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Everything posted by Xplorer4x4
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Hopefully, I won't derail the topic too much here but why is it that Miami is the only place that uses a 4 door cab Ambulance? I would think this configuration would be more practical for a critical care transport type of unit as opposed to a major metro area.
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I am legit curious why you guys are taking this approach? With all due respect, it just feels like you guys are under a nothing is enough approach. Why not put out a base project that be updated for years to come with new features both big and small? Either way keep up the good work guys! Hopefully one day the community will actually get to enjoy all the projects you guys are committed to these days.
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If I can contribute in some way, I'd be glad to! Shoot me a message.
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How do I change a folder to a .e4mod file?
Xplorer4x4 replied to FireFusionYT's topic in Technical Related Support
Install the mod using the zip file. Then when it is up to date with patches and such, load the em4 mod installer or 911FR mod installer. There will be an option to make package. This will export the mod to an em4 mod file. You need to delete the mod folder. Then install the em4 mod file. The corrupt mod error should disappear. Personally, with a clean install of Win 11 after the first dev channel release, and again here recently, that any mods i had to manually install all are corrupt when I try to launch them. I have followed the steps above to convert all mods to em4 mod and reinstall as stated. It is fixed all my corrupt mods and made any ones that would instantly crash to desktop as a result, playable. -
I'm intrigued as well!
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I believe the old thread got deleted at some point, so here's a reshare of my original LA Mod Submod. If anyone wants to grab screen shots of the station layouts and units, I'll add them to the OP. Download: Dropbox - Los.Angeles.Mod.v2.0.8-4x4.rar - Simplify your life
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[BETA July 21][WIP]Los Angeles Mod v2.0 4x4 W00ds Map v1
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
Someone care to move this thread to approved? Tia -
Good find sir!
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It's a ghost! The old part is definitely setting in as 40 approaches in a few years
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Since I havent been around in to long, can any one catch me up on US based Volly Mods? I know of Montana and West Falls. Any others?
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YSB is long gone I assume so are you allowed to share his work? Personally, I feel this rule is a bit dated at this point as long as proper credits are given and no one tries plagiarism. @Grim_Wizard great signature lol
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Excuse the bump guys.
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I'd appreciate the reup when you get time!
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Does anyone have a link or a reup of my old project? I can't find a thread for it or anything.
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It would be fun to replay these mission in em4 with the submods we have available! Keep up the good work!
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I see some old faces still around. The one I recall had a different map then LA. I cant recall to many units but there was a pick up truck police vehicle as best as I recall. It was a rural map, and I believe a tanker truck was in there too. It's been awhile..so hard to say. BTW , when's the release date? (I see something never change )
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Yo @Stan the man, any chance you could get these back on the server when you get a chance? Does any one have a copy they can upload in the mean time?
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The LEDs look fantastic! Very clean and precise.
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Going off memory, yes.
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Why was this ever pulled anyways? I remember playing the mod at one point and I don't recall any major bugs that trully prevented the mod from being playable, but that's been awhile to...
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Sorry for the laziness, but I see some of the links to other forum posts are broken. Should we report them? Is this a WIP? Is it fixable?
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Logi Valley Modification (WIP)
Xplorer4x4 replied to Phantom's topic in Mod Development and Concepts
I just wanted to say I think some of the more seasoned devs(myself only slightly included given my hiatus for a few years) need to give this guy some credit. @Phantom I did some homework on you. I see you have done yourself a service and learned a few things since 2015. It seems to be paying off! Keep up the good work and I hope one day your complete the Honey Creek Modification. Being from Indiana myself it would be nice to see a rural Indiana based mod. Just don't forget the cornfields! Oh and kinda OT, but your UI mod looks good. I would suggest doing something to downplay the flashing lights on the main menu. It's a little to harsh on the eyes on that scale imo. Also I think you should follow suit with the rest of the blue ui accents/buttons turning them black. Keep up the good work on that as well! -
I'm surprised this mod hasnt gotten more feedback then this! I got in some play time on this mod tonight in single player freeplay! It was rough though for reasons stated above. If I took the time to possibly script in auto-spawning units, I would hope it is something that the mod authors would allow me to release.
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I'd rather see a core function fixed with in the mod rather then additional units. Otherwise, I only played a short time but I am glad to see this mod actually got released in the end! Keep up the good work!
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So I am a bit confused here. This sounds a bit on the opposite end of what I am getting from Stan's post. Point being is I just jumped back in the deep end here. I was planning to be back around Jan-Feb but life happens. I was honestly just going to lurk through, grab any updated mods by chance, and get me in to a game of EM4. Instead, I stumbled on Stan's post that sounds like a confirmation that the community is slowly dying out. Just like in life, all good things must come to an end. However, I was thinking something along the lines of any willing and active devs to commit our projects to the likes of github and we all open source our projects under something like an apache license. I mean, let's face it, this is a hobby project. No one is here to generate a profit. Let's colab and create with a mutual understanding that of course we need some unique units of features in each mod to keep things fresh. @Stan if you don't mind me asking, I assume you cover server expenses out of or mostly out of pocket for the server itself? This is not intended to be an angry rant but it does sadden me that 10 years later this project is only a WIP. I can not find any logical explanation why this is only a WIP? I mean the project will never be 100% accurate at launch but why not push patches to update units and functions as needed at this point? I'm not saying you guys have to release this now, I just can not find any logical explanation as to why this project is only a WIP 10 years later?