Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 02/22/2021 in all areas

  1. Version 2.2

    29,728 downloads

    New version of the mod with a bunch of fixes. Don't worry, future fixes will be released only as patches, but as of now - you need to redownload the mod once againe. Please share link directly here. Thank you! A Miami modification for Emergency 4 game featuring: - About 100 new playable units. - We have replaced all units types with new moddel (and even more). - New custom freeplay map. - New map (in freeplay and deluxefreeplay version) with a beach, large police dept, 2 firestations, hospital and Lifeguard tower. - Complete optimization. - Unlike other mods, anything that is not used - gets deleted, unnesasry prts of the moddels with high count of polygons - reworked. - Highest amount of aircraft compared to other mods. - Thats been said, we have new helicopters and airplanes. - Compelte UI. - Complete UI on commands and units and equipment. - New scripts and sirens. - We have all the nessesary scripts for your fun: parking script, limited water supply script, single strecher, traffic debug, and much more. - Top of the line bluelights. - Best bluelights that can be found (but they are optimized from what you saw on the videos). Please check readmefile for instructions on how to properly install the mod! Before attending any edit or modding out from here, check the readme file for Terms of ussage! Reuploading of the files are forbiden!
    7 points
  2. Hey guys! Miami Modification v2 is finally out! A Miami modification for Emergency 4 game featuring: - About 100 new playable units. - We have replaced all units types with new moddel (and even more). - New custom freeplay map. - New map (in freeplay and deluxefreeplay version) with a beach, large police dept, 2 firestations, hospital and Lifeguard tower. There's no multiplayer version of it at the moment* - Complete optimization. - Unlike other mods, anything that is not used - gets deleted, unnesasry prts of the moddels with high count of polygons - reworked. - Highest amount of aircraft compared to other mods. - Thats been said, we have new helicopters and airplanes. - Compelte UI. - Complete UI on commands and units and equipment. - New scripts and sirens. - We have all the nessesary scripts for your fun: parking script, limited water supply script, single strecher, traffic debug, and much more. - Top of the line bluelights. - Best bluelights that can be found (but they are optimized from what you saw on the videos). Please check readmefile for instructions on how to properly install the mod! Before attending any edit or modding out from here, check the readme file for Terms of ussage! Reuploading of the files are forbiden! Download here: Optional: download from Em-Forum https://www.emergency-forum.de/filebase/index.php?entry/3117-miami-modification-v2/
    4 points
  3. Been following this mod for so long, I'm overjoyed to see how far this project has gone! Like the previous posts I share with great interest some multiplayer compatibility. Also love the CSI cameos of Caine and Tripp!
    3 points
  4. Yeah, the mod looks amazing, lots of hard work went into it! I was curious on a multiplayer timeline too
    3 points
  5. First of all, thank you for the awesome release! I couldn't help but notice the * on the multiplayer subject. My friends and I would sure love to see that enabled. Could you elaborate a little bit on that?
    3 points
  6. Just go to /Specs/ and edit the fp_params_endless.xml and change <MaxParkingSpace value="100" /> to like 150, do this for all of the fp_params files
    2 points
  7. Guys thanks for positive replays! Mod is complex, and we wanted to see comunity wide gameplay on it, to iron out the bugs. It is pain in ass to edit 2 versions of the map (freeplay and deluxefreeplay) you basicly had to do it twice, now think if we had 3rd map... TLDR - multiplayer would be aded in the future. Check this installment video that Phantom made:
    2 points
