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MikeyPI

New York Modification V.1.01

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I will test this myself, NFK already has and reported no issue with it in 1.01... the only known issue is IF the gate is down on E10's bay it won't open it, but the simple fix for that is to leave the damned thing open... Since you manually have to close it in the first place... I will re-verify NFK's results but I can't say I had that issue ever of the truck stealing a spot without someone tampering with it, it shouldnt occur in 1.01... The initial release version it is theoretically possible it might have occured.

EDIT:

Test results show that regardless of which vehicles were missing they all parked normally when tested by NFK and myself in 1.01.... Engine 10 even with the gates closed (a common complant amongst users is the door would not open for 10), even with the doors closed, the vehicle roamed a bit until the door was opened, then parked in the correct parking space... They would, however not exit without the doors opened for them to leave manually.... So I believe that your mod is either corrupt or your computer may be experiencing lag making the scripts fail to function correctly, assuming as you claimed you have not altered the mod in any way.

Edited by MikeyPI
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...... And FDNY ambulance return to hospital, not station

I just meant for the patrolling, they won't patrol in NYC unless you add a private ambulance, And St. Luke's Hospital ambulances patrol either; but I do believe the Lifeline Ambulances do, And I would really like to see this ambulance from Lifeline,

post-16958-0-43540200-1305339035_thumb.j

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I have an idea, why not have additional parking in other area's of the map for the ambulance's.You still have the 3 spaces @ the Hospital and just have a few more ambulances from off the map parked top left, top right and bottom left of the map. So when the space's full @ Hospital than they will go to other spaces. Or give up maybe one space @ Hospital. :schreiben:

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dont wana start an argument on a topic thats isnt for arguing but lifeline ambo's dont patrol they are 911 only like the seniorcare ambo's

I will say this one more time, and then I'm just going to give up. Unless an ambulance has an FDNY 911 participating ambulance logo on the front doors (i.e. St. Lukes Roosevelt ambulances) then they don't do 911 calls, meaning they have to call the companies private number, and when does anybody bother to do that in an emergency.

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first off this mod is amazingly awesome. So much good about it, and also very little bad. However, when I play this mod the resolution of the game screen changes. Is there a way "force" a resolution such as 1680 x 1050?

it has only been happening when the mod loads, any ideas?

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I tried to install NYC Mod, so when I am on mod install I click on install packages and tried to select a place to install nothing happen. The installation won't complete I have 911 first responder and download from Atari

try to goto the downloads and download the 1.3 patch it should have a installer in there to help install it

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