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Posts posted by itchboy
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I have begun working on modelling truck assets. There's quite a lot to get through but I hope there's enough.
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Looking good so far, but can you please add credits to the assets that you've used for this project. It would also be cool if you specified what you made.
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The loading during the mod is intentional and you have to wait.
As for the base game, you may have messed up your Em4 files; I'd recommend reinstalling the game itself instead of installing Steam again.
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I'm back to making USA assets. One of these will be used as a playable vehicle.
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I don't really have much on my end besides more civilian assets.
SpoilerFor two months, I've been focusing primarily on European assets which are not relevant here. I also don't know what I'll do with the Corvette but I made one anyway.
I hope to be able to make playables again.
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It's not getting released. Sorry man.
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On 8/5/2023 at 1:57 PM, lacofd_FF51 said:
Cannot open the file once downloaded? Says cannot open as archive?
You could try redownloading the mod, or using WinRAR to open it instead of windows' default zip browser.
On 8/12/2023 at 1:34 AM, sausiiiige said:Hello everyone,
I recently installed the Montana Mod version 2.5 for Emergency 4 Deluxe and I'm encountering a significant issue. Whenever I attempt to save the game or load a saved game, I receive the following error message:
This is an issue I completely overlooked - the save system. Thank you for posting the log file and debug lines, because I know what I've done wrong.
4 hours ago, Turk_WLF said:How does the Bomb Squad work in this Mod? Because I had a suspicious device call & I called in the Bomb Squad & did both a rapid deploy & normal exit the vehicle. Next I clicked on the Bomb Tech then on the “hand” icon to defuse the device and Nothing Happened.
I'll have to look into this in the future. I don't know if the Use command got broken again but it seems to work fine on my end. Could be another script interfering with the use command.
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You need to have a complete package of files and edits for each vehicle.
You need a complete units folder with the correct values in the xml file of the units folder.
Next step is adding the newly created unit into the portraits.xml
Then the next step is the additional entry to the freeplayBase and freeplayBase_d (for deluxe users)
The problem with your tow truck is probably due to a bad units folder, or something else going wrong like your map lacking the correct spawn points. I don't know to what extent this whole thing goes for your mod so I can only give general advice.
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31 minutes ago, Tprosser56 said:
How so has 16T re-established communications with the community?
Apparently they're on Steam and on the German forums communicating with playtesters and interested people.
The rest of your post is similar to what I feel about the game, now that we've had a few months to process what's here.
I don't like it, I'm not touching it and I'm sticking to my current projects. Long live...low poly modding.
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On 7/13/2023 at 6:55 PM, temeculapd said:
Hello, was wondering what file would I edit to adjust the amount of units I can call in? Example BCSO I want to be able to call more than 3 in at a time.
Thanks
13 hours ago, Johhnnyy said:Is there a limit or cap to the number of MPFD Firefighters or MPPD Police Officers available? Like, 6 officers available for one shift for example? Why are they only 4 Firefighters for MPFD, and why are they only available in the day? I think they should be available 24/7.
Both of these things are intentionally capped by script. Adjusting them without knowing how the code works can cause undesired behavior.
I am still on the fence with how I will arrange things in the coming updates to the mod. Specifically, I can't have more BCSO cars until I make all the bases needed for them, which could take however long. I don't want to include repeats of existing vehicles, for sake of pumping the numbers up.
Regarding volunteer firefighters, the reason I asked for people's real life POV's was a fun way of adding more volunteer personnel to the mod so that more personnel can be playable.
On 7/24/2023 at 12:56 PM, Johhnnyy said:This guy right here in the link below is a Volunteer Firefighter in Montana. He confirmed that POVS are NOT emergency vehicles. No sirens. Just red courtesy lights.
Thank you for doing the research on this one. I have evidence now and I can make that judgement call with the mod. I'll have it be courtesy lights by default (as it is now) and sort out the lights/sirens commands later on.
On 7/20/2023 at 10:00 AM, Johhnnyy said:There is a firefighter in Montana. I talked to him on YouTube, and he said that POVS are not emergency vehicles, the red POV lights are just courtesy, they can't break any road rules, and no one has to stop for them. I know that the MPFD Fire Chief has a red rotating light and s siren on his pickup. Is it a POV too? Because if it is, it still won't count as an emergency vehicle.
