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itchboy

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Everything posted by itchboy

  1. Light preview part 2: Lights on KME Engine and Tiller trailer by Flnn RescueLights on Seagrave by Mentor, modifed by meSkins on all FD units by Reaper except Ram SquadAll other skins are either by me or EmergencyFan6299Lights done by me, with edits suggested by askjeeves and EF6299SWR 88 model by MikeyPI, used with his permissionLaFrance model by EM Brasill, modified heavilly into LTI by meSetina pushbar and ALPR by bama1234, modifed by me
  2. Won't release my version. Its final that people gotta learn how to install the vehicles themselves.
  3. Soo...to add to this message. You guys want all kinds of stuff. I obviously can't add them all. My judgement tells me that I should only make 6 medical callouts at this current stage of production. Of these 6, 1 will be minor, 1 will be vanilla EM4 style, 2 will be moderate and 2 will be severe callouts (which have complex stuff in them) Of each callout, there will be a further 3 variations of each, except the complex ones. The complex ones will only have 2 variants. So the math is this: (4 of the callouts * 3 variants) + (2 callouts * 2 variants)12 + 4 = 16 different callouts. This isn't easy or simple. But I'll do what I can. Vanilla EM4 will be simply having a random person on map get injured. I will add some variation in it. Some patients are already dead, others are just minorly injuredThe other specific events will take place inside OpenHouses and make use of props (people trying to help, bystanders that need to be questioned, objects relating to the medical event, etc) So why are we only doing medical calls now? Because the scripting portion has just started and I'm still finding the limits of this game. I choose to focus on medical calls because they are relatively easy to script compared to other calls. Even PD calls are harder.
  4. Multiple suspects is possible, but multiple callouts at once are not. Bank robbery seems like a good idea. Maybe CFD should compile list of events people want.
  5. The crash itself could be possible but the blowing up part, not so. Here's some proof of concept: Persons can be injured via script.
  6. ...and now I have so much to script. To everyone else. Your ideas are helpful. Just try to keep it realistic and not mention something like a zombie outbreak or something. Nothing too large either because spawning too many objects causes the game to crash on weak systems. Just letting it be known that I'll try my best to keep performance decent on most systems. I myself have a 5 year old PC and know what its like to experience lag.
  7. I animated those ladders. Thats what you need to do to fix them. Any issues you're having with the animations besides them being looped? Do the legs stick out to far or do the legs not work on uneven terrain? THVFD modelled the ladder but his name doesn't appear in the credits.
  8. Haha..I knew you'd come and voice your input about this issue. Thanks for changing my perspective on it.
  9. I intentionally did that so that people would learn how to install and add cars themselves instead of everything being handed out like candy.
  10. You won't get it faster with this kind of attitude.
  11. Thanks for the advice and help with these. Will do these changes.
  12. You can only have so many conditions in a single line. I think 13 (unlucky number lol) is the limit. I went around that by making another else if statement with a return true value.
  13. This is what I'm running with too. A few of my LA Mod vehicles will have this kind of light setup, but it will be up to the users to make their own script. Just giving these incase someone with the patience and talent sees it. EnableBlueLights(); EnableTrafficLight(); EnableHeadLights(); People, please don't PM me about this like last time.
  14. Caprice was uploaded a long time ago. Charger and Taurus still WIP. No release for them yet.
  15. MP Compatibility is something bama and me have to look into. In the mean time, keep on going with your series. Its great. I'd recommend River Falls as a substitute. I'm working on it too and I believe MP is planned for it.
  16. Yes. This is the right way to do it. You seem to know what you're doing. Here's a preview of the updated LAPD units.
  17. Is this the primary reason you guys can't make a series out of the mod?
  18. Having to work to get the models is what I intended from the beginning. Can't really help with the issues you're having. Others can get it to work, and Zmod is not needed at all to get them working.
  19. The rotors are scratch made. Copying the A lines will ruin it. I gotta make them myself.
  20. The rotors for all new helicopters have not been animated. I'm supposed to that, but I can't because I am unable to get the animations to work properly
  21. Are Montana's bugs causing you guys issues? Let me know in PM.
  22. You're welcome. She looks beautiful.
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