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itchboy

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Posts posted by itchboy

  1. On 10/20/2022 at 4:00 PM, paleocacher said:

    Found this 1978 Chrysler Newport LAPD car. Neat tribute car even though the lighting is wrong. Do you think the LAPD actually used Chrysler Newports though?

    You inspired me to do it as a civilian asset, Here it is in work in progress. This car also got used by several other departments across North America so it should be useful for other retro modders.

    Spoiler

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    On 10/22/2022 at 9:04 AM, miles451 said:

    I did find an older CHP camero awhile back, CHP bought 12, 1979 Z28 cameros for testing prior to buying the 83 mustangs. They ended up being a bust for CHP and only 3 remained in service, these being the 3 around the LA area. (the other 9 blew their engines)

    Not quite sure whether to include it or not if it was such an unreliable vehicle. 9 blown motors doesn't sound like it was fit for service at all.

    On 10/23/2022 at 10:16 PM, miles451 said:

    Have a few more photos to share, the book had a picture of an early USAR trailer I'd like to share.

    Also found some photos of command 1 in the 2000s and one with the original semi, the original rig was replaced with a 1969 rig that was originally used for dozer transports.

    I have a really jank idea for the command trailers - perhaps it could be our semi-fictional substitute for the LA mod MCU unit. The USAR trailer is cool too but I like the look of the Heavy Utility spawned at the station more than that. Thank you for sharing more of the book. It's really helpful. 

    On 10/24/2022 at 2:18 AM, miles451 said:

    I have some pictures of the GMC tank wagons that may be useful if you decide to implement them in the future

    Thanks for sharing. The challenge with these rigs is figuring out how these will be any different from the water tenders, or any other engine.

    On 10/24/2022 at 2:43 AM, warmaster23rat said:

    Another suggestion: FBI SWAT/HRT

    Thank you for sharing but I don't think I'll be including HRT/SRT into the mod just yet.

    On 10/25/2022 at 5:59 AM, AngryHippo said:

    Hello everybody,

    This mod is great, but is anybody else having a problem regarding HAZMAT situations and not being able to clear them? I've taken the vehicle, barrels out of play and cleaned the victims, but the call seems to remain. Anybody else having this issue?

    The ambulances in this mod can transport walking/standing people to hospital. It currently serves no function other than roleplay.

    On 10/25/2022 at 6:08 AM, miles451 said:

     

    Nice video. I won't go this far but it's nice to know what it looked like.

    • Like 1
    • Upvote 3
  2. 6 hours ago, miles451 said:

     

    Thank you so much for sharing these. There's already production started on the fiberglass tops, although this one's not in my hands as it is someone generously helping me with them. These pictures will be helpful for the process of making them.

    The wagon is a great picture, I am only aware of three wagons they have that fit the timeline:

    - 78/79 Impala (in the mod)

    - 74-78 Matador (your picture, I will make this model soon)

    - 71 Satellite (I don't even have the sedan model, let alone the wagon. This will take a while I'm afraid)

    As for the chief car? That there thing is a 1970 or 71 Oldsmobile 88. LAFD also ran a bunch of 1968-69 models. I think it would be a pushing it a bit too far for this mod's timeline, however, that fullsize big barge of a sedan would be a really good inclusion as a civilian vehicle. I like the look of it.

    • Like 3
    • Upvote 3
  3. 5 hours ago, warmaster23rat said:

    Suggestion: Add peroid accurate California National Guard
     

    2 hours ago, miles451 said:

    In the past I think national guard wasn't going to be included because of the amount of work it would need, I can't say for sure now though

    I did find some photos that were quite odd, a few humvees present during the riots had steady burns mounted to them.

     

    I probably won't include these, because they currently serve no purpose. I will, however, add them later on if a mission or map can be added in that would justify it's use, and the creation of person models for the NG members.

    Feel free to share more of what you can find, it's nice seeing their old spec regardless.


    I also have a bit of an announcement. It's somewhat unrelated to PN but I have nowhere else to put it.

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    I am currently making a 65-66 Stang. This isn't just for civilian cars, but also as an intended replacement for the vanilla Getaway Car in the game.

    The model isnt quite done but I'll be sure to post an update when it is completed. It will be worked on as a separate project and download link to PN.

