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- Yesterday
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Something that has always bugged me about EM4 vs EM5, was how slow the vehicles (subjectively) seemed to move. I understand the gameplay balance reasons for it and I know it's a "me" problem, but after discovering the Unit Speed options in the xml files of the base game, I whooped for joy because now, I can enjoy the clearly superior game with more comprehensive modding! Only...the pre-spawned vehicles in the LA mod, etc, all spawn with the default speed, rather than my changed speed values. If I summon them in from off-map, they'll work, but the vehicles already (and much more immersively, I might add) placed on the map do not. What values do I need to change in order to affect those? In addition, what files do I need to edit in order to edit the speed of the civilian traffic, because I feel that that could use a boost as well.
- Last week
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ervin started following Czech Republic Mod version 0.9
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I got the drafting to work with the all 3 (Large) Pumpers except for the Brush Units, However I think it is just positioning to the river. I'm just not sure how to face the Brush Unit when drafting at the river. Thanks!!
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Huh, that's funny. Maybe contact someone who helped develop this mod for more help, like itchboy or bama for example.
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Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
Showls replied to itchboy's topic in Submods [Approved]
How can I reduce the frequency of hazmat calls? Congratulations on the mod, it's my favorite! -
Hmm, I tried all 3 (Large) Pumpers I couldn't get them to draft off of the offier's side & I had the right next to the river. I even tried one near the Swift Water Boat Launching point of the river.
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I'm sure it still works, and that it would still be in the mod. You need to position park the apparatus, parallel to the river, and park it close. There should be a suction pipe button on the commands bar. Click that. If it's ok, it will work. If not, it will tell you what to do.
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Pardon me for bringing this old topic up again, Is it possible to do Drafting as of today (6/3/24) from the river/pond/lake or was it a feature that tried for a while was removed due to not working as intended? If Drafting is working how do you active it? Thanks!!
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Heyo Its Nick' When i select my fire trucks and batalion chief car in the menu of the fire dept the game crash ! its appeared after have modified the "portraits" xml ive trying rename my firefighters, captain and chief prototype and rename the "units"but its not working ! ive used the F220 firefighter v3o for these personnels and same for the bataillion chief here a link to the v3o : https://em-hub.de/filebase/file/419-feuerwehrkräfte-mit-f220-helm/
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Project NYstalgia - A retro themed New York City modification.
mercurygrandmarquis1 replied to CanadianFrog's topic in Mods
For those who don't know I also run a youtube channel, Today I posted a Short video on the history of the streethawk lightbar which was used by housing in the 80s and 90s and then PD in the 90s and 2000s. If you like it subscribe because I can promise you there will be more NYC spec posted on there -
Neel78 changed their profile photo
- Earlier
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I have a video for a Thunder Siren, which is the same kind of siren used on at least some of the MPPD vehicles. There's Wail, Yelp, Thunder, and Hi Lo.
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[Released] Limited Water Supply Logic
Nickeltheredhusky replied to Hoppah's topic in Modding Related Support
Hello ! ive a probleme with the script ! When my firefighters connect their hose to the fire engine they can't cool or extinguish objects but the vehicles with a cannon can ! I don't know where is the problem ! -
Found a solution, there's a light patch somewhere (i dont remember where) and i just replaced the coronas in the MAIN GAME's coronas file with the coronas in the light patch file
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Oh, there's one that does work. mhphqcontact@mt.gov. Hope it works for you, cuz it does for me.
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You know, that was probably a good step one, but I couldn't find a good email for them.
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I am literally emailing the Montana Highway Patrol right now to see if POVs really do count as emergency vehicles, under MCA 61-8-102 (2)(a). @Sangmi
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An Idea for a Mod’s map, can it be done?
amuchalipsis replied to Turk_WLF's topic in Modding Related Support
The simplest solution is to take note of their exact position, then edit the minimap. -
Project NYstalgia - A retro themed New York City modification.
AwesomeFireman2500 replied to CanadianFrog's topic in Mods
Just found a bunch of assets for us that would be useful in this forum page The link is below https://www.ctfirephoto.org/Joe-Marino1/FDNY-THE-70S-80S -
So, any news or nothing? I'm Italian, and i wait this mod for much time
- 51 replies
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- emergenza
- Rome mod for em4
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Now with some mods using “Limited Water Supply” on the Engines like the Montana Mod v2.5, is it possible to have the Hydrants marked on the mini map? That way the player knows where the Hydrants are to refill the tankers.
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Hello everyone! I'm new on this forum. I joined because I'm looking for one model. This is Mercedes Vario. I can't found it. Somebody can help me?
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When I first downloaded the HK mod, I experienced troubles with the light bars of most vehicles. Instead of the actual light, I see white boxes (idk what to call them). I downloaded some coronas from a guy on a different post with the same problem (no new posts since December 2023) and it either doesn’t work at all or I just have no idea where to put them. Can someone help me out?