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billyfromhill

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Posts posted by billyfromhill

  1. Case ( Chimera Inferno 2 Gaming Case - Flame )

    iBUYPOWER Labs - Noise Reduction ( None )

    iBUYPOWER Labs - Internal Expansion ( None )

    Processor ( AMD Phenom™ II X2 555 Dual-Core CPU )

    Processor Cooling ( Liquid CPU Cooling System [AMD] - [Free Upgrade] Standard 120mm Fan )

    Memory ( 4 GB [2 GB X2] DDR3-1333 Memory Module - Corsair or Major Brand

    Video Card ( NVIDIA GeForce GT 430 - 1GB )

    Video Card Brand ( Major Brand Powered by ATI or NVIDIA

    Motherboard ( Gigabyte GA-870A-UD3 -- AMD 870 w/ 2x PCI-E 2.0 x16 )

    Motherboard USB / SATA Interface ( Motherboard default USB / SATA Interface )

    Power Supply ( 450 Watt -- Standard )

    Primary Hard Drive ( 1 TB HARD DRIVE -- 64M Cache, 7200 RPM, 6.0Gb/s - Single Drive )

    Data Hard Drive ( None )Optical Drive ( 24X Dual Format/Double Layer DVD±R/±RW + CD-R/RW Drive - Black )Flash Media Reader/Writer ( None )Meter Display ( None )Operating System ( None- Pre-formatted Hard Drive Only )Keyboard ( iBUYPOWER USB Keyboard - Black )Mouse ( iBUYPOWER Internet Mouse - Black )2nd Monitor ( None )Speaker System ( None )Power Protection ( None )Headset ( None )Video Camera ( None )

    Looks decent. I would go with an Intel platform but that's just me. Is that liquid cooler an all-in-one like the corsair H70 or is it a full loop with seperate pump, waterblock and rad? Water cooling can be a PITA sometimes. You probably don't need a 1TB drive either, save some money there.

    Does that computer come with an operating system? It doesn't look like it.

  2. No, they keep it at the County of LA fire museum in bellflower.

    Here's a pic of the restored SQ51 and a new Dodge squad from the most recent purchase The Dodge shown is not going to FS51. County just put the 51 plates on the squad for the open house to show the old restored squad next to the newest ones. Station 51 is in Universal City and used to be station 60. The number was changed as homage to the show Emergency!

    4629970119_4fbff0ec7d_o.jpg

  3. I wondered about that because the 300 series cards are all OEM only.

    It's a entry level card. I believe it's a rebranded GT 210. It's good for HD playback and light gaming and that's about it.

    Whhat you could do is buy a computer and then install a GT 430 yourself.

  4. The purpose of the Air-Kwik system is to give units that would not normally carry a pump/tank some sort of emergency fire supression system besides a few dry chemical/pressurized water extingushers that can be utilized to attack the fire until an engine arrives. It's not really supposed to be a replacement for a pump. LAFD has a few plug-buggies with them installed and I believe the most recent purchase of TDAs carries one as well. Obviously you're not going to be fighting a fire with an 80 gallon system on a truck for any length of time.

    I believe HAZMAT units also use them for local/immediate decontamination using some sort of decon foam added to the tank.

  5. The term "Q" is generally a term for any mechanical siren on an emergency vehicle. The "real" Q is the Federal Signal Q2B, which is primarilly found on fire engines because the Q2B draws 100 amps from the electrical system of the vehicle. Police cars and RAs don't have an electrical system powerful enough.

    There also is an electronic version of the Q2B, called the E-Q2B.

    In LA city, both the engines and the trucks have the Q2B in addition to an electronic siren. RAs have either a Timberwolf siren (which sounds similar to a Q but not quite the same), or the E-Q2B, which sounds identical to the Q2B. Some older RAs only have an electronic siren.

    Police cars only use an electronic siren.

  6. I think this will be just a waste of money and resourcesIf you have a car fire with entrapment, what role will this unit play? We can simply send an engine and bus and the same job will be performed while not risking any further day in transport (besides the typical rush hour, traffic jams situations) with having to break down the unit.

    This is exactly the thinking behind the light force concept that LAFD uses, and look how sucessful they have been over the years. Engines with transport capabilities are nothing new. They have been around for quite a while but they're not very popular. I believe the idea behind them is to supplement the regular ambulances, not completely replace them.

    191.jpg

  7. I usually dispatch a TF and an ALS RA to all structure fire calls with additional units as needed. Car fires will get a LF and RA, while accidents with entrapment will get a TF, RAs as needed, and maybe a USAR or HR if the accident is serious. Brush assignments will get several engines, an RA, and maybe a BP or two. If the brush fire is threatening structures, a LF will be added. Medical runs will get the closest ALS resource (AE or RA, maybe even a county squad if they're the closest) and a BLS RA for transport. If the BLS RA is tied up I'll transport with an ALS unit but I try to avoid that in order to keep the paramedics available.

    I only patrol with three police cars, one for each patrol path, and I'll also have an empty police helicopter and a medical helicopter staffed with one FF/PM stretcher team at their respective helipads.

  8. Mod is looking great :) I'm a big fan of your other mods

    I have an idea which will add to the realism that I have tried unsuccessfully to do, if your interested.

    Currently when a unit is dispatched by the Battalion chief from the station the following happens in this order:

    station alarm sounds - vehicles emergency lights turn on – crew spawn from station doors and head to the vehicle – once the crew are in the vehicle the station door opens and the vehicle responds - station door closes.

    I don’t know exactly how the turn out goes in LA but I'm a Kiwi firemen and think it would be more realistic if things happened in the following order:

    station alarm sounds and station door opens – crew spawn from station doors and head to the vehicle – vehicles emergency lights turn on once the crew are inside the vehicle and then it responds - station door closes

    That should be relatively easy to do, all that would need to be done would be to change the timing in the BC script.

  9. Hello, I've tried searching through pages and pages but i believe i'm the first to encounter this error.

    I have LA Mod with FR:EM4, and i can't update it with the 1.3 patch because it says its already updated, anyways my officers, medics, and every other person in the game won't do actions. for example i can't attach a firehose to a hyrdrant, i can't have a engineer turn off a power supply, I can arrest some one, but i can't release arrest, only walk with them not even put them in a car or shoot at them! Please help?

    It sounds like some of the commands are missing. Try reinstalling the mod.

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