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New York Modification {In Progress}

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the high rise pack is a regular hose its just bundled up so FF's can carry them up into buildings and attach them to a standpipe located in the building

I think he meant in the game, because the hoses in the game are on those real packs like they use in Europe rather than just carrying them in a Hose Bed like they do here in the U.S.

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Guest oaklandFD213

I seriously cannot wait for the release of this mod. The LA Mod is great and a lot of fun to play but this looks like it will blow the LA mod out of the water! And because i live right near NYC this will be much better than LA. I cant wait to use the best ladder truck out there, the famed Baker Aerialscope and the FDNY custom modified PA300 sirens

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I seriously cannot wait for the release of this mod. The LA Mod is great and a lot of fun to play but this looks like it will blow the LA mod out of the water! And because i live right near NYC this will be much better than LA. I cant wait to use the best ladder truck out there, the famed Baker Aerialscope and the FDNY custom modified PA300 sirens

I do think the same! i will run over la mod like a train over a human ^^

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I am excited for the new scripts. the pump system looks amazing! I am tired of responding to a large fire and the only real way to put it out is too spam the crap out of it with engines and personnel.

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To play devil's advocate, police can provide first aid in real life yes, however they need two things to be able to do it right and safely. First aid equipment and protection, since I'm not putting my hands (that will more than likely have a cut somewhere) in some bum's blood as who knows what disease I could get especially if I know an ambulance in two minutes out, and they will be able to survive those two minutes. Plus first aid can help a little bit, but if you were shot, the most it can do is stabilize you while it's being done, or lower the rate of which your life is decreasing.

Let's say you stopped a passing cop car past a stroke victim, since that's a regular call in my freeplay anyways.

You'd have them get out, and make sure they can breath and possibly do CPR if needed...

Or say someone was just stabbed in an attempted murder. The cop can apply pressure to the wound, limiting the decay of life to half of it's original rate until the ambulance arrives, given the cop doesn't leave the victim.

Realisitcally, it wouldn't do much in this game, since the way medical calls are set up are not very in depth. In real life, yeah it's very useful, but inthis game, it's just not as useful as it could be in my opinion.

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I have to agree with Newfoundking on this one. My Ambulance Corps does the training for the local police department, and all they are taught to do is CPR (with a BVM, etc.), put a patient on 15 liters per minute of oxygen if the patient's having trouble breathing, and putting pressure on life threatening bleeds. So in reality, they don't do anything at most medical calls except make sure the scene is and stays safe for us and help us lift if needed. So in reality it depends on what your department provides you with and since NYC has the largest pre-hospital medical system in the world and all most all FDNY engines are CFR engines, there's really no point for the NYPD officers to receive medical training beyond CPR and they really don't.

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Guest oaklandFD213

To play devil's advocate, police can provide first aid in real life yes, however they need two things to be able to do it right and safely. First aid equipment and protection, since I'm not putting my hands (that will more than likely have a cut somewhere) in some bum's blood as who knows what disease I could get especially if I know an ambulance in two minutes out, and they will be able to survive those two minutes. Plus first aid can help a little bit, but if you were shot, the most it can do is stabilize you while it's being done, or lower the rate of which your life is decreasing.

Let's say you stopped a passing cop car past a stroke victim, since that's a regular call in my freeplay anyways.

You'd have them get out, and make sure they can breath and possibly do CPR if needed...

Or say someone was just stabbed in an attempted murder. The cop can apply pressure to the wound, limiting the decay of life to half of it's original rate until the ambulance arrives, given the cop doesn't leave the victim.

Realisitcally, it wouldn't do much in this game, since the way medical calls are set up are not very in depth. In real life, yeah it's very useful, but inthis game, it's just not as useful as it could be in my opinion.

