JetFighterJohn Posted September 22, 2023 Report Share Posted September 22, 2023 On 1/16/2022 at 1:13 PM, RangerDog said: The city of Beaverfield is a fictional city in the USA. Link to the galleryLink to a recent showcase video Quote Link to comment Share on other sites More sharing options...
gamerboy_nl Posted September 26, 2023 Report Share Posted September 26, 2023 On 9/11/2023 at 1:48 AM, Ricardo2001 said: Where do I download this mod? you dont, it has been in development for what, 3 years now? if not more Quote Link to comment Share on other sites More sharing options...
FloH Posted September 29, 2023 Report Share Posted September 29, 2023 City of Beaverfield - Release Version 1.0 After a long development period, the time has now come. On Monday October 2nd, 2023 version 1.0 of the City of Beaverfield modification for EMERGENCY 5/2016/2017/20 will be released. We will be starting a live stream on Twitch, so feel free to come along. Starts at 7:00 p.m. UTC+2 on https://www.twitch.tv/olfde 1 1 Quote Link to comment Share on other sites More sharing options...
RangerDog Posted September 29, 2023 Author Report Share Posted September 29, 2023 City of Beaverfield - Release Version 1.0 After a long development time, the time has come. On Monday, 02-10-2023, version 1.0 of the City of Beaverfield Modifikation for EMERGENCY 5/2016/2017/20 will be published. We will start a live stream on Twitch, so feel free to come along. Start is 19:00 CET on https://www.twitch.tv/olfde (It will be in german) Quote Link to comment Share on other sites More sharing options...
NoYes Posted September 29, 2023 Report Share Posted September 29, 2023 Looking forward to this, everything about it looks awesome Quote Link to comment Share on other sites More sharing options...
Freelancer Posted September 30, 2023 Report Share Posted September 30, 2023 Awesome work Beaverfield team, looking forward to release Quote Link to comment Share on other sites More sharing options...
salvador.c Posted September 30, 2023 Report Share Posted September 30, 2023 Thank you for your work. It is looking great!! Quote Link to comment Share on other sites More sharing options...
Goodgamer110 Posted September 30, 2023 Report Share Posted September 30, 2023 Alex posted this video 22 hours ago! The announced release of City of Beaverfield mod is Oct 2nd. So THIS MONDAY!!! Quote Link to comment Share on other sites More sharing options...
qweqweqw Posted September 30, 2023 Report Share Posted September 30, 2023 On 9/26/2023 at 4:38 PM, gamerboy_nl said: you dont, it has been in development for what, 3 years now? if not more Its releasing now. Quote Link to comment Share on other sites More sharing options...
FloH Posted October 2, 2023 Report Share Posted October 2, 2023 The wait is finally over. Version 1.0 can now be downloaded: https://clientcdn.emergencyx.de/latest or https://mega.nz/file/hqcykSaC#10vvZGVf8ymdyGfaqGCNR-mdRtt6e0bStXmZb-QEIDg Installation Guide: Install Beaverfield via the Emergency Explorer: Download the Emergency Explorer from the webdisk and install it on your system. direktlink: https://clientcdn.emergencyx.de/latest Navigate to Emergency Explorer > ModStore. Chose the City of Beaverfield modifikation and click on "Download and Install" in the bottom right corner. After that the modification can be activated and started under Emergency 5 > modification. Install Beaverfield manually: Now navigate to your EMERGENCY data directory. Of course, this varies depending on which path you selected during installation or which EMERGENCY version or Steam or Boxed version you are using. If you use the Steam version of EMERGENCY 20, you can find the folder under: YOUR DRIVE:\Steam\steamapps\common\EMERGENCY 20\data If you have installed the boxed version of EMERGENCY 5, you can find the folder under: YOUR DRIVE:\sixteen tons entertainment\EMERGENCY 5\data Now unzip the downloaded ZIP file into the data folder. It is important that the files are not unpacked directly into the data folder, but rather written into a directory called "beaverfield". The modification can then be activated and played normally via the launcher. 2 Quote Link to comment Share on other sites More sharing options...
KaoruTsuyoshi Posted October 3, 2023 Report Share Posted October 3, 2023 Given nobody's actually...Gone and given the link, just twitch links. https://emergency-forum.de/filebase/index.php?entry%2F3353-city-of-beaverfield-version-1-0 No English manual as yet. Quote Link to comment Share on other sites More sharing options...
FloH Posted October 3, 2023 Report Share Posted October 3, 2023 Unfortunately, since my posts always have to be activated by moderators (when a link is in it?), it always takes a while. But you are welcome to read the English manual, which can be found in the mod folder under 1_readme... 1 Quote Link to comment Share on other sites More sharing options...
itchboy Posted October 3, 2023 Report Share Posted October 3, 2023 3 hours ago, FloH said: Unfortunately, since my posts always have to be activated by moderators (when a link is in it?), it always takes a while. But you are welcome to read the English manual, which can be found in the mod folder under 1_readme... Sorry about that. It has to be done this way due to the significant influx of spam bots that attack this site regularly. 1 Quote Link to comment Share on other sites More sharing options...
soccerref14 Posted October 3, 2023 Report Share Posted October 3, 2023 Is there a map showing which units are stationed where? Quote Link to comment Share on other sites More sharing options...
