Jump to content

rafaelmfernandez

Members
  • Posts

    1,117
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by rafaelmfernandez

  1. Haven't posted on this forum in a few years but WOW @itchboy you're changing the game
  2. https://www.youtube.com/watch?v=NZ_049rROUM The official NYCERU modding/multiplayer group (w/ realistic rank structure) is NOW HIRING a new class of probies for games of Manhattan Mod and Brooklyn mod as well as miscellaneous other multiplayer mods and games. Join our teamspeak now and run through the fire academy mod with the developers of the mods themselves. Teamspeak IP: 64.154.38.226:9494 TO JOIN You must have a MIC to be promoted to FF Download Teamspeak 3 Client Open Teamspeak Enter 64.154.38.226:9494 as the server adress in TEAM SPEAK Wait for assistance We usually have admins or members to speak to on past 10am Est to around 12am Est We also play: Grand Theft Auto San Andreas Grand Theft Auto IV Grand Theft Auto V Arma III Simcity Minecraft Other EM4 Mods FSX DayZ 7 Days to die and many more games that you reccomend. Come join the welcoming group of guys known as NYCERU! NOW! grin emoticon
  3. Everyone should stop stressing over the release of this mod and go enjoy Xmas eve with family and friends. When you come back who knows it may be out. Its better than refreshing the page every 5 minutes!
  4. I know the stresses when it comes to the final release day, but please don't ask the modders for specifics because its always subject to change, they need to debug, package, and upload and you can never be 100% sure. Its happened to me and I've released the mod and a huge bug that I didn't notice basically made the mod unplayable. Just give him his sweet time and things will be mint
  5. By far the best map work I have seen in any mod, Great job Montana modding team!
  6. Theyre probably locked like EM4's model, best bet is trying to import a model instead.
  7. Thanks guys for the feedback, we will definitely fix this (was a last minute addition after being highly requested) with some of the other small bugs
  8. All the sirens are completely new but made to the same standard.
  9. Probies who graduate our academy classes tonight will receive an early copy of the Brooklyn Modification for final beta testing and multiplayer games. If anyone is interested in joining NYCERU the official Manhattan and Brooklyn Modification Multiplayer group, now is your chance! A new class is about to run through the fire academy modification to get all the training they need to play with us. Hop on now! Teamspeak Address: 64.154.38.226:9494 Requirements: Speak fluent english Be of decent age (14-15 +) Have Teamspeak 3, & Hamachi Be familiar with Fire Department Protocols
  10. Probies who graduate our academy classes tonight will receive an early copy of the Brooklyn Modification for final beta testing and multiplayer games. If anyone is interested in joining NYCERU the official Manhattan and Brooklyn Modification Multiplayer group, now is your chance! A new class is about to run through the fire academy modification to get all the training they need to play with us. Hop on now! Teamspeak Address: 64.154.38.226:9494 Requirements: Speak fluent english Be of decent age (14-15 +) Have Teamspeak 3, & Hamachi Be familiar with Fire Department Protocols
  11. Mod release is coming sometime next week. Hope you are all as excited as we are! Here is a quick video demoing some new features and lights at a hazmat incident and a 2 alarm fire!
  12. Video is still being processed** EMS Run : 0:33 EMS Run : 1:15 All Hands Fire : 5:56 Complaint Call : 18:15 Police Involved Shooting : 20:10 2nd Alarm Fire : 25:39 Outside Rubbish : 34:51 Enjoy a first exclusive look at the new Manhattan Modification, the Upper East Side! A complete revamp of the older version 2 with all the new units and features from the new Brooklyn Modification coming this month! Want to be a part of our gaming group? Join NYCERU today! Teamspeak IP: 64.154.38.226:9494
  13. Everyone has been busy but the Brooklyn Modification has been coming along. We are now going to give an estimated release date. This of course may not be accurate but our mod is in the final stages. By the end of September the mod will be released. We are sorry for the delay we have had but this is due to college, the Emergenyc project and technical difficulties. Beta tests have shown that the mod will run on intel based graphics cards and we are excited to give our new players a taste of wh...

  14. Everyone has been busy but the Brooklyn Modification has been coming along. We are now going to give an estimated release date. This of course may not be accurate but our mod is in the final stages. By the end of September the mod will be released. We are sorry for the delay we have had but this is due to college, the Emergenyc project and technical difficulties. Beta tests have shown that the mod will run on intel based graphics cards and we are excited to give our new players a taste of what they have been missing out on. Upon release of the Brooklyn Modification, we will be releasing another modification that we have been privately working on and should be ready by Brooklyn Mod's release, our last installment for Emergency 4 as 5 is around the corner and we have even started our own standalone game. Manhattan Modification the Upper East Side. This mod is basically an enhanced and optimized version of V2.0. The map has been refitted with new buildings and we have made the mod with all the new Brooklyn Modification features and new units. More on this later.. Thank you all for staying patient!
  15. With all that you are requesting, there are literally like 5 people on this forum who are qualified and I doubt any of them would spend the time writing a mini essay and resume to you guys. Id say, just do what all modders do when they release a beta, just openly release to all the modders who know what they are doing and what to look for. We released ours to NFK, Hoppah, MikeyPI etc.
  16. I am actually kind of worried because they have only mentioned the editor for the map and nothing about making actual mods. Hope they do not screw us over. As for bump and spec maps, I doubt this game is up there in graphics and the level of detail you can see on something from the camera angle, I doubt requires them.
  17. From what I saw: Pros: Looks to have accelerating and decelerating Parking system where the truck won't end up 90 degree parked perpendicular to the sidewalk making for easy pull ups Lights look good More realistic hose bend and physics Hurst Tool comes with a generator Stretcher system and animation look very cool Map looks well made Pedestrians and personnel look very well made and animations as well Cons: Trucks move unrealistically fast At about 5:12 Im pretty sure I saw the guy walk through the truck Seems to have the fire health system from Rescue 2013 (not a fan) Emergency HQ no firehouses or stations etc Looks like the world famous stationary 180 is back 8:35 My 2 cents. Glad to see they finally have gotten to this point with a completely redefined emergency game. I just hope everyone here realizes that its going to be a LONG time before it is up to par with Emergency 4, mods and all. All scripts, buildings, sounds, commands, vehicles etc that were made by the first nodders in EM4 are going to have be relearned and redone for EM5. Don't expect to load up EM5 and be playing LA Mod anytime soon. Things will be different and things will take time. Be ready to be playing default EM5 for a while. Making new maps shouldn't be difficult but when it comes to reshaping the game into an american mod or making new vehicles, its gonna be a while.
×
×
  • Create New...