In my town in New Jersey, and the majority of Bergen County, it is standard procedure for dispatch to send two patrol units to a medical call before the First Aid units and paramedics are dispatched. All Oakland patrol cars contain a medic bag in the trunk and the majority of the cops are trained to help and many are EMTs. Im not sure about the rest of the country though, as this may just be a Bergen County thing. They actually send two patrol units to fire calls as well. Thats how i always try to get a head start on my response.. i keep my pager on the police band and when I hear something like "101 and 103" or whatever else unit is on patrol, i know that theres a decent chance we have a fire call :D

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since NYC has the largest pre-hospital medical system in the world and all most all FDNY engines are CFR engines, there's really no point for the NYPD officers to receive medical training beyond CPR and they really don't.

no ALL FDNY figherfighters have to be CFR so all engines are CFR so yea its pretty much useless making cops CFR in this game as well
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As far as I know, NYPD is not the first response unit always sent to medical emergencies and what not, or else I've been missing a lot, and I've now discovered why they're so big. I think that this team will follow as all others have and leave cops as cops and not medics. Plus if everyone does everythign, the game is too easy

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ESU has many Detectives that are Trained EMT/Medics, however NO NYPD officers except ESU are authorized to treat above CFR as they operate under FDNY's EMS license, the ESU medics/EMTs are under FDNY EMS' medical director and REMSAC License. This comes from back when my uncle retired in 2003 for E7, but I believe it is the same.

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Across the United States Public Safety Officers are utilized. These are police officers trained usually to the EMT-Basic level, as well as basic fire training as well. Turnout gear, and a Basic EMS Bag are kept in the patrol vehicle alongside the police equipment. More often than not these will be sheriff deputies driving a SUV of some sort and the purpose is to provide better patient care/ response for volunteer depts.

There are however places that require all uniformed police officers to be EMTs and even firefighters as well using a combination Police/Fire roster. So all cops are firefighters and vice versa, the shifts are goofy though but it would be fun.

In remote areas, the police dept even operates as the ALS paramedic provider with a police dept ambulance. Out north west I know this is not a new thing.

In the suburban areas though, the only place you're likely to find a Fire/Medic/Cop combo is attached to a SWAT team (They work fulltime as a cop and part time on a fire dept to keep their paramedic con-ed up) or aboard a police helo that also does medevac.

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no ALL FDNY figherfighters have to be CFR so all engines are CFR so yea its pretty much useless making cops CFR in this game as well

As far as I know not all engines are CFR engines, cause I have specifically heard requests for CFR engines, like at Saturday's bus crash, but it probably has to do with staffing levels and thing like that

Across the United States Public Safety Officers are utilized. These are police officers trained usually to the EMT-Basic level, as well as basic fire training as well. Turnout gear, and a Basic EMS Bag are kept in the patrol vehicle alongside the police equipment. More often than not these will be sheriff deputies driving a SUV of some sort and the purpose is to provide better patient care/ response for volunteer depts.

There are however places that require all uniformed police officers to be EMTs and even firefighters as well using a combination Police/Fire roster. So all cops are firefighters and vice versa, the shifts are goofy though but it would be fun.

In remote areas, the police dept even operates as the ALS paramedic provider with a police dept ambulance. Out north west I know this is not a new thing.

In the suburban areas though, the only place you're likely to find a Fire/Medic/Cop combo is attached to a SWAT team (They work fulltime as a cop and part time on a fire dept to keep their paramedic con-ed up) or aboard a police helo that also does medevac.

Nassau and Suffolk counties both employ officers as EMTs and Medics and run their own ambulance service, but the NYPD doesn't except for two ambulances staffed by the ESU Tactical Medics for tactical operations. Next time please do some research on what NYPD, FDNY, etc. does before you just add info that doesn't really serve any purpose to this topic.

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well in england all police are trained in atleast basic first aid this means that if they come accross someone lying on the street or at a shooting they can stablize the person to stop them dying while waiting for the ambulance, as i often find when there is an assault on the game and someone is injured on the ground its looks very strange the police just standing watching instead of trying to keep them alive or stablize them the same goes for when a police officer used deadly force

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There is actually a topic buried in here somewhere? NFK made an Off Topic for NY related info ironically nobody seems to pay attention to the fact it exists.... Pity.

Neglected NY Offtopic Topic, it's sad n lonely n nobody loves it.

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hm, decided to show you a screen of the GUI... its a screenshot took in the first tutorial stage (date of screenshot: 10/22/2010).

em42010-10-0222-05-35-vu21.png

as shown above it was a while ago we took this screen, the time brought changes... e.g. after we decided to make the chauffeur and the captain as single "actors" the talkie is just in the bar of the cpt. or the SCBA status is displayed in PSI now.

but you are going to see the current status on screens coming with the media package, may this screenshot smooth some ruffled feelings.

So im assuming that the 10-codes will be in the radio option, right?

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