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itchboy

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Posts posted by itchboy

  1. 13 hours ago, Tamir said:

    I hope this dosen't break the rules (if it is then don't answer) but, could you estimate the overall % of the entire mod? (including units, scripts, maps, etc.)

    I don't have one unfortunately. I just keep modding, working and eventually this thing will be finished, like the Miami mod.

    • Like 1
    • Upvote 3
  2. 4 hours ago, Fred03 said:

    The rotating effect is interesting. Are you planning on having all the lights be that same effect or limit it to just what vehicles actually have "rotary" lightbars? Its groundbreaking work for sure!

    Only rotary lightbars will have the effect. I wanted more contrast between an LED, strobe and halogen lightbar and this was my way of doing it.

    • Like 3
    • Upvote 3
  3. Here's an update to that rotator light effect from yesterday. I've included it in Montana Mod too and I look forward to when you guys can see this for yourselves.

    I've also reconsidered yet again and I might be adding more POV's to the main set, add another 4 just so that the VFD actually responds at night.

    • Like 9
    • Upvote 1
  4. A smaller update to the mod is that I have begun adding in the unit.xmls, icons and text for the playable units.

    Just a minor thing but this is something I am preparing to do because the playable units are almost final.

    I will get to the POV's eventually but I'll release the first set in the initial release of the mod.

    • Like 7
    • Upvote 1
  5. On 3/18/2021 at 1:53 AM, Wolfblade911 said:

    Dead Topic ? ... or the mod just gone Private -_-" ?

    In the future, please don't bump dead topics. This thread clearly hasn't been active in many years, please use common sense and look at dates.

    • Downvote 1
  6. 32 minutes ago, ApollonDriver said:

    You're adding airport police, but we don't have an airport in the map? Also would this mod work on the deluxe map? Just for a change. 

    I'm throwing it in for sake of the original mod. There's already another 2 airport units in the mod btw, along with the crash tender so I wanted to at least fill it enough. I would someday like a proper map of LAX and the Port of Los Angeles (for any era or mod), but that will be something for the future. I do hope that some people reading these posts will be willing to help there.

    There isn't really going to be a distinct deluxe map, I'll probably make deluxe events on the current LA mod map and settle it there.

    I do have plans for another project involving the Em3 map so stay tuned on that one.

    • Like 6
    • Upvote 2
  7. Here's the latest updates to the PD fleet. Port Warden is merely Port Police pre 1987 or so.

    The rest are variations of cars already in the mod such as LAPD's 1986 Caprices, CHP Diplomat with Jetsonic lightbar, and also, 2 older Airport Police units were added.

    These units (and a lot others) don't have their rotator light effects done quite yet; we're saving that for when everything is finalized.
    untitled2.thumb.jpg.e7ab097c91075d53560039599b099032.jpguntitled.thumb.jpg.16785f39446cb95371024dcc870be4b7.jpgAerodynic and Jetsonic lightbars by EmC unit, all other work by me including the LP6000 lightbar.

    • Like 6
    • Upvote 3
  8. 2 hours ago, ApollonDriver said:

    Loved those unmarked cars! Would you consider adding the '92 crown victoria too (since we have the '96)? Also plain clothed officers?

    Hey man I'd like to request that you refrain from double posting (posting consecutively twice within a short period of time)

    If you have something quick to change or add, please use the edit button.

    The upcoming CHP slicktop cars include a 1992 CVPI.

    LAX Police has a 1993 which is pretty much the same.

    Plain clothes officers are up for consideration, but it won't be anything major; I'll just reskin the "Profiler" to a detective. The ingame label and setup wont change, but the person icon probably will.

    • Like 4
    • Upvote 2
  9. 8 hours ago, mercurygrandmarquis1 said:

    First off I love the mod. I have a few suggestions for this mod.

     

    • Change the sirens for the later LAPD cars. When they switched from the Aerodynic to the MX7000 they switched siren from the 480k to the Unitrol Omega
    • Can you implement the shotgun script from the Montana Mod. The LAPD used shotguns in this era
    • Bring in a random vehicle script for spawning in patrol cars. IIRC Newfoundkings NYC Mod did this
    • The Caltrans van is a late 90s/early 2000s model
    • Can you add LASD deputies and CHP officers for the unmarked car?
    • The LAPD fleet was a mess up until the late 90s and during the time period of the 80s there would be some B body furies and the rare AMC matador  left in the fleet are these going to be included in the mod?
    • LAPD Supervisors station wagons?
    • Can you put the Unmarked impala from colors in lol

    i069555.jpg

    - I already have the Unitrol Omega implemented into the mod for those vehicles.

    - I wont be adding shotguns to the submod.

    - There already is a random vehicle script in the game, and a variant changer will be implemented in the future.

    - The Caltrans van is a 1996-1997 which works based on all the other mid 90s cars in the submod.

    - I wont add CHP and LASD into the unmarked vehicles because the unmarked units are LAPD spec anyway

    - No I won't add an AMC Matador in there. Anything 60s that isn't a fire apparatus won't be included.

