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Everything posted by Newfoundking
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Never. Em3 no longer has new versions of LA mod made. Try getting Emergency 4, it's being updated periodically
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Minor things are okay, like if it's like just slightly over sized, we won't get mad, but it's when it's really out of hand. Like I have 3 lines, and a banner, at one point I had 2 banners and I think 2 lines of text, one at top and one at bottom. I just removed the banners becaus eI didn't need them. It's not a big deal if you are slightly over the limit, it's the really oversized ones that are bad.
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@randomperson139 checked into it, user conacted thanks for the help
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Well you place them around the map, as ccarp, ccard and a few other things follwed by the number, that will let the game know that you spawn all this for that event... They are completely constructed by you, and I don't think there is a limit.
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You did give them the command to get the equipment and you added the FBI SUV to the list of vehicles the shield is in.
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I do believe that is added from the editor, under the unit, then edit, then edit commands, then adding the command pcmdgetpsg1 (or something to that effect) You'll notice it when you look
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Adding the jaws of life to the bls fire engine
Newfoundking replied to firefightercommando120's topic in Alteration Help
That is in the script for the ballistic shield. Unlike the original equipment it has to be added to the script for the unit to be able to retrieve from that prototype -
And that would be bad
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Well more wrecks and hostages can be done in the editor.... As for the last three, those are deluxe events. I don't know if Hoppah wants to add those to a lter version made for deluxe or not. He might
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If it is set in TLF as traits, and using it still crashes the game, there is something else up with it... Did you adjust all the files it needs correctly?
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If you have 911:FR and vista, the shortcut has been reported not towork, therefore you need to open the game, then load the mod. It's a pain to do, and it takes slightly longer, but that's the only way to do it, if the shortcut won't work.
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Why do I have the sudden urge to beat you with a baton? Oh, I know... it's does not dose
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It is probably under special or trucks, and wouldn't be kept with the cars... Am I right, I just guessed... Haven't bothered to check yet.
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HI, I want to explain something, say LA has 200 million people and there is say 100 million cars, they won't have a million tow trucks, and if they won't be assigned to a 30 block area... For that area, with that traffic, ten is plenty real
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Clear off the road, with a crane or something (and leave it on the map after the call),and you can move the cars on the road to the side of the road with it, so then you can wait until the three tows are gone, and send them back
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Topic Temp Locked... Mod is on hold, and has been requested locked by the creator. Topic will repoen when mod comes off hold
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*Posting from beyond the lock* This topic was locked as per request, just until the mod is re-opened to ensure that people don't start asking questions, making suggestions, and the like. They won't be answered.. You can stil view the topic, just can't post.
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Well LAPD divers would have training in different things than the LAFD counterparts... Why train a firefighter how to use a big gun, when you can have police learn it instead... Plus, it's easier to work with your own department then outsourcing... At least that's how I see it As for the Ambulances. I am not 100% sure, but I think they dispatch mainly from stations, and ambulances are not usually patrolling, however they may be out and around the city, for lunch, just waiting, or whatever. I know here, they have a bay under the main hospital in the underground parking garage, that is devoted for ambulance parking only, and usually ambulances will leave from there. Now of course there are the ones out and about the city at the other hospitals, at different stations, and of course, 1 or 2 out and about.
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[EM4] Los Angeles Mod bugs, issues and problems
Newfoundking replied to Hoppah's topic in Los Angeles Mod
Well engines do not have the jaws on them. USAR, Ladders(and Tiller) as well as equipment squads are just a few that carry the jaws.. -
My complaint... Issuing complaint about people complaining about my issued complaints about people who are complaining about dealing with the Feds... From another country Seriously though... My complaint: Liars
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I was hoping we could have LA mod version: 00110010 00101110 00110000 Binary for 2.0 I do beleive calling a tow truck was discussed, and it was said this would overload the command menu with controls...
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LABombRobot.script Yes there is one... it includes : part in regards to the getting of the robot from what vehicle... Vehicle v(Target); if (v.IsValid() && !v.IsDestroyed() && StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/suv_bomb_squad.e4p") == 0) { return true; } return false; I do believe that's it
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A good few commands are scripted to not be added to a vehicle, until another one is used, like the fire sation alarm panel, you look, and I do believe it's just vcmd alarm or something to that effect... As for the bomb robot, I do believe it's vehicles are included in the script..
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That would not be an acurate model at all... This was in Emergency 3 LA mod, and correct me if I am wrong, but earlier versions of Hopah's LA mod for Em4, but was replaced by the current brush truck.
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[EM4] Los Angeles Mod bugs, issues and problems
Newfoundking replied to Hoppah's topic in Los Angeles Mod
1. Not going to answer.. I don't know whats wrong there.. 2. At the start of freeplay you have to call in those units off map to place them there.. It's not a bug. 3. Maybe your system is not fast enough, lower the settings perhaps? 4. It does not, you have to call ladder one out of station to HQ, or where ever, then call the tiller on map, and send it to the station