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Dyson

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Posts posted by Dyson

  1. like the sound of that 10 house is my favorite station :laugh:

    Haha it's one of mine too, think it's everyone's. Well you'll be pleased to know L10 has been re-done for v3, high quality skin and a better model. It's also set up as the acting ladder to replace L4 on big calls, so you'll see quite a bit of it across both maps :)

    x

  2. How many maps that we going to have for the sp and mp in total ?

    We're thinking around 5, but yeah this all hangs on research and development into this tool, we're working with mindcore, so depends how well his tool works out for us :)

    But yeah current concept would be - Times Square (Midtown R1 E65 on map) - Duane St (E7 L1 B1) - World Trade Centre (E10 L10) plus possibly one or two more maps too.

    x

  3. ok can i get a link to the ladder or do i have to download the whole mod. i will oonly use this for myself to no other mods.

    You'll have to download the mod, then take out parts you want, but I don't think you understand how technical it'll be to get the ladder functioning in your own mod, but sure go for it.

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  4. Hi all sorry I haven't been on the forum for a while. Started playing around with my own private mod yesterday for the first time in ages.

    Anyways, is there any news on the standard version of this mod for the people who couldn't get it to work?

    I'm looking into editing w00d's map to make it MM compatible, but this is still subject to testing with people on low spec

    would i be able to use manhattan mod tower ladder?

    Yes, we have the rule - anyone can use anything, so long as they credit the team and it isn't being used in another NY mod (that will require our express permission :) haha)

    The ladder will be complex to add to a new mod however, as it is 2 seperate models (installed and normal) and a script to make it work, so beware, unless you're 100% on mods/scrips etc we recommend avoiding tower ladders

    News update

    Now I have some of my Uni work out of the way, I'm resuming full work on v3, the map is beginning to take shape, the unit reskins are done and we'll be working on some model improvements, light improvements and other stuff.

    We're still searching for a lighter who can keep up with our heavy work load, so any enquiries about that should PM me.

    We'll begin to show off some new screens once the map is full, there's still a few patches of untextured ground.

    Here's the full info on the new version.

    New units - E65 E34 E5 E6 E10 L10 E3 E40 E23 H1 + more to be announced

    Units from previous version making a second appearance - R1 S18 E54 L2 L4 B9

    The map - the map is a 1:1 scale replica (similar to v2) of Times Square, Midtown Manhattan.

    There will be 3 on map firehouses - Engine 65 house, Pride of Midtown and Rescue 1

    PD will be centred around the Times Square booth.

    EMS will respond onto, and off map same as v2.

    We may, also be featuring a new feature which allows the user to switch between several different maps prior to startup, if this feature proves successful we will create several different maps, all from different areas of Manhattan, and allow the user to choose which area they wish to play. This will include a precinct simulation, where the only calls will automatically be set to PD/EMS only and will feature no FD at all, except maybe the odd uncontrollable rig passing through in traffic. We are also shortlisting Duane St and Ten House in this list of houses, these houses will be central in map and will be the only on map units, creating a 'simulation' concept rather than the traditional gameplay in the standard Times Square map.

    All the above is subject to experimentation and time, but is something we'll definitely be looking into.

    As always thanks for reading and thanks for sticking with us through this dry spell of info/screens

    Dyson

    x

    x

  5. i like the beach idea... is there going to be lifeguard?

    Probably only civil, but yeah progress on the map is on hold whilst I finish up my NYC projects.

    Upon completion and a break in my studies will the map be finished, I'm considering starting over afresh as my techniques have improved and I think I can do better :)

    x

  6. You clan-ers need to chill out, but yeah, regarding your post:

    It's unlikely people will volunteer, most people either prefer to join an existing mod, with some screens or something to go off. Or to join a team where the leader has existing skills.

    It's unlikely people will 'make a mod for you', which is a phrase constantly echoed around this forum.

    So with that in mind, I'd suggest trying to pick up your own skillset before asking other people, and who knows, you might be able to do it yourself.

    x

  7. You should post it on facebook since twitter sucks :P

    In your opinion.

    Personally I prefer it to facebook, it's not full of 12 y/o kids posting bull crap about 'like this or else this'

    Anyway that was majorly off topic, but yeah the forums seem quiet since 2.0.3, not had much/any real feedback, we're not looking for bugs, any that remain will remain now, that was the final installment for v2, but opinions of v2 overall perhaps?

    x

  8. What up's D: I had a question concerning traffic. It is possible to work on a script for Officers to wave traffic around the accident or indecent, it instead of the old script with the redirect sign. The game is great I played for hours I got to 300.000 points. The only thing that stop me was traffic jams. Vehicles keep getting stuck on the road on some invisible hump. Was there a patch ie: V2.02 for that bug thanks.?

    It's currently being concepted in v3, however that's not definite, we've got some work around scripts we're gonna try out.

    x

  9. innnnnnteresting... I remember when they releasted the.... what ever version they had done and people had so many issues they were going to dumb it down for slower machines.

    All well. I guess another disappointment in that end. At least you are willing to take up the torch.

    Are you planning on keeping all the scrips from the Manhat mod or are you going to keep it just the LA Mod scrips?

    Read before posting. We have still kept true to our promise, but y'know been kinda busy releasing 2 other patches for the version we've already released. This is a seperate project to our SD version, which will still be released as promised, I had posted about this twice.

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