  8. New version of the mod with a bunch of fixes. Don't worry, future fixes will be released only as patches, but as of now - you need to redownload the mod once againe. Download: PATCH 2.2.1: https://mega.nz/file/i14FWCqb#EqixUX-PLRU4N3v-r8J7MnaoqF7T5o5RDbY8vbMMvHM Not fixed: - Police dept parking lots bugging; Version 2.2.1 fixes: - Fixed persons control bug in MP; - Fixed CTD on the stuff command on Unmarked Dodge Charger in MP; - Fixed parking space in MP; - Fixed going back to firestations in multiplayer; - Fixed missing battalion chief; - Fixed missing icons for multiplayer; - Fixed script eror for lifeguards; - Added multiplayer; - Added surfboard and fire extinguisher for lifeguards; - Added permanent coronas folder for people that don't read manual; - Swapped detective for RID officer; - Fixed bird flu call; - Fixed for the firehydrants near wallmart; - Fixed paths and traffic list; - Numerous changes and improvments on the map; - Fixed parking lots in the garage; - New incidents. (Like new RTC); - Fix for traffic lights causing jams. (Use traffic debug if you still got problems); - Corrected spawn points for bat chief called untis; - 4x Swat callout shouold no longer make 2 trucks stuck in each other; - Dispatch calling out unit now have beep sound; - Slowed down callouts rate; - Permanently removed snow blizzard and units saboteur calls; - Fixed firestations parking spots. (If you got stuck you can use parking script to unstuck it); - Fixed stepping on a ladder inside firestation; - Fixed persons on a roof; - Tweaked all models to use less memory - should lag less on low end PCs.
    1 point
  9. GFD Here's fix on top over the patch: https://mega.nz/file/ixozTSwC#RsEuM1a8hnBHrCl7VTqbYvh7m1eRQ-UAE-vfXy1cHaY i am not willing to update it everywhere, will include it in next patch. Good night.
    1 point
  10. Patch time! Patch note v2.0.1: - Possible fix for traffic lights causing jams. (Use traffic debug if you still got problems); - Corrected spawn points for bat chief called untis; - 4x Swat callout should no longer make 2 trucks stuck in each other; - Dispatch calling out unit now have beep sound; - Slowed down callouts rate; - Permanently removed snow blizzard and units saboteur calls; - Possible fix for the fire stations parking spots. (If you got stuck you can use parking script to unstuck it); - Fixed stepping on a ladder inside firestation; - Fixed persons on a roof; - Tweaked almost all models to use less memory - should lag less on low end PCs. (Final fix will be posted later). Download patch 2.0.1 Installment is simple, drag and drop green disc folder with one that came with patch and press replace all. If you screw this up - reinstall the mod and try againe.
    1 point
  11. Just watched The Northern Alex's video of this, and WOW, looks so worth the wait! Can't wait to try it tonight when I get home! Thanks for all the hard work!
    1 point
  12. Man, what an awesome mod! I remember when this was just starting out so many years ago. Immediately downloaded and started playing yesterday as soon as I saw the release. My favorite part so far is all the different fire units that are available. EmC, and the rest of the team, you've outdone yourself and should be proud! Great job!
    1 point
  13. Lets cut the multiplayer discussion here, private edits or addons are not allowed. Don't go there.
    1 point
  14. Thank you very much for addressing this; It is much appreciated. I literally can't wait until multiplayer is ready to be released. Have a great day!
    1 point
  15. I won't speak for EmC because I do not know his specs. I do know mine, and I worked on, tested and played the mod using 3 computers: 1: AMD Athlon X2 and Nvidia GT430, 2gb ram 2: AMD Ryzen 3600 and Nvidia 1050Ti, 16gb ram 3: Intel i3 laptop, Nvidia 520m, 4gb ram Even on the shared family laptop, I did not have any crashes even after 45 minutes of playing. I did eventually stop due to various script glitches. On the new PC I have right now, I do not have any traffic light issues but I believe it is because I capped the FPS to 60.
    1 point
  16. This is awesome! Having an issue with the engine getting stuck in the bay doors after returning. Anyone got a workaround for this?
    1 point
  17. Been waiting for a long time for this mod. Its finally here. And already playing it.
    1 point
  18. Hi Jack. I am not really supposed to speak on behalf of Itchboy, Goog, or C.F.D. but since I'm here I just wanna give you a heads up and let you know that asking for a release date is against the rules. Be warned.
    1 point
  19. Wooohoooo I am so doing a longer than a 1hr stream of it.
    1 point
  20. okay not gonna lie, I thought EM4 was dead, I installed it last week and I see there is still a lot of people in the community and even making mods! This is amazing!
    1 point
×
×
  • Create New...