MikeyPI Posted March 12, 2011 Report Share Posted March 12, 2011 Multi-Player bugs reported here will be noted, however for V1.0 we will not attempt to resolve these. This mod is capable of MP gameplay, but we did not put emphasis on testing nor making all the features work for MP at this time. Any bugs encountered will be investigated for a later version, but in V1.0 we focused on attempting to get the SP version as bug-free as possible.Unless of course they come with a cash prize - Newfoundking Quote Link to comment Share on other sites More sharing options...
M1 Tanker Posted April 5, 2011 Report Share Posted April 5, 2011 Tried MP, couldn't get any ladder trucks to deploy from the station. Just for future reference. Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted April 5, 2011 Report Share Posted April 5, 2011 Will make note, however many problems were expected, since we never planned on making this version MP compatible Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted April 5, 2011 Author Report Share Posted April 5, 2011 Tried MP, couldn't get any ladder trucks to deploy from the station. Just for future reference.To deploy you mean come out of the station or deploy on the map? The more specific you are the more likely we will be able to tell how to resolve an issue=) Quote Link to comment Share on other sites More sharing options...
M1 Tanker Posted April 5, 2011 Report Share Posted April 5, 2011 MikeyPI, I meant come onto the map. I've had units get stuck inside the station before on LA MOD, but you could highlight them and drive them out. The 2 ladders will not spawn and come onto the map. We tried as the host and the joiner.The good news is in 2 hours of multiplayer play we could find only 2 bugs. 1. was the ladder trucks and 2. there seemed to be a limited number of fire engines that would come out of the map. Once we had 5 or 6 on the map, no more would come out. They would be purchased and show in the vehicle list, but they would not spawn.Was a lot of fun to play multiplayer with this mod, thanks guys. Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted April 5, 2011 Author Report Share Posted April 5, 2011 MikeyPI, I meant come onto the map. I've had units get stuck inside the station before on LA MOD, but you could highlight them and drive them out. The 2 ladders will not spawn and come onto the map. We tried as the host and the joiner.The good news is in 2 hours of multiplayer play we could find only 2 bugs. 1. was the ladder trucks and 2. there seemed to be a limited number of fire engines that would come out of the map. Once we had 5 or 6 on the map, no more would come out. They would be purchased and show in the vehicle list, but they would not spawn.Was a lot of fun to play multiplayer with this mod, thanks guys.Perhaps we can resolve this by making the fire vehicles not come from the station but instead from somewhere on the map, means modding the MP map... but It's not too much work in reality.... so maybe we can manage that in v1's patch, either that or a new building that is a bit bigger might resolve the issue, either way I'll try something to see what we can do to try to make the MP aspect relatively bugless... The 5-6 furrengine deal ehh that one I have no clue what is causing it so that'll have to wait for another day=/ Sorry Quote Link to comment Share on other sites More sharing options...
griffy Posted April 24, 2011 Report Share Posted April 24, 2011 (edited) i got a bug for you guys the patrol command crashes the game instantly but only on the host's side the other side says connection interuptedEDIT:i know that MP isn't supported but i thought id let you guys know Edited April 24, 2011 by griffy Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted April 24, 2011 Report Share Posted April 24, 2011 This happens because I do not think we put patrol paths on the MP map. Therefore it tries to do something it can't. The game then crashes and all other participants get the boot, since it is missing the host Quote Link to comment Share on other sites More sharing options...
griffy Posted April 24, 2011 Report Share Posted April 24, 2011 This happens because I do not think we put patrol paths on the MP map. Therefore it tries to do something it can't. The game then crashes and all other participants get the boot, since it is missing the hostohh i c ok ill make paths then lol just til you guys get paths on it Quote Link to comment Share on other sites More sharing options...
AshHill07 Posted May 7, 2011 Report Share Posted May 7, 2011 The same seems to be said for the goto station command for obvious reasons. I would try other things on it but unfortunatly my mate always forgets and clicks either patrol or gotostation within 5 mins of starting ...If I can get him to stop being an idiot I could test it more.Thanks to me having a crappy processor I'm probably the laggiest person here. If everything else works fine for me I see no reason it shouldn't work for everyone else.I'll try it again tomorow and post back.Also, with the paths. Would it be possible to just steal the one out of LA Mod until you add your own? xD Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted May 7, 2011 Author Report Share Posted May 7, 2011 One would figure common sense would prevail but then again this is EMP so I set the bar low for common sense... We made it abundantly clear that MP may not support certain features, obviously return to station would be one of these.... The MP map is the default one by design so in theory you could maybe do that if you changed the path names on it, it probrably would work. Quote Link to comment Share on other sites More sharing options...
NOP11 Posted June 6, 2011 Report Share Posted June 6, 2011 Hi, i have problem with multiplayer.When i play multiplayer game with my friend (Two players), i send ambulance to hospital or send police car to station, game crashed. But only on the host's side get message with scrip error, the other side says connection interuptedSorry my bad english, i'm from Finland.Good mod. Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted June 6, 2011 Author Report Share Posted June 6, 2011 No stations=nothing to return to, so the script will fail.. (mentioned previously by me) Quote Link to comment Share on other sites More sharing options...
