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    • Stan

      Maintenance update   02/07/2016

      Dear community,   After three weeks of issues we moved our site to a new dedicated root server. We fixed a lot of bugs with this release. All downloads up to 1Gb filesize should be downloadable for everyone.   Encountering any kind of issues? Make a post in the website/forum support.   Regards, Stan
    • Stan

      Paid Referral Links   02/11/2016

      Hello,     From now on we will be disallowing any referral links on our site. This is not the place to earn money directly or indirectly. Anyone found sharing paid shortened links or referral links to earn money might lose his account.     Reason for this:     We are providing this service free of charge, putting our own free time in this and paying monthly fees on our own costs to keep this free service running. So why should anyone else make money from something they don’t pay to use?     So in short from now on we will be warning and banning users abusing or misusing referal links.     Regards,     Stan          

mr matt5432123

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About mr matt5432123

  • Rank
    Senior Captain

Profile Information

  • Gender
  • Location
    Earth, duh...
  • Interests
    Fire/Rescue, Police, EMS, modding Emergency 4-5, and the universe.

Recent Profile Visitors

1,874 profile views
  1. What happened? why is this community so dead?

    I think Emergency 5 was a flunk because the devs decided to try to make a full game that could be enjoyed by itself, unlike how emergency 4 was pretty boring by itself but still had a well thought out modding system. I would have thought that by now Sixteen Tons had figured out the only reason they are still in business is because of the modders. Personally, I see the future like this: Eventually Some one is going to make a break-through in em5 modding and we are gonna get something similar to the LA mod, But still half of the community will be able to enjoy it due to the formation of other community's for other upcoming games (Emergenyc, Notruf 112, etc.) And em4 modding is just gonna go downhill. I hate to say it, but the peak of our group was a long, long time ago.
  2. What happened? why is this community so dead?

    Plus, the game is already more than 10 years old, It might be time to code a new one.
  3. [New Creek - Project] Download, News, Information

    This is great!
  4. Mod doesn't load

    How do you know it crashes? What happens?
  5. emergency 3 Emergency 3 won't install

    It's an old game, try installing it in compatibility mode
  6. [New Creek - Project] Download, News, Information

    This is pretty cool! Looks like the mod is really taking shape now, good job.
  7. Expand Map Size

    every map is the same size, you just are sometimes only limited to a smaller portion, the map texture is centered in the middle of the map, and just repeats when it reaches the end of a side, the reason you don't see the repeated parts is because you are limited to seeing only a portion of the map, in order to have more of the map playable, you must add on to a texture that's already made and import it into the editor, then, you must widen the map boundaries more aswell.
  8. [In Development] Northview: Paramedics

    If you'd like, I could do my best to try to finish the mod. I have very, very, VERY limited experience, but something's better than nothing eh?
  9. ???

    Just letting ya know, you posted this under emergency 5 help. But anyways, if it came as a folder containing a bunch a smaller folders (models, prototypes, maps, etc.) then just drag that folder into your game's "mods" folder and your good to go.
  10. Making mod

    I learned through the tutorials on this site, and by my own errors.
  11. Map texture

    Hey you guys were right, I uncompressed it and it worked. Thanks a lot!
  12. Map texture

    Hey itchboy, so thanks, I did that, and I made sure when I was done that the width and height was a multiple of 512, and I saved it as a 24-bit .TGA file and I within the scaling maximum, However, when I try to import it into the editor, I get a crash to desktop. Would you mind taking a look at it?
  13. Map texture

    Ok, ok, ok. I have been in and out of the editor for way too long trying to figure this thing out. I'm trying to figure out how to change the map texture, I tried opening the EFT file (that's the one, right?) with various programs such as, though, it says that it cannot open the file because the image type is not recognized. It must need to be unpacked, but I have no idea how I could do that, any help would be appreciated. Thank you.
  14. - Blender .png file mesh -

    Well first off, did you set blender to texture mode? If you did then try importing the png file as a texture. and assigning it to it's faces.
  15. [New Creek - Project] Download, News, Information

    Nice! Thanks for the update!