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Posts posted by TACRfan
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Hello everyone, as we head into December I thought that I would update you on a few things, the mod is coming along well and is looking to meet the scheduled release date that I am looking for (I am not going to say when that is but rest assured that it is 2016). We have added new scripts, new vehicles, new peds and some new icons (some shown in my video of 1.2) but unfortunately the one thing we have not added is a brand new custom map, however I have been working on adding to the current map with new and updated areas, updated station locations and layouts and a lot of small details inside and out of buildings that you will have to find for yourself when playing the mod.
I would like to apologise once more for the delays in releasing this mod, unfortunately due too real life commitments etc it has taken a long time to do what appears to be not that much compared to some other projects, It may not be as polished or have as many unique features as some other mods but rest assured that myself and the rest of the team have been working at the best of our abilities and in as much of our free time as possible to ring you this mod that I hope you will enjoy once it's released.
Thank you to everyone who supports this mod and also special thanks to PottyScotty for helping me when I have had questions about modding in general and for allowing me to continue his project.
I hope you enjoy this mod when it is released later this year and keep watching here for screenshots, gameplay and announcements for streams in the next few weeks.
TACRfan
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7 hours ago, Bunns said:
Thank you for your replies!! They definitely do belong in a station. What are the speed adjustment commands? Thanks!
Speed adjustments control the speed that the unit will go
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Ok thanks
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I have got it know thanks, it was the packing thing
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2 minutes ago, Mark_ said:
At tbh I'm not a massive fan of the water script, can cause a lot of issues ... So to ask will a school with an AFA box be included? Or a college etc =)
Very excited!
Depends if i can find room to fit it on the map, there are already lots of public places with fire alarm systems
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46 minutes ago, MP50 said:
Congrats on becoming a mod, Pottyscotty! I didn't know you were haha!
Is there a way to easily disable it? I don't particularly like the AFAs, it's probably just me, but I know around where I am (London) we don't tend to have autocall fire alarms because LFB is so short-staffed.
If you just ignore the call they will stop spawning until you deal with it so if you dont want to deal with them dont attend the first one.
UPDATE
I have decided to remove the limited water script due to it causing alot of ingame lag
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2 minutes ago, CMCC626 said:
Have you unlocked the files?
Sent from my XT1585 using Tapatalk
How would i go about doing that
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I am trying to edit the LA mod .dds files but when i try to open them using paint.net it says they are not .dds
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6 minutes ago, Mark_ said:
Heyo!
Heard that an AFA script might be added in? If so a school of some sort might be nice for role play etc! If possible maybe add a large evac area? =)
Very excited for this as always!
The AFA script has been added and does work, this includes false alarms. If you choose to evacuate buildings using your units then that is up to you
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On 23/11/2016 at 3:51 AM, Bunns said:
Hi! I've noticed while playing the Brooklyn BOF v1.5 that ladder 123, engine 234, and battalion 38 are all missing the option to return to station. Thanks for reading!
If ladder 123 is not the tower ladder ten these vehicles dont belong at a station and would have to be sent off the map
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On 21/11/2016 at 10:33 AM, e34p said:
So first time playing EM4 multiplayer.
How do I set it up? I'm trying to start a private game with Scrivs, but each time it says 'Server not found'
Not sure what I need to do, please help
Have you got Hamachi? If not both of you need to get hamachi then set up a private network, when you have set up the private network it should say your network IP at the top, note this down as you will need it at a later date, once you are both on the server and have hamachi up and running launch Em4. Then once you and Scrivs has loaded up the mod you want to play one of you host the game, once one of you has set it up the other wants to go to join Direct IP and put in that Network IP that i said to copy earlier and it should work.
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Just now, COYS IRONS said:
We will not be adding anymore ambulance RRVs as there are enough in the mod currently
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9 minutes ago, COYS IRONS said:
my question is their an option to add more vehicles to are game that aren't accessible from the callout menu ?for example the RRV , as its always the landrover bronze commander , as id like to add a few more V50S and Skoda RRV'S to my game
We are currently looking into making a new callout menu for the mod instead of just replacing LA mod vehicles so yes there will be more vehicles on the menu
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Just now, MP50 said:
We're not allowed to ask for release dates... =P (that's sarcasm by the way, I'm not actually asking for a release date, mods please don't ban me lol)
What would you say is your favourite feature of the new version?
Probably the flexibility of being able to change paramedics into HART paramedics, AFO's in to SFO's etc for roleplay purposes
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I want to do a QnA about the Kent mod, I may choose not to answer some questions as i want to keep alot of the mod secret until its released so that there are a few surprises but if anyone has any questions about this mod feel free to ask.
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3 hours ago, itchboy said:
Well if the weapons show up with alphas on, then you have only one choice it seems. Make alpha reflections for the person units so they do not appear glossy.
Sorry to keep sounding like an idiot but how would I do that
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11 hours ago, itchboy said:
Not sure with the texture bug, but the fact that person units appear shiny means that alpha reflections were activated on the units. Try deactivating on both the guns and person units.
I just tried it, if I deactivate them on both you can't see the gun they have to both be active
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13 minutes ago, chivvy147 said:
This update is going to be amazing! I have 1 thing I would like added. Its a Secamb white skoda Octavia. As shown below:
It might have allready been
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3 minutes ago, COYS IRONS said:
I see , any new ambo vehicles listed in the game , need any more pics of ACRP'S used by secamb ?
A couple of new vehicles and i have made one. I dont want to give much away though
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On 15/11/2016 at 2:01 PM, itchboy said:
Only other theory I have left is that the prototypes defined in the MP5/M4 code arent the ones for the person unit prototypes.
Again sorry for the double post, it only happens when i am on mobile for some reason i cant edit posts. I have adjusted the transparency of my personnel to 100% opaque but they are still shiny in game, Do you know why this is? also when they are shiny the weapons show as the people have shadows and alpha reflections on
Back on PC now so i can edit posts. I have just looked at the files and it appears every time i adjust the opacity when i exit and save it resets back and does not keep te 100% opacity, do you know why this is?
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29 minutes ago, COYS IRONS said:
wow amazing ,can we see some progress of the ambulance station please , as id be honest in the version I'm playing now its quite unrealistic :-) can't wait to see the mod when finished !The ambulance station is unrealistic because i cant make one that is realistic due to building and location limitations, it is also because i wanted to try to get most of the vehicles there so that everyone could use all the vehicles because of the call out menu limitations
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I am not sure if this is the correct place to post this but i am using paint.net and i want to adjust the opacity of an entire image, is there a way to do this?
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4 hours ago, Mark_ said:
Thats amazing! Is precise parking still WIP? =)
Precise parking should be in the mod
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How do I play emergency 4 L.A Mod in multiplayer?
in Multiplayer
Posted
Have you got Hamachi? If not both of you need to get hamachi then set up a private network, when you have set up the private network it should say your network IP at the top, note this down as you will need it at a later date, once you are on the server and have hamachi up and running launch Em4. Then once you and and your friend/friends have loaded up the mod you want to play one of you host the game, once one of you has set it up the other wants to go to join Direct IP and put in that Network IP that i said to copy earlier and it should work.
I play multiplayer on this game a fair bit, my favourite mod for multiplayer is the bieberfelde.