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itchboy

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Posts posted by itchboy

  1. Second to last
    k0LgJT8.jpg
    Scratch made. Couldnt find suitable model to convert.

    Regarding the license plates idea of Dyson, I have already put a license plate model and texture to every single car. It would be too inconvinient to have to remove them and then put them back later on the car as a child. Besides this, it would take time. As of now, the "base" mod is nearing completion and I want to get it out as soon as possible.

  2. hey someone asked a few pages back on where is there download links for the models you have created, i haven't found the answer to this yet.  Thanks!

    I still have to replace the last 7 civil cars, then I will release them. After this, I plan on releasing addon packs such as the wrecked versions of some of the cars.

  3. In the maps folder you will find .dds files. These are the minimap files (top right corner in game) Their names corresponds to the map that it is for. So if you want to edit the freeplay minimap, choose freeplay.dds. You can open .dds files with either Photoshop, Paint.Net or GIMP

  4. Finished! 

     

    Dodge 4500 Ram FDNY Ambulance

     

    Ti2tIp8.jpg

     

    :holdglass:

     

    Nice...scratch made?

    Would make a great addition to this mod. The F550 also.

    Well...the Ram 5500 is done. Ready for your ambulance needs (or whatever is it the modders need)

     edlTri7.png

    And so is the F550..

    7Obi1pE.png

    Where can I get better truck wheels?

  5. Yes I am sorry, you are right! :P

     

    Could you maybe make the Dodge 4500? I was going to do another conversion but it would save me loads of time and you could make a civilian version of it!

     

    This is what it looks like: 

     

    http://www.automobilesreview.com/pictures/dodge/ram-4500-5500/

     

    This is the ambulance I'm hoping to make:

     

    http://www.emtbravo.net/uploads/monthly_05_2013/post-917-0-68383900-1367547438.jpg

    The Ram I'm doing appears to be a later generation. The front is way different. But, right now, I've ripped the head of the Ram 3500 and am turning it into a 5500. Hopefully, I can convert it into this:

    https://c1.staticflickr.com/7/6188/6061427854_61d58df92f_z.jpg

     

  6. In the editor, check the Traits of the vehicle, click the Taskforce Vehicle Type list, and make sure "Police Stw" is selected.

    Sorry for the late reply...This is correct. If you don't assign a Vehicle Type to the car, it does not spawn. This is because the game uses a defined set of Spawn Points which are assigned to a certain vehicle type. So for example, Police STW spawns at a certain place, while Ambulance RTW spawns in another. The car you created does not spawn because the Vehicle Type is set to NoSquadCar by default and therefore the game does not know where to spawn it because it is not set as a playable unit that you own.

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