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EM4life

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Everything posted by EM4life

  1. I've never crashed using the NYC Mod, or most mods for that matter; I doubt these lights will cause the game to crash.
  2. Version 2.1.2 released! After being busy for months on end with work, school, more work, and everything else life entails, I've finally been able to provide an update. It finally fixes the St. Lukes Ambulance and those pesky invisible wheels. Hpowever, I was unable to fix the old Highway CVPI's highway bars, they just dont want to be fixed. I'll try to find a fix in the future, or someone could poke around and fix it themselves and tell us how to do it. I hope this small update makes an already great mod to an amazing mod even greater. Here's to the hopeful release of NYC 2.0. Changelog: -NYPD Taurus and Explorer Wheels Fixed-NYPD Charger Riser Lights Added-NYPD Roll Back's Texture Fixed - EMS St. Lukes' Ambulance Fixed (For real this time.) Download: -Emergency-Planet download: http://forum.emergency-planet.com/files/file/527-e4lm-nyc-2013/ -MEGA download: https://mega.co.nz/#!jc5lHQDD!RK8Z5yVNwyAzxegdtfQIQ77lKPezWtJ3WJMc1fX4G60 Stay tuned for the future.
  3. I come back from my vacation (read "holiday") only to find that the mods I've played all these years have been sullied by those who wish to destroy the good names they stood for. I certainly won't say I'm the first to be disappointed to see discourse strewn about in what I considered a very respected and professional community, I had feared one day that GTA modding style tactics would be employed but I didn't think we were the kind of people to purpotrate that. I've only been involved in the most rudimentary of "modding", in that I simply alter what already exists, but anyone with common sense can describe what theft is. Interestingly enough, we aren't the internet police, and those who "break the rules" are simply told to right their wrongs and/or leave, but it doesn't fix, or improve, the community we all inhabit. These people build their reputations on trust, something you'd need to have to be considered a contributor to this community. I hope that we can get through these trials and come out better than we were. Thanks again to the continued support, contributions, and, above all, dedication these people have given to us, with no expectation of return. Whatever comes of this, be-it mod or no mod, never settle.
  4. Great, and here I am trying to fix these damn cars and they won't even function like normal. Should I just give up and return to [god's gift to man] EM3?
  5. I'll go back and take a look at all of my files to make sure there's no missing files. After the patch I made sure the ambulance would always work, but I have no clue why the new units would be missing wheels. Make sure you've updated to the v2.1.1 patch, that should fix the ambulance at least.
  6. Small patch, v2.1.1, should fix that problem. Let me know if it still isn't showing up, it has been for me, but I've re-packaged some files.
  7. Nope, completely my fault. That's what we in the business call "screwing up". All download links now link to a version with that fixed.
  8. Released: Version 2.1.1 2013 It's back and slightly better than ever! This is what I'm calling "The End" of this newly named version of E4LM for the NYC Mod. I've decided there's no more features that warrant being added to this mod and I'm sending it off with one last update. This has been a long time coming, it took me forever just to get all the files together for this release. I've fixed some stuff, tweaked some things, and added a few more units. It's the best version I've made yet. But, part of the reason I'm finished with this version, is because of all the changes I made. I even changed the decade of the mod. All those blue lights, they altered who the mod originally was. I'm not sure I'm happy with how it turned out, but I'm sure a lot of people are. So, with that, this is it for this version, though I may add compatibility with NYC 2.0 once it comes out. Stay tuned for announcements. Change Log: -NYPD textures updates -NYPD amber lights improved -NYPD New Flatbed skin/lights -NYPD New HWY Explorer (Ford Police Interceptor Utility) -NYPD New Taurus (Ford Police Interceptor) -NYPD ESU RAC new LEDs -FDNY amber lights improved -FDNY bugs Fixed -EMS New St. Lukes' ambulance -Fixed bug where St. Lukes' Ambulance wouldn't show up in SP Download: EM-Planet download: http://forum.emergency-planet.com/files/file/527-e4lm-nyc-2013/ Mega download: https://mega.co.nz/#!iBYXURbA!MzUlsbqILdi0QEpcKKkKjRhbi9IVpSuzitjf48ALfcA
  9. It's always difficult to balance features and usability. (scripts vs bugs) The goal is always a bug free product. Keep your goals realistic and innovate where you can. If you stretch your goals too far, you end up with more features but more bugs; some mods never fix these bugs simply to keep the "feature" in.
  10. Obviously, you need to add every single vehicle from the Department of Sanitation! /s/ {Real} Has the fire boat been changed in any way? Will it just put out boat fires? Any scenarios you've considered to highlight it with?
  11. Don't worry, maxing the RAM is my job.
  12. Another note; I see you've added FDNY vehicles such as: Collapse Rescue, [what I assume is] Tactical Communications Command, and a third Hazmat unit. From what you've said "every unit serves a purpose", I can assume every unit does jobs others cannot. But, I was wondering if NYPD units, such as the ESU Ford/Mack/Expedition(s) or the RMP unmarked vs HWY unmarked would be changed at all. P.S. Will Counter-Terrorism be more present? I didn't see much other than the NYPD Hummer and "Bomb Disposal" unit [or is that Radiation Detection?]. P.P.S. I just noticed what looks like a[n ESU] tanker truck, care to explain that?
  13. Was intended as a joke, yes. I noticed your tower and made a slight at the hook & ladder's absence. Personally, I liked the way the tiller in the LA Mod operated. However, if it wasn't up to spec. I have no grievences. (11/10 Best jokes require explanations.)
  14. No Tiller in mod. 0/10 Would not play.
  15. My stolen vehicle just never show up in the events list, so I instantly lose them.
  16. It's the Blinky Light Brigade all over again... The modding begins!
  17. Here on the Pacific coast of the U.S. I'm currently downloading and installing. If you've got it too, let everyone know! Maybe we get multiplayer started tonight?
  18. I'm thinking it will be released at 00:00 Pacific Time (PST) (Which I believe is -8 GMT) due to valve being based out of Seattle, Washington, U.S. Here's hoping we all play soon regardless.
  19. I'll be the one guy to stand back, watch, and wait for an FBI investigation. No point commenting on speculation or pretending I was there.
  20. It will be in German because it's being made in Germany. They'll probably make French, English, etc. versions as well, but, at least for sure, German.
  21. You guys can skin, and somewhat model, but not make new lights?
  22. Make sure you drop the "Data" folder into your "Emergency 4" or "911 First Responders" folder. P.S. Or just bother reading the "README".
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