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jab16

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Everything posted by jab16

  1. looks great, amazing work keep it up.
  2. I think that they both are great, and one is not better then the other. There both putting there lives on the line to save lives.
  3. dont know how serious you all are, but im offering my assistance to you all if you need it.
  4. hmm to be honest all the EC's look the same to me LOL
  5. Some Miami PD Pics here are some things I came across, city of miami PD helicopter, looks like an EC-135 or 45 http://www.wingsoverhomestead.com/photos/miami_police_helicopter.jpg Sliktop Impala Miami Beach Police F150 Miami-Dade Riot Unit (former airport vehicle REALLY COOL) Miami PD SWAT Miami PD Lieutenant Car MPD Parking Enforcment
  6. I think I fixed it cross your fingers
  7. nope, if its too much trouble dont worry about it, I wont die.
  8. yeah, im getting that too, hmmmm
  9. ok in the editor it is showing a model with a skin, but ingame it shows the vehicles outline and says missing model.
  10. yeah, there is only a skin on the rear of the ambulance, the rest is white.
  11. ran into a small problem, when I use the new model, there is no skin on it is there a way to fix it???
  12. Thanks for all the help so far, I truly appreciate it
  13. okay I think I fixed it by making a clone, all I need to know is how to place a VO in the editor where VO4 is supposed to be. Also I made a clone called ambulance 070Ambulance011, so How do I make it so that I can call it in. I already made the prototypes, model, and unit files.
  14. So should I just remove the ambulance and personel spawns from the scripts???
  15. so do I go inot the editor and change the commands??? If not then how would I do it. Btw thanks everyone
  16. <unit id="APD Transport "Paddy Wagon" "> <campaign> <missions value="1 2 3 4 13 15 9 8 5 17 12 14 7 19 10 6 18 16 11 20 21 25 26 27 28 29 30 31 32 33 34 35"> <prototype name="mod:Prototypes/Vehicles/01 LA Ambulance/ambulance01.e4p" /> <price value="600" /> <speed value="120" /> <space value="2" /> <loadspace value="1" /> <personnel> <unit id="LAPD_OFFICER" /> <unit id="LAPD_SWAT"> <defaultcount value="1" /> </unit> </personnel> <equipment> <unit id="AXE" /> </equipment> </missions> </campaign> <freeplay> <missions value="22"> <prototype name="mod:Prototypes/Vehicles/01 LA Ambulance/ambulance01.e4p" /> <price value="600" /> <speed value="120" /> <space value="3" /> <space value="2" /> <loadspace value="1" /> <personnel> <unit id="LAPD_OFFICER" /> <unit id="LAPD_SWAT"> <defaultcount value="1" /> </unit> </personnel> <equipment> <unit id="AXE" /> </equipment> </missions> </freeplay> </unit> here you go, hope it helps
  17. I honestly dont know then, I ran into this problem with the Large Ambulance, sorry I couldnt help. Someone here may know just be paitent.
  18. you went into the editor and unpacked it right???
  19. Ok guys, Im trying to change ambulance 1 for the LA mod into a police vehicle, I already deleted the virtual object at station 1 cause there is no point of it being there for me. I changed the vehicle type to a STW and changed the personel that spawn in it to police officers, but when I get about 15 seconds ingame it crashes. I have a feeling it has to do with the unit file, so if someone could show me what it should look like that would be great. Thanks, Jab16
  20. I played football and baseball, baseball I made all State and football I made all city my record 17 sacks in 1 season (middle school I think, Btw I play DE and catcher.)
  21. Will you be the one modeling and scripting it??? I doubt it so don't worry about it.
  22. you win, just cause you posted 3 minutes before.
  23. Yeah, but Ive heard the Swiss have a really good police force. This is a recreational gun he has, really accurate. http://www.savagearms.com/firearms/models/
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