Jump to content

Dosedmonkey

Members
  • Posts

    373
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Dosedmonkey

  1. So got all the buttons and vehicles updated on the HUD now, just got to start work on the Freeplay map again and fixing the code next.
  2. I am working on the mod again, but i think 4 months until complete. But I do plan to finish everything up much better, first the HUD and buttons. Fix all loose ends vehicle and code wise. Freeplay map, individual missions. And then possible extra.
  3. This time I will remember to backup my files... Only stopped making it because I lost 2 months of work making the freeplay map.
  4. It was pretty poor, didn't get much further then the WMIKs, a Flah pole, and one Inf. And they all needed improving! I am seriously thinking about going back and finishing off Coastal Rescue mod currently.
  5. Back in the days I was making Coastal rescue mod, I had made British infantry and also a WMIK Land Rover in desert for a mod along the same idea as this, very cool, glad someone has done something similar to my idea! Awesome!
  6. Basically yes, use any part for another modification, or colaberate with others to continue this mod, its basically open source now, as I do not have a lot of spare time on my hands. Although I do check back here occasionally....
  7. Tinkered with making the map again a little. Not sure if I will have time to get far with it. Also played with making this on Saturday afternoon.
  8. I did have the sirens working at one point, maybe its in the other version on my home computer, or an older version. Sirens are actually quite easy to put in to a mod, its collecting good samples is the hard part. If you look in the scripts section there will be one there I made with the name sirens.
  9. Sorry for not updating for a long time guys. In the last four months of 2011 I spent a lot of time making a new freeplay map, and sadly my hardware went corrupt and I didn't have any of the map stuff backed up any where else on board the vessel. So been quite aggrivated and not bothered to carry on, as have also had a lot of other real life commitments. I have put what I made up to 2010 on Downloads page, as this was on my laptop tonight. Currently in South America. If I remember when back in the UK next, will upload the mid-2011 version from my desktop. Feel free to use content from the mod for your own, or carry on this mod yourselfs. I'm carrying on with real life business projects currently, in fact I'm on here just avoiding doing some graphics work for a shoe store myself and my fiance (<-new) are starting here in South America.
  10. Version 0.5a

    12,572 downloads

    Here is what I have managed to make over the years. Feel free to use any of the models, testures or script in your own mode, giving due credit where required. All the best. Dosedmonkey
  11. We have had another secret memeber to the team, whilst i've been inactive, Danny60 has kindly been working on the MCA Contracted Tug. I am currently firing the mod up, for some serious progress over the near future.
  12. Okay some administrative, but exciting news here! I've teamed the mod up with my old crew, the famous Sir. Community, renouned for making mods and videos for Battlefield 2 the game primarily. So please sign upto our website, and use our teamspeak where we can discuss ideas, and stimulate the progression of the mod. I feel the access to more resources, in the form of modders and also in the form of servers/communications/sponsors this should help the mod be completed for its first release. We still need a mapper quite desperetly, as it is a time consuming task to do on my own, i'd much prefere to assist someone else who knows how to make a map in EM4. The forum; http://www.sircommunity.com/forums The TeamSpeak channel; ts.crackerjam.net The TeamSpeak password; smacktard
  13. And after 10 months at sea, he returns. Got a descent laptop now so next time i'm away i can continue with the mod also. Glad people are still interested!
  14. Just to clarify from 18 months ago, I did give the London Mod permission to use parts of the Coastal Rescue mod, so we can both create better UK mods, and obviously this agreement still stands. Love the new stuff guys, can't wait to play your mod!
  15. I have been looking at what i have achieved in EM4 so far and well, I have done too much coding and work already to transfer it all, so will be completing the mod in EM4. PS. My copy of EM2012 is still in the post somewhere, damn seasonal holiday hehe.
  16. When back in the UK I will purchase it and see what options are avaialable to modders and pass on the results.
  17. Okay to answer some questions. I'm in the navy as I have stated before, I have been away for 5 months, get back to the UK on the 29th December. If it is possible, there is a mod development kit with it, I will contemplate moving the mod to EM2012, I think most of the models and skins are high enough quality, although it is questionable wether I can transfer the code work, which would be a shame, if there is a new SDK on EM2012, it is possible I could release versions on both platform, and see which would be best to advance from. Althought I have been busy away, before I went away I had added a lot of code and features that I have not advertised on here, such as for example, having paramedics as individual people who go fetch a stretcher from the ambulance when required, like in reality. Does anyone know when EM2012 is released in the UK and if the SDK is coming with it?? Hope that explains things. Thankyou for your support as ever guys!
  18. I've just finished another 4 months at sea, in spain for ten days, now i've finished 4 days of travel from the Falklands, including flight cancelations due to the UK weather. Will continue with the mod in the new years. As ever, thankyou for all your support!
  19. Nice skin. To be honest, not going to be doing too much skinning for a while, until after thsi versions release, currently just mostly coding and then also some mapping. Thankyou and will keep you in mind though. Sorry JPH, will upload the mod mate, i just got hijacked by the navy to do a few weeks i nthe english channel, back for one week before Falklands, will do as much as I can and then allow JPH to continue with the mod if he wishes whilst I am away.
  20. Madmike, don't worry, the ships are very similar, main difference is we don't have a hanger or two lynxs, although I think one of the Endurances Lynx have landed on our vessel before. Endurance Pharos And yes I will later in the week JPH.
  21. Really like what you've done so far
  22. Blue Velvet, but with some logo customizations to make it personal to the website would be great!
  23. I was on a different vessel. Nice pic I got sent from my counter part a week after I left it, danny60 - If you could do that for me mate, that'd be amazing. no problems as far as coding goes. I liturally just haven't had time to do a lot of the stuff, any help I recieve I am very greatful for! Thankyou. Everyone else - Anyway, as far as the mod goes, I have made significant debugs in the code, leaped some good boundries, only a few bits more to fix, do some polishing off, and as I do not have time to create the custom freeplay map yet, I will be releasing it hopefully very soon, with original maps. Hopefully this will spur someone else on to add bits to the mod, or make a map whilst I'm away, then I can put all the bits together and debug and polish it again, kind of like a open source project.
  24. Okay gone over the mod to see where I had got to, you won't see many updates on the forum, as I'm going to concentrate getting what is already in the mod working perfectly, and getting as close to a release as possible.
×
×
  • Create New...