS!! Link to comment Share on other sites More sharing options...
Reece.c Posted April 30, 2011 Report Share Posted April 30, 2011 Love It!!! and I don't know how to keep the doors open on the cars,, so can you tell me how? THANKS!!What do you mean? if you mean ingame there is no way to leave them open, i think theres a way in the editor but im not sure. Link to comment Share on other sites More sharing options...
KILLERxCOP Posted April 30, 2011 Report Share Posted April 30, 2011 Yes, I saw it, that why I say that in my previous post, I´m referring that big industrial zone would be great for missions.Gotcha, my bad. And I agree it would be pretty cool for a mission. Link to comment Share on other sites More sharing options...