You can check him out here.
I still don't know how I'll proceed with that because Dillon's batt chief appears to also be a POV, while Lima VFD has a dedicated vehicle. Maybe I'll keep their speed the same but remove the sirens from the 2 chief vehicles.
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15 hours ago, Belchdot said:
Some time ago I've signed up for Emergency Planet, my password manager filled out my full name then, never really looked back since I wasn't very active.
Recently I've started some development work on EM4 mods, just to be prepared I'd like for my username to be changed to something else, would that be possible somehow? I'd like for it to be: Belchdot
It's changed.
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On 7/3/2023 at 1:11 AM, miles451 said:
I've been searching for a while but I've found a decent full-sized pickup for the USFS patrol/utility for the 1980s. Not an actual pickup bed like the 90s unit but as far as I've seen most of the older pickups had rear bodys like this.
If you have any plans on adding some more USFS rigs into the mod I may be able to help with reference. I found a group while back that has a ton of photos of the old Chevy and GMC engines along with some others and even the Unimogs that the USFS had.
(Update:) I found this photo which was interesting enough that I figured I'd tack it onto the post. Doesn't show anything new that isn't in my other post on this private EMS company.
Thank you for your hard work. The USFS trucks will definitely get an addition or two for the 80s.
I've been working on a side project of European retro vehicles instead of LA related things. It will be a side project I'll do as a break from doing American themed assets all the time.
SpoilerI still have plans on continuing with more assets for this project, and then the major refresh and relighting of many police vehicles. No pictures on that yet.
For now I have only one additional civ coming to this mod. As a bonus, popup headlights are going to be animated on certain vehicles.
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31 minutes ago, miles451 said:
Looking good, pretty surprised that the amount of civilian vehicles is that high. Although once the models start populating the map then it really will show why that many is needed.
It's not helping my case that some of these vehicles aren't just for LA. There's other vehicles that have a role as emergency service in other places. Some of the European stuff I make could also be good for a retro UK or Europe mod.
I'm carrying a lot of momentum with this project and I'd like to be able to provide materials for others to start their own retro themed mods with.
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On 6/29/2023 at 9:05 AM, miles451 said:
I am very deilghted to see all this new stuff coming up. Again, thank you for doing the work on this.
Regarding the modern stuff, I am not sure if I will be doing those vehicles any time soon. It's definitely on the board for more potential additions and even new commands.
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I hope to have more playable units made. Eventually I will.
In the meantime, here's even more civilian vehicles. We might cross into the tripe digits if I keep this up.
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On 6/1/2023 at 2:11 PM, Samuel Gillman said:
If you forget to have a Detective check the dead patients before the coroner takes them, you have to restart the game. You cannot complete the task
Thanks for reporting this softlock condition. This was something I totally missed and I'm now looking into it.
On 6/11/2023 at 10:04 AM, miles451 said:Can't thank you enough for the finds you're making. You are the man.
The Lima ambulance has been known for a while but I wanted to do the Chevy instead of the Ford.
I think I'll just do that one and add it together with the lineup even if the timeline is unspec. I'd like to have more content in here even if it's pushing the timeline quite a bit.
2 hours ago, Johhnnyy said:In the old mod, when the Chief actually stayed at the station, and when there's no limit to how many cops you could buy ($25 in game money), the POVS had no lights or sirens at all (maybe cuz the chief in the old version hated POV lights lol). I'm pretty sure they were the fastest land vehicles in the mod lmao. If you do decide to add a control panel command that will enable or disable POV sirens, are you also thinking of making a control panel command that enables or disables red POV lights too?
I haven't been able to get Em4 for myself, but I do watch EM4 vids on YT. Yes, the Montana mod is a great mod.
I don't know how far I want to take the concept. It should be easy to have ELS be toggled too.
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14 hours ago, KV-1 said:
Hey! Loving how the stuff looks since the last time I checked in, you reckon you'll ever expand Project Nostalgia to have other decades like the 70s and 60s in the future, or you do you think the 80s and 90s are good enough?
I'm sticking to 80s and 90s.
I will be focusing on civilian vehicles, assets for those years, and also 2000s stuff.