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    Separately, I completeld this model some months back. This car is too new for Project Nostalgia unfortunately.

    However, it is perfect as a replacement for the CHP Camaro model. Hoppah's model walked, so that mine could run.

    A proper replacement for the CHP Camaro is in the works, however it will be a separate project unrelated to PN. To be clear, this is a lower priority asset and will be done as a bonus at an indeterminate timeframe.

    • Like 4
  4. 18 hours ago, paleocacher said:

     

    I believe this was confirmed to be un-legit. However, a Newport would be a nice civilian asset.

    18 hours ago, pianyin said:

    我觉得旧版的报警灯比这个版本更漂亮。我发现其中一辆车是方形的,它并不完美。我希望它会在下一个版本中得到改进

    This site has a rule that advises use of English. Please use a translator, or ask someone you know to translate for you.

    7 hours ago, Sangmi said:

    Would love to see Squad 51 end up in the mod.

    Beautiful work as always, I use this more often than regular LA mod now.

    Oh hey man. Welcome back.

    I might try something similar to 51, but not exactly the same rig. I don't want to do the TV rigs unless it's for a specific vehicle pack.

    1 hour ago, miles451 said:

     

    Thank you for sharing. I thought the screen used vehicles were just mock-ups made to accuracy, not real rigs.

    • Like 2
  5. On 10/12/2022 at 3:58 AM, miles451 said:

    I was able to enhance the picture that I posted last night. Interesting that the back lettering is written in red instead of black.

    Miles, you are the man. Thank you so much for your contributions to helping this project out. You are definitely getting a special mention in the next version's update.

    On 10/12/2022 at 6:39 PM, miles451 said:

     

    As to not overwhelm myself, I'll start with the Crown tiller and move to the Thibault at a later date. I'd like to take this one at a time now that I have a fairly large backlog of assets to make.

    I still haven't finished the civilian cars and helicopters that I promised, too. I am hustling along at my own pace but things are being worked on.

    On 10/17/2022 at 3:39 PM, Anto Mart said:

     

    I am in that Facebook group, actually. Thank you for sharing, it is indeed a great resource, though sometimes, imperfect.

    On 10/18/2022 at 2:32 AM, miles451 said:

     

    I absolutely will be adding in the fire apparatus with the fireberglass tops. They won't be modelled by me, but by someone in the community who I've been teaching to make assets.

    I am not sure on those other suggestions, even if I think they are interesting. I'll have to do some extensive research on each truck and cab (in it's civilian form) before I can turn them into appartus. The plan is to produce a civilian truck for NPC purposes, a base asset for anyone to use in their mods, and then the LAFD apparatus lastly. I do appreciate you listing these down for me, that way I can save this information and come back to it when I am ready.


    Speaking of civilian assets, I think I have finally found the motivation to continue making them. We are on our way to achieving the original goal I set out.

    Spoiler


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    I've had these assets sitting unfinished for a long time. I finally got around to finishing them, and like the other civilian assets, and unfinished playable ones, I will be texturing these by hopefully Dec-early next year to release v1 of the civ vehicle set.

     

    • Like 6
    • Upvote 1
  6. 4 hours ago, miles451 said:

    After a little bit more digging a came across a facebook group with some more info on the bowers Cadillac: https://m.facebook.com/groups/1567333066864709/permalink/3159661474298519/

    The group also had some good photos on a Risher ambulance, according to the group that particular ambulance was the last Cadillac ambulance to operate in the LA county area

    (Edit:) I found some more reference for adams ambulance service aswell.

    Thank you for sharing these. I think you've tipped me over the edge on doing these hearse style vehicles.

    Can you please send me to where you found the Adams stuff? Now that you've provided these pictures, I think I'm a go for including Adams into the EMS fleet as well.

    10 hours ago, miles451 said:

    I have a couple of pictures of more unique crown engines and a Thibault rig, I may have already posted this video link in the past but I'm not quite sure. A good walk around of one of the Thibaults with a cab. From what I can gather the maxim ladders were refitted to these rigs after the originals developed cracks.

    Thibault was also used by Miami Dade FD. Perhaps I can put these together someday as a two birds, one stone plan. It is definitely a unique cab. Just not sure on the tiller body and different ladder parts. Can't really make those without really good pictures.

