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Harbor City 5

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Harbor City 5 is in Development

This new version will bring many major update to the mod

Some of the main feature include:

- New map edit

- Street Addresses for all buildings

- Many new models for all departments

- Unique skins for each fire district

- Lots of new light updates!

 

Here is the complete list of changes so far:

 

Start Date: Dec 15, 2015
Current Status: In Development
Estimated Completion Date: May 2016?
Completion: 58%

Completed:

GENERAL
- Added new Harbor City Icon (Kicks)
- Updated loading screen text to "Loading Harbor City 5"
- Updated error text
- Updated siren script for new vehicles
- Updated flashing lights script for new vehicles
- House Search Script for non-enterable buildings (Trocks) 
- Stryker Stretcher (Trocks)
- Created new UI Icon for Primary lights on and off
- Created new UI Icon for Secondary lights on and off
- New Loading Screen

POLICE = 98%
- NEW MODEL - Ford Taurus - By Blackout
- NEW MODEL - Dodge Ram - By Blackout
- Ford Taurus Harbor City Skin - By Blackout
- Ford Taurus Doors, Wheels added
- Dodge Ram Harbor City Skin - By Blackout
- Dodge Ram Doors, Wheels added
- Patrol 1 replaced with marked Ford Taurus
- Patrol 2 replaced with unmarked Ford Taurus
- Patrol 3 replaced with slicktop Dodge Ram
- Patrol 4 Remaining as a Dodge Charger
- Patrol 5 Remaining as a Dodge Charger
- Patrol 6 replaced with a Dodge Ram
- NEW UNIT - Partol 7 marked Ford Taurus - West
- NEW UNIT - Partol 8 slicktop Ford Taurus - South
- NEW UNIT - Partol 9 marked Ford Taurus - East
- Patrol 1 HD Lights
- Patrol 2 HD Lights
- Patrol 3 HD Lights
- Patrol 6 HD Lights
- Patrol 7 HD Lights
- Patrol 8 HD Lights
- Patrol 9 HD Lights
- Deployment icon for Patrol 1
- Deployment icon for Patrol 2
- Deployment icon for Patrol 3
- Deployment icon for Patrol 4
- Deployment icon for Patrol 5
- Deployment icon for Patrol 6
- Deployment icon for Patrol 7
- Deployment icon for Patrol 8
- Deployment icon for Patrol 9
- Deployment icon for Patrol Supervisor
- UI picture for Patrol 1
- UI picture for Patrol 2
- UI picture for Patrol 3
- UI picture for Patrol 4
- UI picture for Patrol 5
- UI picture for Patrol 6
- UI picture for Patrol 7
- UI picture for Patrol 8
- UI picture for Patrol 9
- UI picture for Patrol Supervisor

FIRE = 62%
- East, West, and South Fire all have their own unique skins. 
- NEW MODEL - Spartan Gladiator Engine Model - By Blackout
- NEW MODEL - Spartan Gladiator Rescue Model - By Blackout
- NEW MODEL - Dodge Ram Squad - By Blackout
- NEW MODEL - Dodge Ram Fire Command 1 - By Blackout
- Engine 1, 5, 6, and 7 replaced by the new Spartan Gladiator Model
- Hazmat 6 and 7 model replaced with the Rescue 2 model
- Rescue 2 is now the Spartan Gladiator Model
- Engine 1 skin
- Engine 2 skin
- Engine 3 skin
- Engine 4 skin
- Engine 5 skin
- Engine 6 skin
- Engine 7 skin
- Ladder 1 skin
- Ladder 4 skin
- Ladder 7 skin
- Rescue 2 skin
- Hazmat 6 skin
- Hazmat 7 skin
- Fire Command 1 skin
- Fire Command 2 skin
- Fire Command 3 skin
- Engine 1, 5, 6, and 7 lights
- Fire Command 1 lights
- Deployment icon for Fire Command 1
- Deployment icon for Fire Command 2
- Deployment icon for Fire Command 3
- Deployment icon for Ladder 1
- Deployment icon for Ladder 4
- Deployment icon for Ladder 7
- Deployment icon for Rescue 2
- Deployment icon for Hazmat 6
- Deployment icon for Hazmat 7
- UI picture for Fire Command 1
- UI picture for Fire Command 2
- UI picture for Fire Command 3
- UI picture for Ladder 1
- UI picture for Ladder 4
- UI picture for Ladder 7
- UI picture for Rescue 2
- UI picture for Hazmat 6
- UI picture for Hazmat 7


