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Posts posted by itchboy
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Looking back on a year ago, I will admit to over-reacting by prematurely saying that I'd quit modding. It was an emotional response that I should have handled better.
It would have been far more rational if I released a statement saying that I'd be taking a break from modding to clear my head. That's what I ultimately ended up doing anyway, and clearing my head indeed produced good results.
In keeping with that spirit, I've finally finished putting lights on the fire and EMS units, with help from hqueen.
Yay attachments and smileys work again
The Chevy battalion chief is lighted, its just that the picture was taken on a bad "frame" where the lights happen to be flashing off.
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4 hours ago, gunswat said:
Are there still plans to release the bomb squad truck separately?
What was this in reference to? I completely forgot.
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You're good to go now.
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11 hours ago, OllieTEM said:
I love your work Ichboy and co, May I suggest a dispatch centre where the player can dispatch units by clicking on oporators? Again, the mod looks amazing!
That's already implemented. I just need to make the correct icons for the commands, and to improve the script so that certain things don't get glitched.
Slowly but surely getting things textured. Ill be asking help from the usual guys and a few new ones to help finish the skins now that lights is 70% complete.
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Please direct all discussion to this thread. It is harder for me to help people if they post all over the site, instead of one common place.
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9 hours ago, That_one_guy said:
It is a stupid question but i got to ask... How to use parking script in this mod?
Please read readme and features.txt.
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3 minutes ago, Guest Not sending email said:
I would like help in activating the account dawid.les277@interia.pl
I activated it just before you made your post.
From now on, all posts should be made here.
3 minutes ago, Guest Not sending email said:I would like help in activating the account dawid.les277@interia.pl
I activated it just before you made your post.
From now on, all email related posts should be made here.
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4 minutes ago, Sergdrd said:
Is there a moderator, do you need your help changing my password?
Can I create a new username and password?
Need your help.
Yours faithfully.
Не могу поменять пароль ??
Может я делаю что то не так?
Прошу подсказать.
С уважением.Do you have an email or username for this website? I can't help you at all without it.
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54 minutes ago, zuplu said:
Would this Modification work on Multiplayer? or Does it change Map?
"No" on both questions. There's no MP compatibility or map edits.
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4 hours ago, F1sura said:
Is it possible to add a tanker? It's just a question. thank you and the mod has a good future!
http://www.usfirepolice.net/ca_california/ca_los_angeles_county_1/ca_lacofd_retired/ca_lacofd_retired_tanker.htmlMost likely not. It would require me to make LA County firefighters and their whole agency.
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I already reset the password on your account.
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I will delete the duplicate, give me a second.
I definitely deleted it so once again the site's system is bugging out.
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9 hours ago, slidingmike1 said:
I'm unable to reset my password for my account, slidingmike@gmail.com
Ive changed your password to 81013 and I've merged your other account with the original.
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8 hours ago, Jon C said:
I have purchased a new computer (Win10 - 64 bit). I tried to install EM4 on this and it starts to install and then comes up with a "catastrophic failure" error in a box called "Component transfer error" and the component is "EM4_en". It installs fine on my old school Win7 computer. Not sure what to do here... can someone help me out?
Thanks! JC.
Does the installer crap out at the 30% mark or so?
I have the same problem, except I don't get an error message.
Sadly I haven't found a fix for this problem. I am 99% Windows broke compatiblity for old 32 bit installers.
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1 hour ago, Uilleannpipes2 said:
Not sure if this has been mentioned yet, but the Hazmat squad can't pick up the decon tent
I believe I already fixed it.
5 hours ago, Kidfireman723 said:So I've got the submod Patches But now when I start Freeplay It immediately crashes once its done loading
If you can reinstall the whole thing and confirm for me again, please do.
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3 hours ago, Kidfireman723 said:
There's no Submod Patches.rar to download anymore I was told I don't need them
The .rar seems to have gone missing out of the main file. I think the site "ate" my file, so I've reuploaded it.
Yes you do need it sadly. The people who told you are misinformed unfortunately.
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You're good to go now.
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3 hours ago, Kidfireman723 said:
Is it just my game or does the corner's not work in this
Is it still broken after you downloaded and installed the Submod Patches.rar?
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I fixed that already in the Submod Patches.rar
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8 hours ago, Tamir said:
So I found a bug with the medevac/medical chopper
when I click to spawn it and select personal (looks likes its only the LAFD paramedics though) when its actually spawned on the map it comes empty and can't be sent to HQ only land it somewhere
This bug is legit but very, very strange.
Its not anything that I did, rather it is Em4 itself. It seems that the cost for each unit and the helicopter itself becomes multiplied by a LOT. So much that even when you call for 3 or 4 personnel, the game makes them cost 200 thousand credits, and in turn the personnel don't spawn because the ingame money isn't enough.
However I did find that the CallHelicopter script is bugged and the medics don't spawn through there either. So at least I have one out of two issues sorted.
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1 hour ago, Squad 65 said:
Yeah, Still having that weird Phantom siren bug when calling for a lightforce off map it keeps the siren running
I found it, it was related to the trailer script on the tiller that messed up the userdata.
Found out this was happening with my other trailer scripts such as the ones in Montana and River Falls mod, so this glitch hunting helped another 2 mods as well.
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Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
in Submods [Approved]
Posted
I implemented engine to engine connections to get around this problem, but I plan on taking it a step further and implementing a script for a 4 way hydrant splitter (better known as Hydrassist) that allows hydrants to be used by up to 3 vehicles.
That's something for the future though. Maybe it will be developed for Montana, maybe for this mod. I'll have to experiment first.