Hoppah Posted September 29, 2009 Author Report Share Posted September 29, 2009 I dont know if some one has posted this yet but at fire station 1 units can walk through the doors when the are closedAlready happened in every previous version of the LA mod. Besides making the station bigger, I can't really do much about that. But I don't think it's that annoying. Quote Link to comment Share on other sites More sharing options...
simking Posted September 29, 2009 Report Share Posted September 29, 2009 Love the map...but The grid lock has to be fixed acts like none of the traffic lights are working.and for the life of me i see no chase icon anywhere. Quote Link to comment Share on other sites More sharing options...
sapo911 Posted September 30, 2009 Report Share Posted September 30, 2009 hi guys.. i'm new here.. why i can't download the la mod 1.9 ??it's says error or something... Quote Link to comment Share on other sites More sharing options...
aidan196 Posted September 30, 2009 Report Share Posted September 30, 2009 Clicking "New Campaign" would have caused that problem.yes but this also happens if you try to play the 11th mission, you can play all of the others without problem.And you do appear in the mod you're the U.S. Army General (Hope you don't mind but I kinda accidentaly destroyed your limo.where? in the mission? Quote Link to comment Share on other sites More sharing options...
EldoradoMan Posted September 30, 2009 Report Share Posted September 30, 2009 Any problem related to the Los Angeles Mod can be posted in this topic. You can also post possible bugs here.List with all reported and confirmed bugs below:LA mod v1.9 bugs:- New map: Several areas where traffic can get stuck.- New map: The cars from a car accident near LA river explode almost immediatly when that event happens- New map: Pawn Shop building has wrong physics (they block more than they have to)- Chase command: Officers do not get rid of their equipment.- Chase command: Can chase emergency personnel- Chase command: Does not work with the unmarked car.- When it starts raining on any of the freeplay maps it never stops raining again- Diver not available in mission 7 (Police chase ends in tragedy)- When the fire engine is not present in FS2, the HAZMAT squad parks wrong.Multiplayer:- Using the chase command officers are invisible as soon they get out of the car.I have a bunch of bugs to report. First, my campain never saves at all. Second, there's never a thrid ambluance or a second ALS and BLS engine in station one. Thrid, it either freezes on me or gets really slow almost immeadently after I start the game. And maybe fourth, I thought station one housed the tiller automadically. Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted September 30, 2009 Report Share Posted September 30, 2009 I have a bunch of bugs to report. First, my campain never saves at all. Second, there's never a thrid ambluance or a second ALS and BLS engine in station one. Thrid, it either freezes on me or gets really slow almost immeadently after I start the game. And maybe fourth, I thought station one housed the tiller automadically.1. Not going to answer.. I don't know whats wrong there..2. At the start of freeplay you have to call in those units off map to place them there.. It's not a bug.3. Maybe your system is not fast enough, lower the settings perhaps?4. It does not, you have to call ladder one out of station to HQ, or where ever, then call the tiller on map, and send it to the station Quote Link to comment Share on other sites More sharing options...
Guest madforce Posted September 30, 2009 Report Share Posted September 30, 2009 First thing i have to say, is great mod. Love it.Trying to work thru the jams, only way i know at this point is to just send a unit and drop cones at a few spawn points just to halt that flow. Hate it, but otherwise the map just gets log jammed all to hell (Edit: I tend to play endless for hours at a time, and once you get so far into it, I have to ignore a few calls and just focus on trying to clear traffic which i never can quite do completely, even intentionally destroying a few cars and tow them away just to get the immovable object gone). lol. Redirecting cars if there is an accident just makes matters worse 10-fold, which sucks even worse cause bascially you kinda just have to take that element away from freeplay.-----As for my bug, I'm not sure if its been mentioned, but I didn't see it in the main post, and no I haven't skimmed all 10+ pages looking, so my apologies if it has been. If I have more ALS or BLS than will fit in a station, the extra units are supposed to go on patrol, however, they always end up stacking up in the parking lot and never make it back to a road to path on.I have no other mods, and i have applied the patch. Quote Link to comment Share on other sites More sharing options...
Texas_DPS Posted September 30, 2009 Report Share Posted September 30, 2009 Hoppah also has a download that makes the tiller spawn in the fire station at the beginning.- Jon Quote Link to comment Share on other sites More sharing options...
Guest shawn Posted September 30, 2009 Report Share Posted September 30, 2009 not sure if this is a bug or not but when redirecting traffic, my lapd cars patroling dont redirect from either a cop or a car, it just sits there and blocks traffic. Quote Link to comment Share on other sites More sharing options...
EldoradoMan Posted September 30, 2009 Report Share Posted September 30, 2009 1. Not going to answer.. I don't know whats wrong there..2. At the start of freeplay you have to call in those units off map to place them there.. It's not a bug.3. Maybe your system is not fast enough, lower the settings perhaps?4. It does not, you have to call ladder one out of station to HQ, or where ever, then call the tiller on map, and send it to the stationOk, I'll try lowering my settings. Thanks Quote Link to comment Share on other sites More sharing options...
jsutton Posted September 30, 2009 Report Share Posted September 30, 2009 Possible bug: I tried sending my towtruck to HQ from the accident behind the police station and it was heading off the map toward the bridge and it jackknifed once it got to the beginning of the bridge. none of my vehicles can drive onto the bridge because I tried sending other units onto it and no luck. I have no issues with traffic jams or traffic crossing it, just the emergency / tec units.EDIT: Ok, not sure why, but towtruck seems to be goin to HQ perfectly fine now going over the bridge. Maybe its just a hit and miss deal. Quote Link to comment Share on other sites More sharing options...
