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Pottyscotty

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Everything posted by Pottyscotty

  1. 1.3 was the last version of this mod.
  2. First off I'd like to thank you for using the apparently invisible edit button, it's much appreciated. I haven't played the mod in a while but it most likely has a cap on the amount of units you can buy. I haven't done it for a while but I believe this can be changed in LondonModv1.3/specs/freeplaybase.xlm under the "Count" part. Modded save games are absolutely dreadful and always like to go wrong, so unless you are playing in 'challenge' freeplay rather than normal freeplay it doesn't sound like something that can be fixed. Someone may have had the same issue and can offer more help.
  3. Please don't double post, this is against the ToS agreed to upon joining. Use the edit feature in future.
  4. From what I remember, it cannot be hidden in-game. Because everything is automatic, there was no need to fully see into the station so the feature was not added.
  5. As a low-end PC user, I can 100% agree with this. You do need something that can handle it, otherwise, as Itch pointed out, most of your time will be spending waiting for the different processes to finish. This is extremely difficult if you plan to make a full/freeplay map.
  6. Hover over 'more' at the top of your page then you'll see a list and tutorials should be on it.
  7. Well, when you want to use other people's content you have to be willing to follow their rules. After all, they took the time to create these things and sometimes they do not want other people using something that they put effort in to make. Of course there is content out there that people have made for others to use as well. There is some in our download center, and a huge library at www.emergency-forum.de. I believe that a large part of modding is about learning and creating, not copying and pasting. When making a mod you have to be willing to learn new things and get things done on your own. You'll always feel proud of the stuff you have managed to create knowing that it is in fact yours. Over time you learn more and get a lot better at it, you just have to be patient. Here's an example of a unit I did in 2014 and my current WIP attempt at re-doing it: Olevinaa, Chidea, Skaihof, Lukas911, Miblitz, Geronimo EKIA, Florian Hagen, Engine.co.7, Pottyscotty
  8. The button on the left will simply spawn the vehicle (make it appear on the map). If you click on the button on the right and then right-click a location then it will both spawn the vehicle and send it to where you clicked.
  9. If it is private then no (though as Itchboy pointed out credits still need to be given in screenshots), however if test versions or similar are being given out then it'd no longer be private, which goes against the original author's terms. A lot of authors don't like their content being edited or used for a large variety of reasons, and they have every right to say so. I do not know the reason for this Mod but at the end of the day I don't believe it matters. Hope this helps.
  10. If you are planning on using content from the London Mod such as the Atego above then please remember that no release of this mod can be given out (privately or publicly) so as to respect Mintcake's wishes highlighted below.
  11. Can we keep this on-topic and refrain from spamming please. People shouldn't have to be constantly reminded not to double-post. If you have forgotten the rules you agreed to follow upon joining then I suggest you go through them again - http://www.emergency-planet.com/tos.html/
  12. It should have come with your game (whereveryourgameisinstalled/EM4/ModInstaller.exe)
  13. When a .v30 or .e4p file is compressed in the EM4 editor to encrypt it and make it smaller we call that packing/unpacking too, which is why I couldn't understand why mine would be unpacked but yours wouldn't as we would have downloaded the same file. When the whole mod is compressed into an E4MOD file, simply run it through the Mod installer to release the contents.
  14. The London Mod doesn't use packed files?
  15. Verbal warning this time, but asking for release dates is against the ToS that you agreed to follow. http://www.emergency-planet.com/tos.html/
  16. I'd actually have to agree with this, despite the fact that I didn't follow it myself. Though things like HART are used for more than just chemical incidents there are units that are solely for those incidents included in some mods, and they have no use. They definitely make for interesting incidents too due to the amount of things you have to factor in and organize.
  17. The game will always use 'freeplay'. Make sure you save to the top one in the list and not the bottom one.
  18. Not 100% sure how to fix it, though I think I have had the same issue before, but in the mean-time use Control + Arrow keys to do the same thing.
  19. Bit of an odd request especially coming from me, but would anyone by chance still have the first Kent Mod release (where the map was the default freeplay one)? I never kept the old versions and want to do something with it.
  20. It'd be useful to know what issues you are having with your audio. Can I also check if you are having problems with one of the Games or the Website?
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