    - I will add ONE supervisor station wagon if you can find what they used in the 80s and 90s. I won't implement in anything from the 60s or 70s. There's a picture out there of a 1977-1980 Caprice/Impala wagon but I need more pictures of it. 

    - That is exactly the unmarked Impala I want to put in. Here it is with its Ford counterpart.Em4Deluxe 2021-03-23 12-25-59-49.png

    • Like 8
    • Upvote 1
  10. 1 hour ago, AgentSmith6 said:

    I love the swiftwater rig, it reminds me of a SFFD truck I saw in a book when I was a kid. Have you given any thought of adding the LASD ESD rescue trucks? I have a book with some photos from the 90s if interested. 

    Yes I would be interested. You can post it here or by PM.

    I do have plans on including a minimal amount of sheriff SEB to replace the missing "LAPD Rescue 2" from the original LA mod.

    SEB officer and tactical vest texture by Hoppah, converted from the LA mod.

    My plan is to add the Cadillac Peacekeeper and one of the old Chevy SEB utilities. I will get to these after I finish the FD/EMS expansion of the mod.

    Em4Deluxe 2021-03-22 15-27-05-80.png

    • Like 4
    • Upvote 3
  11. Everyone in the thread has the correct idea with regards to the era switching idea.

    The variant switcher (not to be confused with the era switcher) is merely being implemented to save on load times and menu listings of vehicles. I don't want to implement so many unit.xmls to the point that it will double the initial loading time. The variant switcher solves that problem. This is something that will be implemented due to people's criticisms of there not being a callable unit for the 1996 Caprice Slicktop, among many others.

    For the 80s and 90s switcher, I have decided to go with a vehicle spawner, just like in multiplayer. Instead of wasting the players' time in having to manually spawn in each unit, I will give them the option to spawn in an 80s or 90s loadout, and then it is up to them to mix and match depending on what they want.

    That way, if you want purely 80s, that choice is there, purely 90s is there too, and a mix/blended set to say, represent the late 80s or early 90s, you can manually call in units.

    I hope everyone will feel satisfied by this arrangement.

    • Like 6
  12. 7 minutes ago, amuchalipsis said:

    Hi. I found a small bug with the MCU's floodlights. They don't seem to turn off, at least when the MCU is deployed. It still makes the animation, it's just the floodlights that don't work as expected.

    Thanks.

    I'll fix the bug.

    An important thing to remember is, the MCU isn't supposed to even be in the game; I only left it in because people would need it in campaign.

    In real life, LA has no MCU, and they certainly did not have it in the 80s/90s.

    Most likely I'll keep it but I won't change it because it never existed to begin with.

  13. I would like to run this concept by everyone:

    Would you guys like an 80s/90s switcher? A simple script line in the scriptthat allows you to switch between a start spawn script of 1980s or the 90s style that is present in the mod right now. Say, change false to true in the script to make the playable units that spawn at the start be all 80s.

    Another option I had is to use the MP vehicle spawners but in single player to spawn 80s vehicles or 90s vehicles depending on user choice. I prefer this choice because you don't have to go into the scripts, however you will have to do this for every session to spawn vehicles in.

    The unit lineups such as the lefthand menu will not be changed, because it is not possible to force a specific set of vehicles for freeplay in the detault setup. The civilian vehicles or any other game element will not change to represent the 80s.

    Also, not all playable units will be done as their 80s versions. Only the ones that I am able to make or find photos of. That also means I won't do the vintage heavy rescue either, or any of the airport, USFS or specialized vehicles.

    I will also be impleneting the vehicle variant changer so that you can change between whatever variant of unit you want, say, 1989 LAPD Ford vs 1988 LAPD Chevy, or 1982 Plymouth.

    • Like 2
  14. On 3/18/2021 at 6:18 PM, ApollonDriver said:

    By the way, do you plan to add more callouts to this mod? They start to get repetitive after a while, though it might be because I'm playing this as standalone maybe having it as LA submod adds more callouts but I don't know :)

    You already have every callout that exists, unless you have deluxe, which gets you another 4.


    Another set of assets going into the game. No lights on these yet, just like the last batch.

    Credits to Hoppah for the county squad rear that I modified to work with these 90s assets. All other work is mine.

    untitled.thumb.jpg.02991e874f37bebd0a690b0639849a34.jpguntitled2.thumb.jpg.ba14d0e3ed7273456378584485ddb3af.jpg

    • Like 5
    • Upvote 1
  15. No we're far from done. You will see updates here when they come around. I got quite a lot of special sauce coming with that.

    They never had wheels because I yeeted them from the mod.

    I can't explain the audio problem. I've never heard of the audio volume not changing.

    Anyway some updates from me:unknown.png
    unknown.pngIncoming batch of new sedans coming to the mod.

    I also did this fun render that isn't for Em4.unknown.png

    Additionally, I have reworked the LA county squad rear end. That thing looked too deep-fried so I doubled the resolution on the texture.

    Besides this, I got 2 new county squads incoming.untitled2.thumb.jpg.8a4ce7fc5630b251778100e2c7e01065.jpg

    • Like 5
    • Upvote 3
    • Downvote 1
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