Jump to content

itchboy

Sub-Moderator
  • Posts

    4,411
  • Joined

  • Days Won

    616

Everything posted by itchboy

  1. I don't want to argue, but I believe I made the whole volunteer script by myself. I encountered many issues with it while making it and bama and me had back and forth PM's discussing the appropriate steps I should take. The only scripts with your name on it (according to what I have seen) are the StopSign script (very nice btw), and NightSounds script. This isn't the place to discuss credits and stuff. Let's talk about this in private with bama1234.
  2. I dont know. I could find 10 more bugs while I am doing that. And while I find those 10 bugs, another 10 will be found. In short, there is no constant. Sorry if this bothers you.
  3. Have begun writing the script to call off map units. There will be two units on the map whose sole purpose is to call off map units. Have killed more than 10 minor bugs. 3 major bugs still remain. It is midnight here now, so Merry Christmas to you all. Thank you for putting up with us and our failed release day. It won't be me giving you guys the link because my poor internet doesn't permit it, so we're gonna have to wait for bama to wake up and do it.
  4. The volunteer script isn't taken from any of your scripts. I can promise you it is scratch made. Thanks for the help though with the other scripts you did.
  5. This is one of them. The one everyone is curious about. This is ALPHA version gameplay. Things have gotten better
  6. Its a 3rd world country. Does it look like I can do anything about it? I think I should just hand it over to bama and let him upload it 8 hours from now.
  7. Not if my upload speed is 90kbps. MEGA says it would take 13 hours to upload the mod at that speed.
  8. I guess it gonna be my turn to be the one not sleeping tonight. Gonna stay up all night so I can deliver the goods in the morning (for the Americans), or the afternoon for you Europeans there. Another screen showing off the only units that work:
  9. To everyone concerend: Bama has basically given me 3 additional hours to work on this. I am very sorry for any inconviniences you guys had especially having to stay up late. I promise I'll get the link up ASAP. Right now though, I gotta go off to church. See you guys in about and hour and a half.
  10. So I only have one major bug left. Then we will release. All minor bugs will be fixed in a patch coming out these next few days.
  11. Around 10 or so, 3 are major, the rest are just minor stuff that might break the scripts.
  12. I can promise all of you it will be out soon. I am doing my best to squash any bugs that are in the mod. Here's a preview of what works so far.
  13. A video from the beta version a couple of weeks ago (but uploaded last week):
  14. I think the E350 van also seems huge compared to everything else.
  15. But you guys are like family.
  16. To all concerned: I've made the personal decision to skip out on a family lunch today just so I can get the mod out to you guys. I am running on Philippine Standard Time. Its around quarter to 12 noon here. For most of you Americans, its really late at night right now and for pretty much all of Europe, it is around dawn here so this is gonna be a Christmas gift to you all when the morning comes. I am right now in the process of merging our two copies of the mod, his reworked units and my reworked working scripts. After this, I will test gameplay and squash as many bugs as I can find.
  17. Around 10 AM South East Asia. Cant wait.
  18. Hmm...did you save it as a DXT3 or DXT1 or DXT5 .dds? If you saved it as DXT1, then you will have to start over. DXT1 basically made all the parts transparent because it "rounds off" the transparency from the original to 0%, so now everything except the badges are see through. The original was almost completely transparent and the only opaque things are the badges and patches on them.
  19. Turn off alpha reflections on that person. If you want to make alpha reflections, there is a long lost tutorial on this site on how to do it. The reason alpha reflections are activated is because those units have reflective stripes which glow in the dark which are basically what alpha reflections are. This is something A LOT OF MODS these days do not have. In fact, LA was pretty much the only one that had this awesome feature.
  20. Take a look at my signature. There's a link there to the new LA mod vehicles. As for the mod itself, I have no plans. Its no different from the original except the new cars and a few scripts that a lot of mods use.
  21. Personal LA mod of mine. The top ones are several months old, while the coroner's van pic until the bottom are newer.
  22. I've got a few screens from my imgur. Might as well continue. I think this place should be a general screenshot thread, while this: http://forum.emergency-planet.com/topic/16055-show-here-your-documentaryrepo-about-editoringame-call-outs/ should be for "stories" made in EM4. Here they are: Aftermath of a gas explosion Assault suspect in custody Angry husband shoots wife and daughter LAPD responding to report of woman placing a suspicious package Man goes on shooting spree at shopping center. (More ambulances of screen) Body found in river. Long live the car crashed hearts Showing off some of the newer models from my LA Pack.
  23. But it would still take a long time for people to figure out modding EM5.
×
×
  • Create New...