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matte31

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Everything posted by matte31

  1. Very intresting. You guys looks very dedicated making a fine mod
  2. Yep and the two major airports will have FD aswell. EDIT: Pic of the fire truck from a video i found on the net.
  3. Well obviously it's better to stay out of the situation as long as possible. You don't know if he is going to stop hit the man and run from the location, so it's not necessary to take any risk by playing hero and attack the offender, as it then may be 2 victims instead of 1. My instinct on this one is to help of course, but i wouldn't take it so far that my own life is threatened. Let's not forgot that the offender got a weapon aswell, so he got the upper hand on this one. So i guess it depends of how i'm judging the situation and what i think is best suitable for it.
  4. Was it just me that blew up the whole city when i got the Abraham?
  5. There is a 90's submod even though that's not what you requested, but i think it is because there is less intrest in older vehicles etc. Everyone want the latest things I would play it if it looked intresting of course, but it is also something i can live without since there is so much great stuff available already.
  6. Clone the prototype in the editor and add as a civil car. Remove every trait that makes it an emergency vehicle. Ex: stw - policecar etc.
  7. Wow. I didn't expect an answer like that, this is why i love this forum. Yes your information was very helpfull and easy to understand. Thank you MCERT1.
  8. It may have been asked before but i'll give it a shot anyway. How does the volounter fire dept. work in US? Is it always personel available to callout from they're homes/work or does the trucks sometimes not respond due to lack of personel? Is the nearest full time / paid fire dept. alarmed even though there is a fire in an area where a volounter dept is located? Does the volounter fire dept have restrictions on SCBA, hazmat and diving? I know that some of the questions answers may differ from place to place, but based on your own experiance how does it work? Thanks in advance
  9. Very decent mod. Played it yesterday for the first time, i have no idea how i could have missed the mod. Too bad it isn't 100% singleplayer, but thanks to the developers for making it, instead of just multiplayer.
  10. New trailers out. You can find them on rockstar games website or here. Enjoy:)
  11. Yes there is absolute caos all over the map.I think it is a bug. Even when you tow away some vehicles they return and stops the traffic.
  12. Looks very good. I think most of the players got bored to click and dress up every single fireman to a call, so it's great that you solved it spot on!
  13. I want to report 2 CTDs.( crashes ) 1. After around 40min or more i get a roof fire. I call fire units from most of the stations due to spreading. After the fire is out and im "packing" all vehicles and sending them pack the game crash. 2. Starting the game and "forcing a road accident". -> 3 vans who crashed with no injuries appears on the highway on the left area of the map -> sending 3 tow trucks, 1 police car and the Sign trailer. However when im going to click on the sign trailer vehicle the game crashes. Just wanted to share:) ( Everything else in the mod is pure class )
  14. -10 new Missioncards in a MapChange System Will probably work like in the wegberg mod.
  15. Looks good! So you can send specific units with a click?
  16. Do you plan any real station(s)? Like in Manhattan mod etc?
  17. The first map pics you showed looked good. Im sure the next one will do aswell
  18. Cheers Country. Department name City/ or station.
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