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Xplorer4x4

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Everything posted by Xplorer4x4

  1. I think it was some where in the last 2-4 pages.
  2. Logfiles and dxdiag logs would most likley point us to the source of the problem, but in most cases, I find it is related to outdate video card drivers. This may or may not be the case.
  3. Wierder things have happened my friend, but I noticed this with the tower truck(using CFDs lights I think), unmarked police car(using CFDs alteration of yours), and perhaps a few others as well, so with those 2 examples I am pretty sure it has nothing to do with your alterations, although I did notice your BC was lacking the redirect command. Oh well, good luck with everything, and I hope you can get some freetime to work on this soon
  4. I added a call towerlightforce, the thing is even if I try to load the editor, go to remove the command, as soon as i load fir personnel the editor crashes, and considering this is the second time in two days, and the first time did not have anything to do with a script, I dont think its related to the script. Heres the section I added: EDIT:Oddly, maybe it was the script because I replaced the BC with a prototype that did not have the command, and now I can load the personnel again.
  5. Only the version of the LA Mod I was working on previous to the crashes. Other mods are fine.
  6. Alright, yesterday, I was doing some light work. Went to copy and paste some lights from one unit to another. This has never caused problems before. Get done editing(The BC SUV) go to load my mod and boom, crash to desktop. Check the log file, and see an error something along these lines: Loading personnel mod:Units/Vehicles/Fire Department/010battalionchief/... !WARNING: global listener object is still registered! Unregister listener before destroying object! So I decided to do a completely fresh install of the LA Mod today, then applied patch 2, then applies AUS, then copied over my prototype,specs,units,and models folder. Fire up the editor, go to town readding all the VOs and such. and everything all good. Edited the BC script file to add a command in there. Go in editor, and add command to the BC(The guy,not the truck), exit, go to load the mod, and boom, crash to desktop AGAIN. Log File error this time is almost exactly the same: Loading personnel mod:Units/Personnel/Fire Department/010battalionchief/... !WARNING: global listener object is still registered! Unregister listener before destroying object! Video card drivers are up to date. Here is the whole log: DXDiag
  7. Updated script: http://pastebin.com/SeK67sJW I was bale to get the LRA Working, but not SWR.
  8. I was only as rude as I perceived you being. As for being worried about it, your replied. Why reply if you dont worry about it? There was no fighting, atleast none intended, and technically it was still on topic. No offense. I was mearley point something out the mod authors and get stupid replies.
  9. It doesnt take rocket science to figure out which of the two makes good models, and who doesnt. If your so worried about the name, look it up.
  10. PRL should have no affect on the helicopters showing up or not.
  11. Whats more annoying is double posting for no reason.
  12. Didnt update to the new map. However, the paths were bad in the previous patch as reported by others, so i fixed those paths when the previous patch was released and its worked fine till now. Also, nothing major, but the MCU can be sent to HQ with the light mast still in the air.
  13. Since I applied the latest patch, I seem to have problem with the redirect command. In most cases it will only redirect one vehicle and then all further vehicles move up but fail to redirect. I thought It was a prototype problem, but they werent changed after the patch. The patch was the only new thing introduced.
  14. The first 20 missions listed are the ones that come with the game. The rest of the missions are the ones from the LA Mod.
  15. No worries, you were a huge help as you found a bunch of bugs I missed.
  16. No need to feel bad, you been a help like I said. Just disappointed in a few others.
  17. If you still need a fix, you have: object VcmdCenterCamera : CommandScript ( It should be: object VcmdCenterCamera : CommandScript { You put a ( rather then a {
  18. Does it really matter? The mod team obviously knows who I am referring to, and I cant be asked to look through each page until I find the guys name.
  19. Xplorer4x4

    Q.R.A.

    Pretty much agree. Looks like a hostage situation where a kid was locked in the cars trunk. Loving the constant flow of screen shots your providing!
  20. Yes, I am sure New York, one of the busiest cities in the county, probably the world, has huge forests covering huge sections of the city.
  21. It says its corrupt when you load them in EM4? You can usually just ignore this.
  22. Well i might still aim to get it released today, but theres still a few bugs and most the people I asked to help me fix the scripting bugs, aren't helping aside from Texas_DPS. However, SirMoo and NFK have both been very helpfull in there respective roles of atleast finding bugs for me.
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