FFMeredith Posted November 11, 2014 Report Share Posted November 11, 2014 My car accident mission gives me about 20 seconds before it fails. Where can I change the parameter to give me more time? (On freeplay endless) FFMeredith Link to comment Share on other sites More sharing options...
starkiller1337 Posted November 11, 2014 Report Share Posted November 11, 2014 My car accident mission gives me about 20 seconds before it fails. Where can I change the parameter to give me more time? (On freeplay endless) FFMeredithSame here what do i do? Link to comment Share on other sites More sharing options...
Graffspee Posted November 11, 2014 Report Share Posted November 11, 2014 Same here what do i do?Those settings are in the editor and can be adjusted there ..... I think the idea was to add some realism as some call have DOA victims... Link to comment Share on other sites More sharing options...
FFMeredith Posted November 11, 2014 Report Share Posted November 11, 2014 Those settings are in the editor and can be adjusted there ..... I think the idea was to add some realism as some call have DOA victims...Really 'noobish' but which config? I've looked in fp_parameters but can only find life drain. Link to comment Share on other sites More sharing options...
BeastyBill88 Posted November 11, 2014 Report Share Posted November 11, 2014 Really 'noobish' but which config? I've looked in fp_parameters but can only find life drain.He means in the editor you will need to load the map, find the crash, highlight the objects you want to change and then I think its properties were you can change things, correct me if I'm wrong its been a while since I last did something like this. Link to comment Share on other sites More sharing options...
Graffspee Posted November 11, 2014 Report Share Posted November 11, 2014 He means in the editor you will need to load the map, find the crash, highlight the objects you want to change and then I think its properties were you can change things, correct me if I'm wrong its been a while since I last did something like this.You are correct on what you need to do to change the settings..... Link to comment Share on other sites More sharing options...
FFMeredith Posted November 11, 2014 Report Share Posted November 11, 2014 He means in the editor you will need to load the map, find the crash, highlight the objects you want to change and then I think its properties were you can change things, correct me if I'm wrong its been a while since I last did something like this. You are correct on what you need to do to change the settings.....I've got to that point, however I can't find the value to change? Link to comment Share on other sites More sharing options...
Graffspee Posted November 12, 2014 Report Share Posted November 12, 2014 Once you are in the properties the setting is in Edit Traits .... There is Health and Life setting there.... Link to comment Share on other sites More sharing options...
poole3003 Posted November 12, 2014 Report Share Posted November 12, 2014 Hi Dyson what happen to the roof venting as not had one building i could vent yet or isnt that happening anyone in the mod Link to comment Share on other sites More sharing options...
Dyson Posted November 12, 2014 Report Share Posted November 12, 2014 Hi Dyson what happen to the roof venting as not had one building i could vent yet or isnt that happening anyone in the mod You can access roofs of a couple of buildings, and most of the fire escapes, but actually venting he roof was only ever aesthetics, the game simply wont function with it sorry. It's something we've spent hours on for each version but still been un able to properly achieve. Link to comment Share on other sites More sharing options...
poole3003 Posted November 13, 2014 Report Share Posted November 13, 2014 hey Dyson its not a worry im glad you still doing these mods i really am its cool good work when multiplayer session and you training academy starting again Link to comment Share on other sites More sharing options...
LAD23DER Posted November 14, 2014 Report Share Posted November 14, 2014 hey Dyson its not a worry im glad you still doing these mods i really am its cool good work when multiplayer session and you training academy starting again Check out this thread http://forum.emergency-planet.com/topic/15822-new-york-city-emergency-response-unit-nyceru-multiplayer-group/page-9 Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted November 19, 2014 Report Share Posted November 19, 2014 Don't know if it was mentioned but for me when I put a PD car on patrol from the station it only does the block around the station not the whole map. Is it suppose to be like that or is there a problem? Link to comment Share on other sites More sharing options...
Dyson Posted November 19, 2014 Report Share Posted November 19, 2014 There's 3 different patrol paths for the 3 areas the area near the precinct is small so is a tiny loop Link to comment Share on other sites More sharing options...
NYCEmergencyServices Posted November 24, 2014 Report Share Posted November 24, 2014 I have noticed that the EMS Battalion doesnt go back to HQ? Anyone else having this problem? Link to comment Share on other sites More sharing options...
Dyson Posted November 24, 2014 Report Share Posted November 24, 2014 I have noticed that the EMS Battalion doesnt go back to HQ? Anyone else having this problem? We'll look into it Link to comment Share on other sites More sharing options...
FFMeredith Posted November 24, 2014 Report Share Posted November 24, 2014 I (think) I've fixed it, but will there be an official fix for the failed incidents at MVA's in the next patch? Link to comment Share on other sites More sharing options...
jdclark2008 Posted November 25, 2014 Report Share Posted November 25, 2014 :huh:Failed MVA accident. Just remember as good as we are we can't always save everyone. Truck on a victim yeah not much hope there. Hence that's why we have a corner van. Link to comment Share on other sites More sharing options...
Dyson Posted November 25, 2014 Report Share Posted November 25, 2014 Yeah pretty much, it's supposed to make the game realistic with some DoA's, but the game counts a DoA as a fail, when in reality there's nothing you can do other than get the rest of those guys out. Anyway the PD fleet is undergoing a huge makeover, we'll be showing some sneak peaks really soon! Link to comment Share on other sites More sharing options...
Dyson Posted November 25, 2014 Report Share Posted November 25, 2014 Credit - itchboy/BoF Team A look at the new/revised units in the update. All the old rigs have also been redone but only minor tweaks. Next up working on the new ESU truck and a few others. More to come! Link to comment Share on other sites More sharing options...
itchboy Posted November 25, 2014 Report Share Posted November 25, 2014 Credit - itchboy/BoF Team A look at the new/revised units in the update. All the old rigs have also been redone but only minor tweaks. Next up working on the new ESU truck and a few others. More to come!Amazing. Beautiful. Wow.I really like what you've done with them. I hope my assistance made things easier for you guys.I would recommend using the Suburban model with doors. What unit is that supposed to be btw?I also recommend putting some shading and contours on the side windows of the ESU truck. Link to comment Share on other sites More sharing options...
Dyson Posted November 25, 2014 Report Share Posted November 25, 2014 Amazing. Beautiful. Wow.I really like what you've done with them. I hope my assistance made things easier for you guys. It really did, there's so much I wanted your help on too but I'll wait until you're a little more free but thanks again man! Was awesome working with you. Link to comment Share on other sites More sharing options...
TheForceRD Posted November 25, 2014 Report Share Posted November 25, 2014 The White detective Ford Explorer have some issues... doesn't turn emergency lights off and it doesn't go on stand by. Link to comment Share on other sites More sharing options...
Dyson Posted November 25, 2014 Report Share Posted November 25, 2014 The White detective Ford Explorer have some issues... doesn't turn emergency lights off and it doesn't go on stand by.Yep it's been mentioned time after time an as I said it's been fixed for the patch. Link to comment Share on other sites More sharing options...
LAD23DER Posted November 25, 2014 Report Share Posted November 25, 2014 Looks awesome Link to comment Share on other sites More sharing options...