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Turk_WLF

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Turk_WLF last won the day on August 29 2022

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  1. When I go to open a Mod in the Editor, I want to add the Jaws to one of the Engines. However when the Mod loads the “grid” flies off screen and I can’t figure to recenter the “grid” so I can see it on the screen. Thanks!
  2. I’m pretty sure this has been asked before but I couldn’t find the answer. What I want to do is add the maximum number of Firefighters to each Fire Apparatus and also how do I set the maximum number of Firefighters when you begin a game or if you automatically empty the Fire Apparatus after a call. Here is what I want to do if an Engine seats 6, I would like have 5 Firefighters and 1 Firefighter/Paramedic instead of the normal 4 Firefighters. I know that each unit has an Unit.xml file and in that file it has <personnel> <unit id="FF"> <defaultcount value="5" /> </unit> <unit id="FF_SCBA" /> <unit id="FF_EMT" /> <unit id="FF_PARAMEDIC" /> </personnel> for both Campaign and Freeplay. I have no idea how to do the second part. Thanks.
  3. Thank you Yankee43, I never thought of use the "(any state) blank license plate" because of the raised numbers, letters of older plates.
  4. I have noticed in the newer mods the units have realistic custom license plates. I’m just wondering where you found a License Plate Maker to create these custom license plates? Thanks.
  5. Yes, that does work if you can catch one of the guys off the tanker, I have done it before. Sometimes I had to have the tanker drive back to the station and drop of the passenger to get the brush truck.
  6. How does the Bomb Squad work in this Mod? Because I had a suspicious device call & I called in the Bomb Squad & did both a rapid deploy & normal exit the vehicle. Next I clicked on the Bomb Tech then on the “hand” icon to defuse the device and Nothing Happened.
  7. Just a silly question.. how do we know when a new update-bug fix drops? It has been awhile since I played the game & visit this site. Thanks,
  8. A game play question for the mod: Is there a way that I can have all Crown Engines in the Main Fire Station? I’m having trouble replacing Main Engines (the left most bay) with the Crowns, they seem to want to take the 2nd bay (the second to left bay) or go to the second station and replace that Engine. Also I would like to say a Huge Thank you to Itchboy & whoever helped him in making this Great Mod!
  9. Thank you itchboy, I got the firestation start script to work fine. However I can't find the alarm script at all where is it located? Thank you again.
  10. I’m sure this has been asked before but using the LA Mod 2.1 how do I go about adding a Diver and a Paramedic to the USAR on initial start-up (where everyone runs to the trucks)? Thanks,
  11. Amazing as always Itchboy, but what does the pickup do? just a crew transport or a rapid attack vehicle?
  12. Itchboy, Thanks for clueing me in but one thing that makes me part of the rare breed is my hobby of 3D modeling and I spent over 6 years just a single model, so I do have some insight what it take to do a mod. I understand that everyone has lives outside of EM4 & Issues I'm no different as I have Cerebral Palsy and limited use of one hand. I have had friends that told me that I should sale my models or go work for a company that makes whatever I'm modeling but what they don't know or understand is the number of hours/days that I have put into the model and becomes like one of your children.
  13. Helljumper51, If you believe that everyone wants to just wants reskinned models & buildings. I got news for you, I'm still waiting for your Emergency! mod WIP that you posted couple years ago. I might be one of the rare end users that is total grateful for all of the time the Mod Masters put into their mods.
  14. Itchboy, I have to say this.. I was so looking forward the pack coming out when it was completed, because the vehicles look amazing and I don't have knowledge to make anything close to them. However I totally understand your feelings and wishes to kill the release. I wish you the best on your next Big Modding Project.
  15. I think the "Kevin C Kane" would be the best fit for the mod, however I kind of like the looks of the Bravest a little more. As a fellow 3D modeler I understand your pain of lack of good reference material.
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