    10 hours ago, KV-1 said:

    Righto, thanks! The mack is a 45u and the kenworth is a 50s bullnose, that's about all I can get down, good luck with the other tankers!

    Thank you for the information on the cabs. I'll have a go at retro semi trucks much later in the future, so thanks for suggesting some more.


    Here's a bit of news. This picture was just posted on ebay. Guess what it means?

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    The only thing I'm missing is a rear picture. If anyone can find it, please do. I really want to add this rig, and some border patrol, as a "bonus content pack" for the mod, to be included as a separate download.

    And yet another thing I want to post here for historical preservation, is an extremely unusual LACoFD KME engine.unknown.png

     

    • Like 4
  7. On 10/3/2022 at 6:49 AM, kbryce702 said:

    Im Thinking that there will be a V2 of this mod because itchboy said some Early 2000s units are going to be in the mod but he said he is done with this mod(i not saying that itchboy is suppoesd to add early 2000s units.its already good with the 1960s-1990s units,we don't need 1960s-2000s)

    I have changed course on that. Instead of making a 2000's LA mod, I will be helping someone else with a whole new mod, that's set in 2003, for an area in the midwest USA.

    On 10/5/2022 at 3:55 AM, miles451 said:

    This picture might be somewhat helpful, I haven't found any other information on Adams ambulances but the picture is dated 1984.

    https://lacaa.net/about/ This is the website it came from, it might also be helpful but that was the only photo it had for the 80s-90s timeframe.

    It also has some photos of the Cadillac style ambulances that made it into the late 70s and early 80s.

    https://aaoc.net/about-us/ couple of good pictures here including a what looks to be a CARE Ford E-series with a larger box. (Although orange county is probably out of the way for this mod)

    I will be looking into these, thank you. I might try more CARE rigs, but I can't do the other ambulance companies without complete pictures of all sides of the vehicle.

    On 10/7/2022 at 9:18 PM, KV-1 said:

    Awesome! Glad you are adding some tankers in. Any chance you can make the Kenny or the Mack too? I can get you some more pictures of the Mack if you want and Kenworth as well.

    Unfortunately I won't be making those until a high resolution, complete set of pictures are provided for all sides of the vehicle. I'd also need to find pictures of the cabs as civilian form before I can make the fire apparatus variant.

    On 10/8/2022 at 7:36 AM, miles451 said:

    I've been debating on posting these photos since you said previously a telesqurt wouldn't be added due to MP concerns, this one could probably be scripted like any other ladder truck, and would be a good addition to the other 200 series engines.

    Send as many pictures as you can, regardless. I am sure people coming across this thread on google would find the history to be very useful.

    Another reason I don't want to do the telesquirts is due to a lack of information on how to animate and configure these models. I'd need to model every hose, every hydraulic arm, and also the fact that making these ingame is a pain in the ass.


    I'd also like to announce that I am back to making civilian vehicles. Hopefully I will achieve my target goals and have enough vehicles to go around.

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    • Like 4
  8. On 9/3/2022 at 10:38 PM, Tamir said:

    Found a bug, when you spawn the 90's FD set battalion 4 will have lights on, you can't turn them on and off, its not even his ELS

    this is the latest version, 1.02

    I'll fix this ASAP.

    On 9/10/2022 at 3:29 AM, Tamir said:

    Have you thought about adding AMR? 
    I saw they were founded in 1992, so it's good for the 90's set as a private ambulance

    I'd rather focus on adding defunct agencies because they deserve more representation. AMR is known in the EMS community as a "machine" that buys out many small time ambulance companies.

    On 9/11/2022 at 5:54 AM, KV-1 said:

    Hey! I'm loving this mod, a suggestion though, maybe you fellas at Project Nostalgia can add a tank wagon? I would think it would be quite efficient, especially with the 3 forest areas around the map.

    I'll see what I can do with these. I'm either going to make the yellow colored Kenworth tanker, the Ford tanker, or one of the vintage tankers. It all comes down to how many pictures I can find. If there are no conclusive pictures then I will have to wait on them for a bit.

    On 9/11/2022 at 3:07 PM, LT_Shadow said:

     

    I'll look into fixing those mission bugs. Some of them are Em4 being problematic, but the airport collision mission seems to be my screw up. I'll fix that ASAP.

