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Xplorer4x4

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Everything posted by Xplorer4x4

  1. See the squares on the blue line? Hold CTRL and left click on it. Then move your mouse.
  2. It doesnt. Use the edit button, and no this wont be possible because of the way the mod works, as it is the medics go in the hospital with a patient and then disappear, a new prototype is spawned and gives the illusion that they dropped off the patient.
  3. Only problem I see is its MikeyPI not MickeyPI lol. Otherwise great job! his may sound harsh yet, but have you even released a stable version of the mod yet? I dont recall one. I know your goal is not perfection but why dot you focus on making things stable rather then rushing through and releasing new versions that add new maps and new features? Once you have a stable product then it is much easier to add features as you want.
  4. It could use some slight work(I think thats just a rough draft because you cut and paste over the actual loading screen) but overall that looks great!
  5. Make sure the folder is set up correct. When you enter the mods folder click on the folder for this mod, if you have the models,audio,prototypes and so forth, then ou have it right, but if you only see a single folder, your files are buried to deep. No you dont. Thats part of the reason this mod is over 1GB when extracted because it has everything you need. Dyson if you eliminated alot of the Civil cars mod frm with in your mod, you would slim the mod down alot. The models folder on this is 700+MB alone and most of that is the civil cars. The civil models add up to 500 MB. I really dont see a reason in including 500 MB worth of civil models. Dont get me wrong I am all for adding civil cars but maybe cut some out or atleast go through and see about removing some polygons or something. But thats just a suggestion. It is your project.
  6. Hit the retry button and it will tell you a line number. Post that.
  7. Do we really need another topic when we already have one?
  8. No problem in this case if you rename it, it will use the same eft file as the regular freeplay map so then you only need one texture (eft). Personally i have EM4 deluxe, and this way i can make my changes to freeplay and dfreeplay and hat way it keeps any deluxe events in tact for the deluxe users.
  9. Agan..you do not have a deluxe map included just make a copy of freeplay.e4m and name it dreeplay.e4m. Otherwise users with EM4Deluxe who try to load this as a deluxe map will get a crash. Also you could cut ~30 MB off by only including one eft file in the maps folder. Hell delete that and then just compress the map folder with all the other files so people dont need to extract two archives ad the download would remain about the same size.
  10. First post and you bump a nearly year old thread for this?
  11. http://www.youtube.com/watch?v=uCq27Wwe1lg little something to enjoy. New unit, new lights. Skin will probably receive an update before release for the fact there are no door outlines on the skin and the CHP logos werent as good as I would have liked.
  12. Problem is EM4 doesnt know how to handle tall buildings well and therefore will hinder your camera views. I think they may have found a solution to this but cant recall.
  13. Plus i am sure other fixes have been discussed. Search the section for black bars.
  14. No idea and dont really care in this case. Just pointing out squad has different meanings from department to department.
  15. log file was half the info, now we need a dxdiag: http://forum.emergency-planet.com/index.php?/forum-42/announcement-4-read-before-requesting-assistance/ Pretty sure its a video card driver issue, or the video card does not meet the min requirements http://forum.emergency-planet.com/index.php?/forum-42/announcement-6-emergency-4deluxe911-first-responders-system-requirements-read-this-first-if-your-game-experiences-lag/
  16. http://forum.emergency-planet.com/index.php?/forum-42/announcement-4-read-before-requesting-assistance/ As for the driver i didnt quite understand that but NEVER trust windows update to give you the latest version EVER. Always go to ATI/AMD site for the latest video card driver.
  17. Could be hazmat, in LA squads are hazmat quads. In LA County Squads are HES. But this is nether
  18. Any mod will work fine on gold and deluxe technically speaking. in this case you can not use it under the deluxe map only the regular map or it will crash. This can be fixed by simply loading the editor, loading the mod, loading the freeplay.e4m map and saving it as dfreeplay.e4m. The script error is in english, im thinking he tried to send a unit from off the map back to fire station rather the HQ.
  19. So uninstall ps and try it again. If it still fails i would possibly try a newer version of ps if possible. If all else fails then try paint.net or gimp or something.
  20. And asking for release dates is agaisnt the rules fyi. Can earn you a temp posting ban.
  21. I am having trouble getting my video converter to work but i plan to show off the lights for the new chp smpv charger tomorrow. The lights were done by conroy with some slight modification by myself.
  22. I didnt say it does crash but if you get script errors all the time it may as well. You may be able to deal with it, but what about others? And as for traffic, your missing the point. 90% or more of people downloading this have no idea how to adjust traffic. Anyways, I hate to say it but I think my points been proven. In about 2 hours theres already been 1 CTD(you just need to save the map as dfreeplay in addition to freeplay), and 2 bug reports already. When you want me to take a look at things I will be happy to.
  23. Sorry to say but the door logos/stripes look like a kid drew them on. I suggest learning how to use the line tool and paint bucket. Might not be perfect but atleast it doesnt look horrible.
  24. Sorry to say, but I think liamhomie is feeding you a line..if it was just the image then it would turn out choppy in this image as well. True And I agree. I'd say there way to many roads now.
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