Unit 42 Posted January 5, 2011 Report Share Posted January 5, 2011 Lol that's hilarious. Mod bug humor!! Link to comment Share on other sites More sharing options...
Cosreski Posted January 5, 2011 Report Share Posted January 5, 2011 I hate the earthquake way to many fires to put out can't keep upGo to your Specs File and you can change the rate of your incidents and for Earthquake as there isn't that much earthquakes in New York City, make that a "O". As for incident ratings, there is a minimum and a Maximum. Give the rate half of what it already is. That's what I did as I could not keep up. I play to relax and that was not relaxing. Link to comment Share on other sites More sharing options...
shadowzuziz Posted January 5, 2011 Report Share Posted January 5, 2011 i think you guys tried to script the paths for the FIRE LANE but i think if we can make the paths a bit bigger or something i mean if u need help modeling i can help but seeing as every time engines try to get through the traffic they get stuck and run into civil cars which stops them from moving for a while so that 1 truck made NYC in a big traffic jam Link to comment Share on other sites More sharing options...
Cosreski Posted January 5, 2011 Report Share Posted January 5, 2011 BREAKING NEWS out of New YorkAn investigation into questionable firefighters had turned up a recent filing mix up A file clerk Named Magoo accidentally filed candidates into the APPROVED graduates file which was sent to the assigning station departments section.Because these files are supposed to be of employees graduated recently they were not looked at closely,The investigation started when members started going to their assigned stationed confused,and when the fire calls came they RAN away from the fires instead of fighting it.Mr.Magoo said quote"well well I I thought it ssssaiid DISapproved" the City of New York promised a better pair of glasses for their Favorite file clerk.In a related article back braces to be issued to Paramedics so they will actually pick up patents.Keep up the good humor as it was hilarious.......... Link to comment Share on other sites More sharing options...
Cosreski Posted January 5, 2011 Report Share Posted January 5, 2011 i think you guys tried to script the paths for the FIRE LANE but i think if we can make the paths a bit bigger or something i mean if u need help modeling i can help but seeing as every time engines try to get through the traffic they get stuck and run into civil cars which stops them from moving for a while so that 1 truck made NYC in a big traffic jam Are you suggesting that we take that big Coca Cola truck and park it as I was suggesting earlier? I think that we could have a Coca Cola Depot by the water somewhere and have little Coca Cola trucks as local delivery trucks. Take a fedEx truck and re-skin into a Coca Cola Truck. Link to comment Share on other sites More sharing options...
swatlord Posted January 5, 2011 Report Share Posted January 5, 2011 Are you sud gusting that we take that big Coca Cola truck and park it as I was sud gusting earlier? SUGGESTED/INGI'm sorry, that was just too painful to read not once, but twice. Link to comment Share on other sites More sharing options...
shadowzuziz Posted January 5, 2011 Report Share Posted January 5, 2011 yeah took me a minute to realize he was writing suggesting and not sud gusting xD and no i mean fire truck no cola truck Link to comment Share on other sites More sharing options...
Texas_DPS Posted January 5, 2011 Report Share Posted January 5, 2011 if they want it, they will make it, but not me, lolkeep up the good work, looks good Link to comment Share on other sites More sharing options...
Cosreski Posted January 5, 2011 Report Share Posted January 5, 2011 SUGGESTED/INGI'm sorry, that was just too painful to read not once, but twice.That Avatar, It looks like he aught to get off the Ridalin. Link to comment Share on other sites More sharing options...
swatlord Posted January 5, 2011 Report Share Posted January 5, 2011 That Avatar, It looks like he aught to get off the Ridalin. You're just jealous because you will NEVER be able to experience this level of party....never.... Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted January 5, 2011 Report Share Posted January 5, 2011 Corses, after almost 3 years of using this forum you would think you could figure out the multi-quote feature and know double posting is against the rules. Link to comment Share on other sites More sharing options...
