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Everything posted by Xplorer4x4
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So just re3name the prototypes appropriately and then you have the new lights on the other units.
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If you are using EM4 deluxe do not load Deluxe freeplay, load the regular freeplay. In the editor, Edit->Spawn Points
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I dont know, I do not pay much attention to anything that is not a US Based mod.
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Andrew was actually talking to me about the project yesterday, since I dunno how often he is on, just fyi, the project is basically as is and he has no interest anymore. I think he is heading up the Sydney mod now.
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Use the mod installer for the game to create an e4mof file. The compressions sucks but it quick and simple. Nothing for people to configure. Just double click, wait and a minute later you get a pop up saying the mod is installed. So far I think I have only experienced one person who could not get the mod installer working. There might have been a few people but only one sticks out in my mind. When Hoppah only let me released the changed files, I had to go through the same problem. Switched to e4mod format after he let me/everyone release submods with the all the LA mod files included, and it has been much less of a headache. Oh and I will send you my files for just w00ds map v2 later on. I started to add a few tweaks to it but nothing major. Just extra VOs at the fire stations and renamed the fire station VOs.
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I will past on the mailing list, just because I still have things to work out on my project, but dont mind helping out when needed. As for the map, how long are you waiting? I tested that map out briefly the other day and I have events start for me, they just took a bit longer then normal.I think the the things in the freeplay_params file is slightly affected by variables in the map. So for example, on Hoppahs map, lets assume all spawn points are set to go off at 1.6 intervals, but on w00ds map it is 1.0 intervals. Then we adjust the traffic functions in the freeplay_params, no matter what number we put here, it would lower traffic, but it would lower traffic by different amounts on each map. Same goes for events put on the map. You also might want to consider using the mod installer to make this easy to install. I now it would increase the download size, as my submod is about 200 MB as is, the mod installer barley compresses it, and a rar of the directory cuts it down by about 100 MB. You could always do both a mod installer for n00bs and a rar/zip file for advanced users.
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Yes, the department is a county volunteer department. The department covers part of Knight Township. The former trustee for Knight Township mismanaged something like $80,000 of the the township money. Some of which would go to Knight township Fire Department(KTFD) who needed $180,000 to stay open for one more year. She spent the money on thins like New Kids on the Block concert tickets, among other useless stuff. Fire protection for Knight Township will now go to Evansville Fire Department. The area of Knight Township was recently annexed and given to Evansville Police Department to handle rather then the Vanderburgh County Sheriffs office. BTW I am not a ff for Knight Township, the guy who posted the video was at one time. I just copy and pasted his description. Older music video: http://www.youtube.com/watch?v=UJbzQjAt5FI
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Sure, any time. Just drop me a link in a pm and Im happy to take a look at it. Anxious actually. I have been waiting for something more stable before loading it up.
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Try rounding off the sidewalks at intersections. I have never seen a sidewalks that comes to a a 90 degree angle. And remove some of the aarrows on the streets. Not every intersection on the map has got to have one.
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http://forum.emergency-planet.com/index.php?/forum-42/announcement-4-read-before-requesting-assistance/
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Which one? The first or second? The second one there was a bug, a gangster near the train station, delete him and events hsould start sooner, but even then events should start sooner or latter.
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This is the radio traffic signaling Knight Township Fire Department Out of Service, Jan 1, 2011. For nearly 30 years Knight stood guard, protecting the residents of Knight Township and surrounding areas. It has been an honor and privilege working with such a fine group of firefighters.
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No idea. Check Hoppahs objects like the flashbang.
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Check the announcements forum for the thread about hoppah quitting modding. He released the textures there. However just so you know, if the modder/mod team does not release the texture, you can not edit the map texture once it is in game.
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Why dont you read the responses to your profile comment first of all: http://forum.emergency-planet.com/index.php?/user/18682-mayorbasement/ Then you will realize it is not released in the US yet. Then check the pre-order thread in the EM2012 forum which answers all of your questions.
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True, BUT notice the angle seems more third person then over view? Notice the level of detail seems much higher? Zooming that far in on EM4 reveals the flaws in models, maps, and just makes the ground texture look like sh!t imo, which is why I do not recommend the zoom hack. The only time its useful is in the editor but you have the map/cam boundires function for that in the editor.
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The other day a car hit a slightly jacked up pick up truck (t-boned it) and caused it to flip upside down on another car. Not the worst I seen but you reminded me of it Tac, and yes i dropped here to.
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Do you understand the concept of SEARCHING. http://www.google.com/ http://forum.emergency-planet.com/index.php?app=core&module=search&do=search&fromMainBar=1 (or the top right corner of the screen) Can you do something for your self? Try it and find out.
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Id rather see a youtube video with no music then a video i have to bother spending 5 minuets downloading.
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Just use lasiren.script your installed copy of the LA Mod.
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CHP has had motorcycle cops going back to the late 70s.
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Xplorer4x4 mod with YSB changes (Available)
Xplorer4x4 replied to YSB's topic in Submods [Not released]
http://www.fraps.com/faq.php#screencap Theres a big red help button in the top corner of the app. As for the mod, I have no idea why it is not working. Maybe you only copied the info file and not the act file?. If you cant figure out how to use something as simple as fraps, you probably are better off leaving this alone. This is not meant as an insult, but its just that these tasks are so simple I do not know how to explain it any easier. YSB, when you return, you are welcome to upload my mod with the YSB files applied, as an e4mod file for easy instillation. -
The ideas been tossed around more times then I can count. How hard would it be? Really depends on how it was executed. If you alter the bc commands, it would be a bit tricky as I had a hard time trying to get 3 vehicles to dispatch at once, then you could just get him out of the BC suv at game start and use him to dispatch units.
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I think its compatible because i do not believe new commands were added.
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Why dont you try to learn and apply the basics before you start worrying about specifics? Try to model for example. Zmodeler is free of charge, but has restrictions. Those wont really stop you from learning how to model.