EMS = 60% (Blackout)
- NEW MODEL - Ford E450 Ambulance - By Blackout
- Medic 2 replaced with marked Ford E450 Ambulance
- Medic 3 replaced with marked Ford E450 Ambulance
- Medic 5 replaced with marked Ford E450 Ambulance
- Supervisor skin
- Medic 1 skin
- Medic 2 skin
- Medic 3 skin
- Medic 4 skin
- Medic 5 skin
- Medic 6 skin
- Deployment icon for Supervisor
- Deployment icon for Medic
- Deployment icon for Medic
- Deployment icon for Medic
- Deployment icon for Medic
- Deployment icon for Medic
- Deployment icon for Medic
- UI picture for Supervisor
- UI picture for Medic 1
- UI picture for Medic 2
- UI picture for Medic 3
- UI picture for Medic 4
- UI picture for Medic 5
- UI picture for Medic 6

MAP = 30% (Blackout)
- Map work - South of Washington, North of Bell, DIY building, apartments
- Added 15 new 'minor' car accidents

FIXED GLITCHES, SMALL CHANGES, Etc
- Fixed white mark on Ford Taurus wheels
- Fixed lighting glitch with all Taurus units
- Police helicopter is now working - Trocks
- Undercover taurus doors open the wrong way
- Fixed sizing issue with UI pictures for units
- Fixed passenger door lighting glitch on all Taurus models
- Dodge Ram Door opening wrong direction
- Fixed Taurus rear wheel well sticking out too far
- Fixed Taurus trunk interior color showing when trunk closed
- Removed Taurus rear wheel black outline
- Fixed hazmat 6 and 7 stripe not lining up from front to side
- Fixed Hazmat 6 and 7 (Old rescue 2) Non rear left signal light
- Added Hazmat 6 and 7 (Old rescue 2) Rear scene lights
- Fixed Patrol and Patrol 6 having the each others deployment icons and UI picutres
- Fixed Patrol 3 and 6 door open glitch
- Fixed Patrol 3 and 6 door lighting glitch
- Fixed Squad door skin glitch
- Fixed Glitch with Spartan Gladiator not showing colors properly
- Fixed Fire CMD 1 doors not opening
- Fixed all Ram models doors opening too wide
- Fixed issue where all spartan wheels on right side rotated backwards
- Removed random Firefighters from map
- Removed yellow and red chevrons from rear of fire command vehicles and replaced with red and white
- Added bumper to rear of all Spartan Engines and the Spartan Rescue
- Added some decoration to the top of Spartan Rescue (shout out to S55 voxer chat helpers!)
- Fixed Spartan Rescue back stripe
- Added test to Spartan Rescue back door
- Fixed issue where Fire Command 3 was showing the wrong UI picture
- Fixed glitch where Medic 1, 4, and 6's rear lower red LED was hovering off of the ambulance
- Fixed glitch with Squad 3 equipment and passenger doorsnot  lighting properly 


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<hr>
<br>


In Progress:

GENERAL
- Copyright the mod, or the models made by Blackout
- Decrease amount of fire alarms
- Add house/building numbers on street in front of each building
- Adding new script for Garage Doors for all bays
- implement kicks building skin changes

POLICE
- Police traffic vest update
- police helicopter staffing
- Patrol 6 secondary lights

FIRE
- increase extrication time
- Rescue lights
- Squad lights
- implement all of kicks skin changes
- Fire Boat?
- hey, me. Remember that brilliant ladder primary secondary deploy idea! It'll be amazing! 
- Spartan Engine Interior (copy from rescue)
- New Deployment icons for all units
- New UI pictures for all units
- fix Spartan engine wheels

EMS
- new ems UI icons
- new EMS UI deployment pictures
- E450 lights
- MCU skin
- Implement new air ambulance
- new air ambulance skin
- deployment icon for air ambulance
- UI icon for air ambulance
- deployment icon for MCU
- UI icon for MCU