Mfsmm Posted June 29, 2011 Report Share Posted June 29, 2011 I was playing 2 days ago, besides keeping crashing ever 15 min or so, sometimes the main commands from vehicles and personnel example heal don't work and I have to reboot host so it would work, anyway I'm wondering if it's actually possible to add certain functions like the hospital or the station without only the host having them (like single), i know it implies scripting I guess...Peace Quote Link to comment Share on other sites More sharing options...
MichaelAngelo Posted June 30, 2011 Report Share Posted June 30, 2011 I had an odd instance where during the mission "Possible Jumper..." I brought over heavy rescue with two fireman and had one of them install a jump pad. But when one person jumped on, another person jumped as well and neither one walked off where i can detain the jumpers.Another instance was with the small tow truck. I tried towing a car away after it blew up and when the tow truck mounted itself to hook the car up, it froze and never moved after that. I couldnt even select it. Just two possible bugs that i thought id report, thanks.Other than that, you guys did an amazing job!! Quote Link to comment Share on other sites More sharing options...
Texas_DPS Posted July 1, 2011 Report Share Posted July 1, 2011 with the jumpers once they jump onto the pad, there should be no apprehension cause it completes the mission. i think somewhere they mentioned the buggy tow trucks but im not sure. Quote Link to comment Share on other sites More sharing options...
griffy Posted July 14, 2011 Report Share Posted July 14, 2011 hey MichaelAngelo the towtrucks the traffic ones the big tow and the nypd traffic tow if there is no path to the car such as it is completely blocked and cant get to it it will install and freeze if its not in the area to get it just shoot it with the cops and then get the flatbed to tow it Quote Link to comment Share on other sites More sharing options...
Guest LeXpLoSiF Posted July 30, 2011 Report Share Posted July 30, 2011 Hello , I never have of demonstration it is normal?Sorry for my bad English i'm french ! Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted July 30, 2011 Report Share Posted July 30, 2011 I think yes, how long have you played?Oui, combien de temps vos sessions? Quote Link to comment Share on other sites More sharing options...
Aussie_FF6 Posted August 3, 2011 Report Share Posted August 3, 2011 After weeks of no issues (since download), both NY & LA mod have started crashing today post load screen. No idea why. Have un-installed/re-installed both mods & then the game itself, same result. Am thinking re-downloading now? as a potential fix?Im getting an apphangb1 (have tried all google remedies. - Like I said, thia started today, for bo reason after weeks of successful playing. - Have not downloaded or updated anything either.Anyone with similar issue / experience?Kind of wierd it all started today also as the site was down, I couldnt re-download the mod..*shrugs* Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted August 8, 2011 Report Share Posted August 8, 2011 logfile needs to be uploaded.This sounds like a general issue, not one on our behalf, but I'll suggestsomething.Roll back all updated driversWhy, I didn't update anything?No but your computer sometimes does that behind your back, unless you turned it off, which I doubt you did, since most people don't, as windows discourages it. Try it, the worst that happens is nothing changes, and you have to redownload the updates.Basically, it sounds like that was probably the problem, a video card update screwed with the game Quote Link to comment Share on other sites More sharing options...
Tactics Posted November 21, 2011 Report Share Posted November 21, 2011 The emergency lights in NY Mod seem to have this eerie unnatural glow, as if they are overly fake - where as the emergency lights in the LA Mod seem really natural and quit good. I don't know if something different was done to the NY mod to create this effect, but at least for me, it breaks my immersion. Quote Link to comment Share on other sites More sharing options...
EM4life Posted November 21, 2011 Report Share Posted November 21, 2011 The emergency lights in NY Mod seem to have this eerie unnatural glow, as if they are overly fake - where as the emergency lights in the LA Mod seem really natural and quit good. I don't know if something different was done to the NY mod to create this effect, but at least for me, it breaks my immersion.Firstly, this isn't an MP bug, nor a bug for that matter...Secondly, just get a light alteration, there are two in the NYC mod section. Or make your own. Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted December 8, 2011 Report Share Posted December 8, 2011 The light problem you're stating is called radiation, this mod has different radiation than the LA mod, It's not really a bug, it's a way of doing it. The new map will fix this problem, it's just the way it was set up previous Quote Link to comment Share on other sites More sharing options...
ThePoliceGuy Posted August 4, 2012 Report Share Posted August 4, 2012 Small question in regards to the patrol function on MP:If i were to replace the map with LA mods MP map which has patrol paths, would this mean the patrol function would work or would I have to tweak around with the scripts etc?EDIT: I can't seem to find the multiplayer map in the NYC mod folder?EDIT: Scrap that, realised you used the original im testing this nowEDIT: Confirmed this works a charm! Quote Link to comment Share on other sites More sharing options...