Cosreski Posted January 5, 2011 Report Share Posted January 5, 2011 Corses, after almost 3 years of using this forum you would think you could figure out the multi-quote feature and know double posting is against the rules.My Bad Sorry!!!! Link to comment Share on other sites More sharing options...
Texas_DPS Posted January 5, 2011 Report Share Posted January 5, 2011 i thought his avatar was of that kid on youtube that had his WOW account canceled by his mom.sorry for off topic.could i offer a suggestion of having 2 map choices. 1 map normal and 1 map with snow all on it. just a thought. Link to comment Share on other sites More sharing options...
shadowzuziz Posted January 5, 2011 Report Share Posted January 5, 2011 yeah it was anyways awesome ambulance making it into the mod installer is good because firstly we can have NY submod secondly we can still have LA mod and maybe with some other submods =) like SG Link to comment Share on other sites More sharing options...
swatlord Posted January 5, 2011 Report Share Posted January 5, 2011 i thought his avatar was of that kid on youtube that had his WOW account canceled by his mom.sorry for off topic.could i offer a suggestion of having 2 map choices. 1 map normal and 1 map with snow all on it. just a thought.I agree. I do kinda like the snowy effects, but it can be a bit of an eyestrain sometimes.On the contrary, you could also make piles of snow, snow banks, ice puddles, etc. It is nice to see someone doing something new with the environment.OT- Yes, it is, but the video itself was staged. 'Fake and gay' as RWJ would say. Link to comment Share on other sites More sharing options...
aitor Posted January 5, 2011 Report Share Posted January 5, 2011 I just install it and I have to say to your team and you congratulations, you make a fantastic mod.I really like the new boat that is in the harbour Link to comment Share on other sites More sharing options...
Dyson Posted January 5, 2011 Author Report Share Posted January 5, 2011 Got some models in progress atm, looking pretty snazzy, but anyway, the new version is still under work, having a few issues with the events :/ but work is gonna be delayed due to its my exam week I'll still be on the forum etc, but just not got the time to properly make any changes to game, so just hold out for the next weeks, should still be some updates coming, but only monir ones dysonx Link to comment Share on other sites More sharing options...
Texas_DPS Posted January 5, 2011 Report Share Posted January 5, 2011 take your time and study, exams can be tough (im in college), good luck Link to comment Share on other sites More sharing options...
swatlord Posted January 5, 2011 Report Share Posted January 5, 2011 Got some models in progress atm, looking pretty snazzy, but anyway, the new version is still under work, having a few issues with the events :/ but work is gonna be delayed due to its my exam week I'll still be on the forum etc, but just not got the time to properly make any changes to game, so just hold out for the next weeks, should still be some updates coming, but only monir ones dysonxThis looks like a great submod, but it's just too buggy and is just plain incomplete. I don't want to sound harsh, but I would attribute this to what Fallout: New Vegas ended up being; rushed and incomplete. Though, looking back, this is the ALPHA release. I suppose not much was to be expectedI would forget about minor updates and focus on major ones before you release anything. LOTS of work still needed Link to comment Share on other sites More sharing options...