There are new additions to the civilian vehicle collection:
SpoilerI have also begun texturing the unfinished civilian assets. More to come soon.
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11 hours ago, Sangmi said:
Back from another long hiatus from the forums to give my interpretation of Montana statutes, cause I'm weird.
Thank you for the help. I feel slightly vindicated that I didn't include sirens on the POV's.
Okay it wasn't just because of the law - it's easier to leave them out than implement them into the code.
I'll probably do some customization and make it so that a control panel command can be added, where the POV's will have sirens or not. Player preference.
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On 6/10/2023 at 1:41 AM, AwesomeFireman2500 said:
Just found an old livery for the LAPD Helicopter.
The Bell 47-G.
I am interested in this helicopter but the modelling will be a challenge.
On 6/10/2023 at 2:47 AM, AwesomeFireman2500 said:Found an old picture of a District Chief and a Chief's Aid setting up a command post. Would love to have that option for large scale incidents, such as structure fires.
I don't think I'll be doing this for the mod. I'd like to keep the scripts somewhat simple. I'm saving all the hardcore stuff for Montana mod.
On 6/10/2023 at 2:51 AM, AwesomeFireman2500 said:Is it possible to retexture the the hospital to look like Central Recieving? Because I'm not sure what part of LA the mod takes place.
Sorry man, I don't want to do anything to the map yet.
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On 6/1/2023 at 3:18 AM, miles451 said:
I have two photos from a local news site in the area that may be the truck in question.
(Update) Upon further inspection the second picture is not the same as the first. Although the first picture I'm fairly certain is the mack. I'll keep the second pic up incase it may help with another rig.
(Update #2) I found a video from the fire in the first picture and it has a really good view of the back of the mack, and has a rear shot of the even older mack rig.
Great finds, I'm definitely looking into these because we now know that the older Mack is also still in service. You did it again Miles. Keep it up.
17 hours ago, Leo622 said:Anyone else having a traffic issue? Cars can't get through traffic lights. The traffic lights change from Green Yellow Red over and over. Causing use huge traffic jams.
Help would be great.
Thanks
You've encountered a common problem with many mods.
I have already adjusted the traffic lights but if they still cause problems, I might have to tune them even more.
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Ebay has delivered once again. We have a hi-resolution quality picture of the Dillon VFD engine.
The mystery has been partially solved. I'll have to guess the rear end if I want to put in the game.
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On 5/20/2023 at 1:27 PM, happy_faceishere said:
Bug report, whenever I use the dispatcher after a while in the mod to call an als ambulance it randomly crashes for some reason, not sure if it is because I'm using the dispatcher too much or not.
I'll look into it
On 5/23/2023 at 10:10 AM, paleocacher said:Oh I would love an Adam-12 expansion to this mod. The old RHD ambulances would look great in EM4.
I'm not in the position to set that up. But, if someone's going to volunteer to do it, I'd be down to help.
I've begun texturing the incomplete vehicle assets.
Civilian vehicles continue to be made.
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On 5/25/2023 at 1:57 AM, Johhnnyy said:
I was wondering, are POVS in Montana considered as emergency vehicles? I've been hounding the emergency vehicles definition in Montana State Law, but it's not being helpful!
I've been looking too and so far didn't find much.
I did see some youtube videos that showed their POV's as having only front/rear lighting and very basic setups. I also found another response video where no siren was audible however it is not conclusive proof of sirens not being allowed.
If I were to interpret the law literally, POV's are only allowed red lights. The statute lists nothing on siren amps and it could be interpreted as "beyond the scope of the law" or it's a legal loophole.
Maybe somoene from the state can confirm.
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More civs coming to this project:
SpoilerI have not neglected the playable units. There's a major revision coming to alot of models. They will have better shaping and texturing in the upcoming update. Here's the new front end on the Caprice models:
There's also new front end models for the Chevy squarebody trucks:
And a few more revisions to playable models like the F series trucks, Plymouth classic sedans and more.
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Montana Mod v2.5 RELEASED
in Mods
Posted
Late 2000s Ford Expedition I believe. It wasn't me who made that choice.
That's definitely a bug I'll have to fix.
Thank you as always for finding this stuff out. You saw the Mack model I recently did and I think you can already figure out what I actually wanted it for.
Sadly no.