Cosreski Posted September 30, 2009 Report Share Posted September 30, 2009 Never had a problem for me.For the traffic problem I send out 2 motorcycle cops at the start of the game. One to the main intersection where the two 4 lane roads meet and one to the intersection on the west/left side of the map where the yellow truck gets stuck by the rail road tracks. I typically set up the cop to redirect the south bound traffic the whole game and this avoids having to check the intersection every 5 minuets.That's Funny, I do the very same thing and it works. But I get where the vehicle wants to turn left from right lane and sometimes I can't get the vehicles to move on. Quote Link to comment Share on other sites More sharing options...
simking Posted September 30, 2009 Report Share Posted September 30, 2009 Ok i am in free play mode what is the big yellow bus,they cause traffic jams but i can control them.My last question is the chase mode in the free play? because I only see it on the helicopter. Quote Link to comment Share on other sites More sharing options...
Hairyman Posted September 30, 2009 Report Share Posted September 30, 2009 Ok i am in free play mode what is the big yellow bus,they cause traffic jams but i can control them.My last question is the chase mode in the free play? because I only see it on the helicopter.The chase command is in Freeplay mode as i have used it successfully a number of times. click on a patrol car and then the icon is in the bottom right corner of the menu. I am at work at the moment so i don't have it in front of me at this point in time to give a better description of it.CheersAaron (Hairyman) Quote Link to comment Share on other sites More sharing options...
Valskinn Posted September 30, 2009 Report Share Posted September 30, 2009 Pretty nice work you have done Hoppah I think i have played your mod for some years now, and i still love the mod so much!I like bouth the new map, and the other sthuff you have done. Specialy the Tiller and the Chase command.Best regards from Trondheim, Norway Quote Link to comment Share on other sites More sharing options...
Guest Sean Posted September 30, 2009 Report Share Posted September 30, 2009 I don't know if it's already mentioned, but you can't arrest people with your gun loaded like before (suspect gets on the ground etc.). Quote Link to comment Share on other sites More sharing options...
Alexx12 Posted September 30, 2009 Report Share Posted September 30, 2009 LA mod v1.9 bugs:...- When it starts raining on any of the freeplay maps it never stops raining again...I prefer sunny weather! Lets turn the rain off? Quote Link to comment Share on other sites More sharing options...
Epoc Posted September 30, 2009 Report Share Posted September 30, 2009 Hi all,I've a stupid question : Is it possible to play with my friends on the new freeplay map ? Many people ask me, I will give them a clear answer Quote Link to comment Share on other sites More sharing options...
Cosreski Posted September 30, 2009 Report Share Posted September 30, 2009 I prefer sunny weather! Lets turn the rain off? Yes please stop the rain..........California does not get that much rain.Hey Hoppah, could you send me a pm with a file to slow down of the amount of rain? Like barely rain? Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted September 30, 2009 Report Share Posted September 30, 2009 There is a tutorial that tells you how to change the weather. Quote Link to comment Share on other sites More sharing options...
Guest Kaatt Posted September 30, 2009 Report Share Posted September 30, 2009 I didn't see this one listed in Hoppah's first post so I thought I'd mention it.When an ambulance goes to the hospital with a victum and the fire station is full, it, almost always (for me) has an issue finding it's way back to the patrol paths. I fixed it on my map by deleting a fence between buildings to the south so the ambulance can get to the path that way. Quote Link to comment Share on other sites More sharing options...
simking Posted September 30, 2009 Report Share Posted September 30, 2009 The chase command is in Freeplay mode as i have used it successfully a number of times. click on a patrol car and then the icon is in the bottom right corner of the menu. I am at work at the moment so i don't have it in front of me at this point in time to give a better description of it.CheersAaron (Hairyman)[/quoteOk I figured it out,for some reason when I start the mod from within the game it was seemed it was loading the old menus ect.So if i load it from desktop all is good,Besides the rain and traffic jams Oh and the BOX cars I have something missing as i get a vehicle thats just a blue grid box with model missing or something written on it. Quote Link to comment Share on other sites More sharing options...
Sgt.Wulf Posted September 30, 2009 Report Share Posted September 30, 2009 Hi all,I've a stupid question : Is it possible to play with my friends on the new freeplay map ? Many people ask me, I will give them a clear answer QUOTE (Sgt.Wulf @ Sep 27 2009, 09:19 PM) *Is there any way I can make the new map set for multiplayer? I dont care if it is buggy, i just want to know how? I renamed all the the freeplay-files to multiplayer and copied them, so now there is multiplayer.dds, e4m and eft. Only porblem is that the layot is totally wrong, buildings in wrogn places, over the water and such.What files do i need to rename and to what to make it good?I only play with my brother on the LAN, so I dont care about compatibility.Renaming freeplay.e4m and freeplay.dds to multiplayer.e4m and multiplayer.dds should be enough. The fire stations probably won't work though.So, as you see, it is possible.Go to your emergency game directory. From there, navigate this path: mods --> la mod 1.9 or whatever --> mapsFrom the "maps" folder you find these two files, freeplay.e4m and freeplay.ddsCopy these both to the same directory. After that, rename the copies both to multiplayer.e4m and multiplayer.dds, respectively. Quote Link to comment Share on other sites More sharing options...
Sgt.Wulf Posted September 30, 2009 Report Share Posted September 30, 2009 How can I lower the rate of incidents? And the amount of incidents happening simultaneously? Quote Link to comment Share on other sites More sharing options...
Brendon Posted September 30, 2009 Report Share Posted September 30, 2009 How can I lower the rate of incidents? And the amount of incidents happening simultaneously?Gotta edit fp_params_endless under specs. Quote Link to comment Share on other sites More sharing options...