MAP
- Addresses for each building (25% done)
- texture work S of washington
- texture work S of hospital
- texture work E of princess
- random fire fighters on the map - washington
- Map work - Hospital apartment buildings
- Map work - Main St S of St 1
- washington and mcdonald floating fire alarm
- hydrant in south at the tow in driving lane
- SE Main + Appollo down victim in non-enterable new building


SCRIPTS
- to hospital script change
- ladder deployment script/lights
- call volume

GLITCHES
- EMS personnel cannot get stretcher?! (Trocks)
- Medic 5 and 6 station glitch
- at the new building on main and appollo the hydrant on the corner on main street is not accessible its blocked by the bushes
- LAToHospital.script (Trocks)
- BackBoard.script (Trocks)
- Pedestiran tracks budapest 
- boat glich pedestrian - not sure which

What will NOT be included in the mod

- Patrol function for any police units - This is a mod designed for multiplayer, having the patrol function means that other units will get stuck behind patrol police cars

 

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EAST POLICE 

east%20patrol_zpsi8c08pes.png

WEST POLICE 


west%20patrol_zpsz1jtjnvh.png

SOUTH POLICE

south%20patrol_zps3ae39zrv.png


XaFSy_-jVAg

 

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Harbor City 5

Fire Update 1 of 8


As you can see by the picture below

1) The old Hazmat model is gone! It is being replaced with the rescue 2 model! A much nicer model that has already had new lights, and skin updates

2) You can see the new skins for West and South
- West is Red
- South is remaining Black over Red


HC%205%20Hazmats_zps2mjk6ywn.png

 

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Harbor City 5

Fire Update 2 of 8


As you can see by the picture below

1) The old squad 3 is gone! I have made a brand new squad 3 model based off of the dodge ram truck that I made

2) New West skin, to go along with the hazmat skin you've seen already!


HC%205%20Squad%203_zpsln6trh5t.png

 

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Harbor City 5

Fire Update 3 of 8


As you can see by the picture below

1) Engines 1, 5, 6, and 7 have been replaced with a brand new Spartan Gladiator model, made by Blackout!

2) You can see the skins for East, West and South fire!

(picture coming soon, noticed something wrong with the picture and have to update the skin now!)
HC%20engines_zps0t44esbh.png

Edited by Blackout
Fixing images!
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I'm really looking forward to this release!

Connor: the new engines are Spartan Gladiator models.

 

 

Also here is Harbor City update for you! 

Fire Update 4 of 8


All the engines and their new skins

Note: Still having an issue with the new engine 1 showing white properly, looks a bit to dim, working on fixing it

Engines_zps9zbn4urk.png

 

Yes, Engine 1 is not as white as it should be. Since this picture I have fixed the issue and when i get the interior portion of the new engines done I will be re-exporting the models and I can show you some nice new pictures!

I am also thinking about removing the grey diamond texture thingy on the roofs of both engine 2 and 3 and then making them solid white and red respectively 

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Well as Emergency planet has been down for a while, and I have been on vacation I haven't had a chance to update everyone on all the progress that has been made... so here you go!

 

Here is how the new emergency lights buttons will look for the UI in game

 


Grey is obviously off, green indicated that primary lights are on, orange that secondary lights are on

 

Harbor City 5

Fire Update 5 of 8


All the engines and their new skins

Fire Command 1 
Fire Command 2 
Fire Command 3 

 

 

 

Harbor City 5

Fire Update 6 of 8


Rescue 2!

Note: Will be adding some text to the back door to make it less boring back there. I also need to change the stripe on the back!

 

 

And a few updates including rear bumpers, new R2 skin update and some more command car pics

 

 

 

Bumpers


Rescue 2 top


District Command new rear ends


P.S. thanks to eveyone in s55 chat for the help with the design and for feedback!

 

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I don't know if you saw my post from a few weeks back sorry for the double post. I know the site was down and you have been very busy working on the mod and with your personal lives as well.

But I was wondering what type of ladder companies you guys were going to be using for this new version of the mod. If it was going to be straight stick midmount or platform

Sent from my SAMSUNG-SM-T337A using Tapatalk

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