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Everything posted by Xplorer4x4
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So what card you gona get?
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Thanks Mike, could you elaborate on the 48/96 schedule and the Kelly's schedule? I saw it mentioned in one of the comments but didnt fully understand it.
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Well that depends if it is your script or hoopahs. If its hoopahs you have to add the hose connections as super structures then assign a child name to them. I forget the name but if you look at hoopahs engines you will see.
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For clarification, its the other side of the road from the accident.
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Doubt it was fuel, it was hooked into the window on the sealed side(the non door opening side). Sorry I forgot to mention that. @NFK, I was sort of thinking the same thing(charging cable) but this thing was like 6 inches in diameter. I cant imagine it be full of chords. I mean when I am at the fire stations they just have a heavy duty chord no thicker then your heavy duty lawn and garden use extension chord. I would actually be interested in knowing all the different types.
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Right click in windows, got to new, choose any file, i usually go with txt file, and rename it something.script and leave the txt part out. Then open it with whatever you use to edit script. I prefer a freeware app called notepad2. I would look at the autosiren script(that may not be the exact name but you get the idea) and change out the variables to point to your airhorn rather then the siren. Not sure I explained that very well, but do you get the idea?
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Yeah dont most cards have a one year warranty? Id call the card maker ASAP.
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No but the map will take awhile.
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Can you use a thread title that actually reflects what you need help with. Yes you can though, fyi. If you use the search function you should find the answer.
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Question: Was at the hospital yesterday and an air evac(not one of ours) was posted up on the landing pad on the ground. Well it had a big thick yellow tube running into it. What does this yellow tube do?
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Very odd looking, but nice nice model.
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The Mine Fire Mission Help Needed!
Xplorer4x4 replied to Turk_WLF's topic in Mission Related Support
I guess the site has been censored because the link changes to an EMP link when I post it. -
I dont know if I am not understanding you or your not understanding me but what I am saying is CFD put prototypes for every single vehicle in the zip. So what I am saying is, are the prototypes he didnt edit, the same as 1.8.3 or are they using the original LA Mod lights. Oh and just to confirm this: "- LAcFD Light Rescue" I am guessing this is the HES right? Just making sure as I am manually copying over the prototypes for these specific vehicles and i dont see it in either video..
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Thank you kind sir. They should be up later for those wondering.
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Well it wont be complicated, but i forgot to ask, is it alright to use your light patterns on these reskins?
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The Mine Fire Mission Help Needed!
Xplorer4x4 replied to Turk_WLF's topic in Mission Related Support
Dont worry about sending in all the units right away. I didnt try the engineer part, but it sounds good. Send him in first, then here is what I did as best as I recall. Send in 3 fire trucks. I personally used 3 ALS engines so i have extra medics on scene. Focus on the engines and engineer for now. Send 2 engines to the area between the trains and the building closest to the demolished one. In other words a little bit behind the engineer in this pic: http://emergency-planet.com/images/stories/w...ZNOT8FTFSiBBrtd Rapid deploy both. Send one more to the area to the left of that screen shot and rapid deploy it. Then use the engineer while the ffs work on the fires, and have him disconnect the other trains. Then focus on treating the wounded, and make sure you have a firefighter or two with a extinguisher near the dump truck by the lake so it doesnt catch fire. Or you can pack up one of the ALS engines and all its personnel up there. -
The Evansville Submod! - Updated Aug 16th - Engine 61 Done
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
Rescue 7 should be up later. It's actually a double duty truck as it is both a rescue truck as well as a brush truck just as it is in real life. This truck will be similar to the HES in the LA Mod. On board this truck will be: Axe Chainsaw EMT Bag Fire Extinguisher Flare Traffic Cone Fire Extinguisher Jaws of Life And the jump pad may be included as well. -
On a 4 lane avenue with no middle turn lane, I had a woman pull off a side street onto the avenue. She pulls into my lane(so shes facing east in a west bound lane) and just stops waiting for traffic to clear so she can get into the lane. I laid on my horn two times as I approached her and she just sat there like she didnt think she had done anything wrong. As some of you may have read in another thread there was a fire in the apartments across the street from our apartments. Well the fire hydrant is on our side but the other apartments across the street and so they had to run a supply line right across the street. Well eventually a cop shows up and parks his cruiser at an angle taking up both lanes, but there was just enough room to get around him on one side. He has his red and blues flashing and yet some girl in a camary tries to go around him, and succeeds. I give her some credit she was smart enough to realize to stop when the cop honked his horn and flashed his flash light at her. However, she asks the cop, "can i get through here"? I will be back with more. It seems the world is filling up with more and more stupid people every single day.
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Well double posts are allowed for mod updates, but since they were posted at pretty much the same time i kind of agree
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Kind of elaborating on your "why would pd be needed"
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Submod: New Freeplay Map Second Edition - update
Xplorer4x4 replied to w00d's topic in Submods [Not released]
Hmm I am guessing you would just need to upload the e4m file, but to be safe if you upload all 3 files then that should do the trick. Maybe latter I can look at the map and see what I can do as far as lending a hand to fix some of these bugs. In wich case, soldjaboy, if i get your fixed paths and such I should be able to work on fixing up some of the other path among other issues. -
You dont have to over ride them but I would guess they have to be in ogg format, and edit the soundtrack.xml.