Jump to content
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
  • Announcements

    • MikeyPI

      ATTN: Mod Creators:   01/23/2016

      Please update the FIRST post of your topic to include important information about your mods and their progress. Since you follow your topics and respond to them (hopefully anyway) you know what people most commonly want to/need to know about your mod and it's current state/progress. If your information will not fit within the first post of the topic, please contact a staff member and we will make it so that you own the second/third (as-needed) posts are yours as well. Having the most important information in the first posts of the topic will hopefully reduce the repetitive questions asked by having the most important information related to a mod within the first post.
    • randomperson139

      Signatures   03/04/2016

      Hi everyone. It appears that the update to the new forum has affected the format of the majority of signatures (adding extra spaces, changing sizes etc.). Due to this, could everyone please check their own signature, ensuring that it complies with the site rules. See the http://www.emergency-planet.com/tos.html/ or http://www.emergency-planet.com/topic/16848-acceptable-signature-sizes/ for more information.  We'll give it a few weeks to give enough time to edit signatures, after that the unnecessarily large signatures will simply be removed. Thanks for your cooperation. Regards, EMP Staff.

Recommended Posts

Welcome to the West Lampeter mod. This mod is based on the actual area of West Lampeter PA. Some of the Agencys in the area are Willow Street Fire and Lampeter Fire Company. This mod does have a custom map. We do have a team of testers already so please DO NOT ASK. This mod is by me and Fire Rescue 50. 




Credits:Models and Scripts- HOPPAH, THVFD,The Loot, Dyson, MickeyPI, Bama1234, GoKa, a-rescue, GrisuStefan, Ghost Graphic 
Designs, Boston Mod Guys, Socom552

 

 

V2.2:no link

 

Em4 2018-07-07 22-10-22-137.png

  • Like 1

Share this post


Link to post
Share on other sites

Glad to see more mods coming up! Looks good, can't wait to see your next version!

Share this post


Link to post
Share on other sites
On 7/27/2018 at 8:10 AM, Squad 65 said:

Thank you sir. Am I able to use the ladder you guys put in 2.1.0 of NVSC?

No, I'm sorry. We put a ton of work into that, its only been out a couple days. 

  • Upvote 1

Share this post


Link to post
Share on other sites

Checked out the beta looks good a lot of hard work went into that map nice work on that guy's.  The re-skins and models lights, well lets just say they will come along in the future I am sure.  Over all the game play is smooth few traffic jams by the Hospital intersection but I fix that one just a simple path adjustment so far it works well. A few bugs but par for the course in time it will work it self out.  For now I am just playing the mod to see how it functions but over all I have enjoyed it glad to see EM4 is still kicking with Mods.   Thanks team keep up the good work.   

Share this post


Link to post
Share on other sites

Thank you very much for publishing your modification. I played it a couple of hours and it’s pure fun.

It is clearly visible where this mod has its roots. There are plenty of inputs from Mayberry, Los Angeles, Montana etc., but you managed to create a completely different feeling for your modification. The map still feels a bit rough in a few areas but all in all I love it. As an European that’s exactly my imagination of a small township in the USA. The grid arrangement of the streets, the above ground power lines, those little stores at the main road. The whole map just fits perfectly. And I guess your work isn’t over anyway. You also managed to recreate the real area well.

Another point is the variety of units, it’s marvellous. My favourite units are the Pierce PUC and the Towerladder from (I guess) Fire Hall 57.

 Some minor bugs I came across:

-Script error while trying to use the helicopter for patient transport
-Something is wrong with the arrest script. When a person is held at gunpoint they first surrender but after that they still fight with the deputy
-Strange behaviour of the patrol script. You can’t dispatch police cars that are on patrol. They always try to return to their patrol route. I reset this behaviour by letting the deputy exit the car.

Things I would like to see getting changed:

-I absolutely hate that there are no firefighters in normal bunker gear. That was one thing I didn’t like in Mayberry as well.
-A one-person stretcher script

Great job guys!

  • Upvote 1

Share this post


Link to post
Share on other sites

I just watched this mod on TheNorthernAlex, it looks amazing! I had no idea about this, I live in Lititz so this is going to be surreal to play. Thank you for all your guys work on this!

Share this post


Link to post
Share on other sites

Just a little work on the good map made by the WLP team. I made a few adjustments to the map lights and models for my PVT mod. Enjoy.  At this time it will not be leased may be some time in the far future due getting permission to use the models I made modifications too.  I just wanted to show how good lights will bring a mod to shine.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×