    On 9/21/2022 at 10:02 AM, floaterjr said:

    I have a bug - the sirens are not working. Cars spawn usually with siren off, but even when you press the siren button the sirens don't work.

    Glad you fixed your issue. Thank you as well for posting the solution.

    On 9/27/2022 at 1:11 PM, Anto Mart said:

    I just found this thingo in my Facebook. I think that you would like it:

    It's hideous. I probably won't do it because we don't have any SCBA script in this submod.


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    The 1978 LAFD Brush Truck is in WIP. I need to finish the vehicle model first before I can make the pumps.

    • Like 1
    • Upvote 3
  9. This is not an announcement or any plan, or update for the mod. I am posting these here for archival purposes only.

    Lima MT 1962 Ford F American La France pumper 
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    Dillon MT 1962 American La France pumper
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    If anyone does feel interested in including these vehicles in the mod, please let me know if any department would have a 1962 rig in 2014-today.

    • Like 3
    • Thanks 1
    • Upvote 1
  10. On 9/12/2022 at 5:45 PM, Dejan Niagolov said:

    I know it's 2022, but i still play Emergency 4 Deluxe. My problem is, that when I download a mod, (I download it from here) extract it, then put it in the mods folder and install with the Em4 Mod Installer it's ok. But when i run the EM4 application, go to mods and click it, the game freeze and then it's not responding. Any help will be appreciated. Thank you.

    Just wait through the black screen. It will show up eventually.

  11. 8 hours ago, TheExceptionalG said:

    I just recently got a new graphics card (GTX 1050ti) to upgrade from integrated graphics. Before the game ran ok (45fps most of the time) Now Em4 is a pretty stutery mess and my fps is all over the place. 

    Any help is greatly appreciated 

    I am on a 1050Ti as well and don't have this issue.

    However, I believe you can try fooling around with the NVIDIA control panel to see if Em4 is actually using the GPU and not the integrated CPU graphics and getting confused as a result.

    You could also try fooling around with the em4.cfg file in your base game folder.

    Open up the .cfg file with notepad and check this value:

     <var name="e4_mbfastcopy" value="1" />

    Turn that sucker to 0.

    • Like 1
  12. 12 hours ago, General_Cool said:

    In search of a 2006 2007 2008 2009 2010 Dodge Charger DEV model, I've seen the model used in some mods but I'm unable to find the actual dev model itself. If anyone could please direct me to where I can find a download link or if who the original dev is so I can contact them I'd appreciate it. Also let me know if its a private model so I can plan my mod accordingly. Thanks.

    The original LA mod has one for the LAPD Charger and CHP Charger. I believe credits on that model is MikeyPI but please check the readme and credits files of the mod to be sure.

  13. unknown.png
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    Now that Project Nostalgia is somewhat stable, I can walk away from it and focus on Montana. Here are 2 callouts I've improved and sorted out a bit.

    For my long term goals, there are a lot of expansions I want to add to the mod, like over a dozen new vehicles and tons more scripts, functions and callouts.

    All these expansions cannot be worked on now and I hope all of you can settle for the bare minimum. I really don't have much else to show for besides these incremental changes.

    I am hoping to get the mod released this year, barring any major life incidents. Who knows what the future holds.

    • Like 11
  14. 6 hours ago, miles451 said:

    In mission 8 ordering the convoy to proceed froze the game, and it crashed to desktop with no error message.

    I haven't been able to update to 1.02 yet so if this has already been fixed you can disregard this.

    That's a new thing for me. It worked fine for me when I tested the other day.

    1 hour ago, paleocacher said:

    Hello, unfortunately I have a new bug to report. I was playing the forest fire mission and when I clicked the rapid deploy button on one of the engines, all of the engines and firefighters on the map turned invisible. The button had worked just fine on previous missions and for the previous several minutes into this mission, so it was probably a one time, freak glitch. But I thought I should share it.

    I think this is a limitation of the rapid deploy system, not something specific to my projects. I've had this happen before in a bunch of mods when I click rapid deploy and water cannon at the same time really quickly. The reason it does this is the Em4 hose logic gets confused sometimes. The solution is to undeploy the fire engine that triggered the glitch.

    • Upvote 2
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