Dyson Posted January 5, 2011 Author Report Share Posted January 5, 2011 This looks like a great submod, but it's just too buggy and is just plain incomplete. I don't want to sound harsh, but I would attribute this to what Fallout: New Vegas ended up being; rushed and incomplete. Though, looking back, this is the ALPHA release. I suppose not much was to be expectedI would forget about minor updates and focus on major ones before you release anything. LOTS of work still neededit's not incomplete, it's everything I said it would be, it's a submod, I mean seriously in no disrespect to any other submods, but other submods add maybe, 1-3 max units, or reskins, this is still in the same category, lots of work will be added, but as for expectation, any that is created is all on YOUR end, I never promised a fully functional mod, or else it would be a MOD. But most if not all bugs have been addressed anyway so...@TexasDPS cheers bro, psychology is a bitch haha Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted January 5, 2011 Report Share Posted January 5, 2011 Got some models in progress atm, looking pretty snazzy, but anyway, the new version is still under work, having a few issues with the events :/ but work is gonna be delayed due to its my exam week I'll still be on the forum etc, but just not got the time to properly make any changes to game, so just hold out for the next weeks, should still be some updates coming, but only monir ones dysonxI thought you were going to upload a patch like last week that was supposed to make everything fairly stable? it's not incomplete, it's everything I said it would be, it's a submod, I mean seriously in no disrespect to any other submods, but other submods add maybe, 1-3 max units, or reskins, this is still in the same category, lots of work will be added, but as for expectation, any that is created is all on YOUR end, I never promised a fully functional mod, or else it would be a MOD. But most if not all bugs have been addressed anyway so...@TexasDPS cheers bro, psychology is a bitch hahaI think one thing he is probably referring to, and maybe I am wrong, but pretty much every unit image and dispatch menu image is still the original LA Mod icons. We click to dispatch a CHP unit and we get a New York State Police instead. The unit images are rather trivial imo but updating the dispatch pics should be a priority imo. That and edit the XML files to update the unit names to. This is done in /specs/portraits.xml, Lang/en/infotexts.xml, and Lang/en/portraits.xml. Imo this mod will look much more professional if you just updated the dispatch icons. I personally prefer doing in game shots like Hoppah, rather then using real pics like you did for the 2 NYPD cars, but even using real images would be better then seeing all the LA Mod dispatch menu icons. Link to comment Share on other sites More sharing options...
swatlord Posted January 5, 2011 Report Share Posted January 5, 2011 I thought you were going to upload a patch like last week that was supposed to make everything fairly stable? I think one thing he is probably referring to, and maybe I am wrong, but pretty much every unit image and dispatch menu image is still the original LA Mod icons. We click to dispatch a CHP unit and we get a New York State Police instead. The unit images are rather trivial imo but updating the dispatch pics should be a priority imo. That and edit the XML files to update the unit names to. This is done in /specs/portraits.xml, Lang/en/infotexts.xml, and Lang/en/portraits.xml. Imo this mod will look much more professional if you just updated the dispatch icons. I personally prefer doing in game shots like Hoppah, rather then using real pics like you did for the 2 NYPD cars, but even using real images would be better then seeing all the LA Mod dispatch menu icons.That and the fact that I can't dispatch half the units to and from their stations or even put a FIRE out makes this submod in its current state unplayable.And Dyson, you're right, some submods only offer reskins. And as long as those reskins don't hinder gameplay, it's just fine. But you offered things like new stations, ETC. Those don't work, this submob is therefor not complete Link to comment Share on other sites More sharing options...
DamageInc251 Posted January 6, 2011 Report Share Posted January 6, 2011 So what exactly are all the bugs of this version? And is it worth downloading? Link to comment Share on other sites More sharing options...
swatlord Posted January 6, 2011 Report Share Posted January 6, 2011 Well, I though I might make up a bug list:-The engine in the NW station has a hard time getting back in the station. It oftentimes stops outside the station and just stays there in the middle of the street.-The western bridge will sometimes lose it's snowy texture-All of the unit names and thumbnails are still listed as LA units-BN Chief cannot call several units from their stations (the ambulance being one of them). They get called off the map-Rapid deployment does not work on enginesThat's what I got out of the first few minutes before I got too frustrated with the game. It looks AWESOME, and I'm sure these are simple fixes, but I think it may have been released too soon. It needs more work and I can't wait to see these things fixedThese are the things I've found. Until a fix is found so that you can at least connect hoses to the engine it's not worth it IMO Link to comment Share on other sites More sharing options...
Dyson Posted January 6, 2011 Author Report Share Posted January 6, 2011 The only real bugs are rapid deploy in e216 and some script issues Link to comment Share on other sites More sharing options...