Jump to content
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble

mr matt5432123

  • Content count

  • Joined

  • Last visited

  • Days Won


mr matt5432123 last won the day on March 2

mr matt5432123 had the most liked content!

Community Reputation

36 Good

About mr matt5432123

  • Rank
    Senior Captain

Profile Information

  • Gender
  • Location
    Earth, duh...
  • Interests
    Fire/Rescue, Police, EMS, modding Emergency 4-5, and the universe.

Recent Profile Visitors

3,663 profile views
  1. Montana Mod v2.1 (In Development) Download link removed by Authors

    I believe in most of the U.S. the drunk has the choice of going to the hospital or straight to jail. most chose hospital to try to put off going to jail for a few hours.
  2. LA mod

  3. Problems with shadows and units preview

    emergency 4 is probably using the intel card by mistake. You need to make it run with the GeForce card. to do this right click on emergency 4.exe select "run with graphics card" and select "Change default graphics card" and pick your GeForce card... or something like that... there's some better tutorials around the internet....
  4. Problems with shadows and units preview

    Try using a different graphics card, I know that both these issues can be caused by either weak or intel graphics cards, unfortunately there is no other fix for this than that.
  5. Hey everyone, I downloaded helljumper's fire apparatus pack in the download section to check out the models and see if I could use any of them, but the majority are in the .z3d format used by zmodeler and unfortunately not supported by blender. Would anybody be able to convert them to a format supported by blender for me? http://www.emergency-planet.com/files/file/510-helljumper51s-fire-apparatus-model-pack-1/
  6. Emergency 4 Question

    1) Should be somewhere in there 2)The victim can be taken away right after the paramedic begins treatment. But be careful, if the red bar is below a certain point the victim can possibly die before getting to the hospital. 3)Yeah, you can replace units from both stations with other units from the unit pool as long as it is the same type of vehicle.
  7. So, I'm from the United States of America, and I've noticed that our Fire engines, ambos, and police units look a lot different from European ones. Mainly ours are a lot bigger while European ones are more sleek and compact. And American emergency vehicles are usually lit up like Christmas trees while in the rest of the world they only have a few lights. Theres a few more differences too but I can't think of them right now. So is there any real reason to this? Or is it just how it is?
  8. Montana Mod v2.1 (In Development) Download link removed by Authors

    I'm leaning more towards a 3500 Gallon capacity on that one.
  9. New Pierce Arrow!

    So I completed 1311 which is the original's older version, and a more advanced version 1322. Credits go to me for the base model, and emc-unit for the lightbars. http://www.emergency-planet.com/uploads/monthly_2018_06/Capture.PNG.77608e7240cf1f83b1d85ba4c1c89900.PNGhttp://www.emergency-planet.com/uploads/monthly_2018_06/Capture1.PNG.5f45425d1137f75631a77ad2ba64234b.PNG
  10. emergency

    Anyone know where I can pick up a copy of the original emergency game?
  11. Better US Firefighters

    Very nice look. Good job.
  12. New Pierce Arrow!

    Howdy. So... We all know Bama's Pierce Arrow Fire Engine that is in about 99% of mods. Don't get me wrong, it's a great model, it's just been a little overused that's all. My department uses the Pierce Arrow as it's main Chassis for most of it's rigs so I decided to go and make my own. Obviously It needs a better skin, some lights, some more detail, but I think it's pretty good right now. As of now it has only 1600 faces. Pretty good eh? However, I do need some help here, Whenever I import it into emergency 4 It always shows up on it's left side and facing the wrong direction no matter what I do. Any Ideas on that? FIXED And please, don't be afraid to give me some constructive criticism. I'm always looking to better myself. Here it is. http://www.emergency-planet.com/uploads/monthly_2018_06/Capture.thumb.PNG.c90719d4b60ca9908126a9464830d49f.PNGhttp://www.emergency-planet.com/uploads/monthly_2018_06/Capture1.thumb.PNG.58c34b424422fe2b30781e3f27445255.PNGhttp://www.emergency-planet.com/uploads/monthly_2018_06/Capture2.PNG.934b5085d8433d27368f115c6e5defec.PNG Here's a video of the actual rig. http://www.emergency-planet.com/uploads/monthly_2018_06/Capture.thumb.PNG.c90719d4b60ca9908126a9464830d49f.PNG http://www.emergency-planet.com/uploads/monthly_2018_06/Capture1.thumb.PNG.58c34b424422fe2b30781e3f27445255.PNG http://www.emergency-planet.com/uploads/monthly_2018_06/Capture2.PNG.934b5085d8433d27368f115c6e5defec.PNG
  13. 2 UV maps

    Hey guys, so i'm making a few new models right now, but have run into some trouble. I just finished the first one a couple days ago, and I ended up making 2 UV maps. one for the cab and one for the body of the rig. The problem is that in the game, it seems that only the cab is textured, and the body is not even visible. Oddly enough, if I turn on alpha reflections then I can see the body of the rig but it is pitch black. The .v3o file has both the textures in it as well as their assigned materials. Note that I am using blender. EDIT: Nevermind, I figured it out. Had to redo the UV maps.
  14. Montana Mod v2.1 (In Development) Download link removed by Authors

    hey itchboy, not sure but I thought you'd find this cool.
  15. Johnsonville Mod

    Good idea, I've been wanting an American submod for helping peter, but never got around to it. good luck.