WillNotTheGamer Posted October 3, 2023 Report Share Posted October 3, 2023 Yes its in the top left corner, its the middle icon I belive. 1 Quote Link to comment Share on other sites More sharing options...
soccerref14 Posted October 3, 2023 Report Share Posted October 3, 2023 7 minutes ago, willd1357 said: Yes its in the top left corner, its the middle icon I belive. Top left corner of where? Never mind I see it Quote Link to comment Share on other sites More sharing options...
soccerref14 Posted October 4, 2023 Report Share Posted October 4, 2023 I like that a legend is provided, but it's still not totally clear where the tow trucks, county sheriff, state patrol, and county EMS units are based, even with the manual. Does anyone know if there's a more detailed map, or youtube overview? Quote Link to comment Share on other sites More sharing options...
LINY Posted October 4, 2023 Report Share Posted October 4, 2023 Great mod! It took a little bit of learning where things are, but I started to get the hang of it. The manual was really helpful. However, there is an annoying bug. In some areas, the traffic does not despawn and ends up backing up the entire map. See below image for example. https://imgur.com/a/3XizAcR Quote Link to comment Share on other sites More sharing options...
LINY Posted October 4, 2023 Report Share Posted October 4, 2023 Another error/bug I found is the water in the engines don't refill once you send them back to their base. Quote Link to comment Share on other sites More sharing options...
Jan Moo Posted October 4, 2023 Report Share Posted October 4, 2023 Its not a Bug. Its in fact wanted so that can you just send your Units back to base and magicly refill them. We dont want to make things that Easy The Problem with the Spawn-Areas of the Traffic will be fixed with the Next Patch! 2 Quote Link to comment Share on other sites More sharing options...
kelmanmacs Posted October 4, 2023 Report Share Posted October 4, 2023 Can someone explain the install please, because the provided directions are literally useless. I get nothing but errors from the explorer. Quote Link to comment Share on other sites More sharing options...
NoYes Posted October 4, 2023 Report Share Posted October 4, 2023 6 hours ago, Jan Moo said: Its not a Bug. Its in fact wanted so that can you just send your Units back to base and magicly refill them. We dont want to make things that Easy The Problem with the Spawn-Areas of the Traffic will be fixed with the Next Patch! One bug I have encountered that you might already know about is sometimes when pressing 2 to send units back to base, they get to the car door and just sit there while the car is stuck in place. Would it be possible to add a script, similar to the scripts used in Miami and Montana mod in em4, to debug the traffic and clear stuck vehicles. If it is possible it would be a easy solution for traffic bugs that happen either with vehicles going into other vehicles or cars getting stuck after being redirected by traffic, because for the most part, it's almost impossible to completely remove bugs like those. Quote Link to comment Share on other sites More sharing options...
Tprosser56 Posted October 4, 2023 Report Share Posted October 4, 2023 (edited) 1 hour ago, NoYes said: One bug I have encountered that you might already know about is sometimes when pressing 2 to send units back to base, they get to the car door and just sit there while the car is stuck in place. Would it be possible to add a script, similar to the scripts used in Miami and Montana mod in em4, to debug the traffic and clear stuck vehicles. If it is possible it would be a easy solution for traffic bugs that happen either with vehicles going into other vehicles or cars getting stuck after being redirected by traffic, because for the most part, it's almost impossible to completely remove bugs like those. There is a debug menu in the top left corner that will allow you to delete items one by one, its a little time consuming to delete a heavy traffic back up but its there along with a bunch of other tools to change the time weather and start certain missions/events. Edited October 4, 2023 by Tprosser56 spelling error 2 Quote Link to comment Share on other sites More sharing options...
LINY Posted October 5, 2023 Report Share Posted October 5, 2023 12 hours ago, Jan Moo said: Its not a Bug. Its in fact wanted so that can you just send your Units back to base and magicly refill them. We dont want to make things that Easy The Problem with the Spawn-Areas of the Traffic will be fixed with the Next Patch! How are you supposed to refill the engines then? I tried doing it from a fire hydrant, but it wasn't letting me connect a hose to it to refill the engine. EDIT: Was able to find the manual and you have to hold down left shift to connect to hydrant/tender. Additionally, found the police dog and doctor kits are still written in German. Also, found an untextured house and barn, see below: https://imgur.com/j7HXtrC Quote Link to comment Share on other sites More sharing options...
soccerref14 Posted October 5, 2023 Report Share Posted October 5, 2023 Are the patrol paths unique? By that I mean, do the sheriff units when sent on patrol stay out in the county, city units stay in the city, and state patrol units stay on the highway? I haven't been sending units on patrol mostly because A. I can't keep track of which units are where and B, I don't want my county units to be way down in the city when I need them. Also, I think it would be helpful to put unit numbers on the roofs, at least for PD/SO. Real life departments in the US do this often to assist with identifying them from a helicopter, but it would also help us learn/remember which units are where when we need to call the closest one. It throws me off when I try calling a unit because the suspect is right by the sheriff office and the responding unit is actually coming from the gas station or that one house driveway and the suspect escapes. Quote Link to comment Share on other sites More sharing options...