Jump to content

mcflame1

Members
  • Posts

    86
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by mcflame1

  1. I don't use that unit. The vehicle with the issue is Tow 3. Tow 1 and Tow 2 work fine.
  2. I haven't renamed it. But in the units folder, it is 097Tow 3. I don't have 090towtruck or the 125dolphin in the game.
  3. Hey Everyone I have put the heavy tow truck from the NYC mod into a private edit of another mod. I am having a major issue with it. Everytime I try to select it in game, it immediately crashes to desktop. No error message pops up. I don't think anything shows up in the log file for the game either. Can someone help me. My log file is attached. logfile.txt
  4. Hey Everyone, I am having an issue with one of my vehicle for a mod I am making a private edit of. When the vehicle is stopped, it will go under the map but when it is moving, it is fine. Any help pls. Thank you
  5. That looks amazing so far. Can't wait to see what's next. I can see this becoming something bigger as your modding skills improve.
  6. This is just a suggestion but Itchboy, do you think it is possible to add in a way for cops to use paint to kinda reconstruct an accident like in the ERS Berlin mod
  7. Smigol This mod is a Work in Progress so there isn't a working download link
  8. This mod is still a Work In Progress. There are no download links right now. In the title it says [WIP NOW!].
  9. I would love to beta test the mod. I have been following this mod since you created this. What got me really interested in this mod is the custom map. Most american mods don't have custom maps which I wish more did. What I count as a custom map is a map that doesn't look anything like a map from other mods.
  10. I am one of the heads of Coastal Emergency Services and I have personally taken the link down. We had it made before 2.1 was released. We wanted to play it without the tiller and we got rid of the tanker. As you know that the tiller was really buggy in multiplayer and the tanker was practically useless without the limited water supply script.
  11. Here is an idea. A callout for a drunk person but when the cops get there, he will be acting extremely drunk and then he would pass out prompting a response from EMS
  12. Michel4554, The mods folder is in the main Emergency 4 folder which should be in the same area as the rest of your Steam games Mods please do not yell at me. I was just helping him
  13. I believe that if a mod is released in even alpha or beta with unfinished models and/or missing lights, it should not be released. I count that as unreleasable as I personally believe it is not finished enough for any sort of release. It missing some models or scripts that are going to be in the full release is still releasable as we can still play it without anything missing.
  14. That is amazing. That is something that is not in other mods because they just focus on the vehicles, map, and calls but you go beyond that and that is why I think when this mod comes out, it will probably be the best mod out there. Keep up the amazing work and keep coming up with unique ideas. http://www.emergency-planet.com/uploads/emoticons/default_smile.png
  15. If you don't see one, then there isn't one. This mod is still a Work In Progress. They will give us a download link when they feel ready to release it. When? I don't know.
  16. I can't wait till this mod is finished. It looks Amazing Oberfrankengamer. Keep up the amazing work
  17. If you want to join a friendly community, join Coastal Emergency Services Group. Our site is cesg.enjin.com and our teamspeak ip is: eb397.teamspeak3.com
  18. Do you know enough to have the coroner go only carry 1 or 2 coroners and have it go to the hospital to drop off instead of off the map
  19. @itchboy I have a suggestion for this mod. Is it possible to have a chance of EMS requesting assistance at the scene of a call and enroute to the hospital for something like a feisty patient.
  20. I do have 2 monitors but only one mouse and one keyboard Now itchyboy's suggestion isn't working. so I again need help
  21. I agree with theocd, with the fact that we should have a couple coroner calls. I just want to input my suggestion to add on to his suggestion. How about that we can't call the coroner in with the callout menu but we have to use a police officer to call it in.
×
×
  • Create New...