topfuzz Posted February 8, 2010 Report Share Posted February 8, 2010 Is there a way to remove the symbol above a criminal to make it harder to find them? Quote Link to comment Share on other sites More sharing options...
racer123246 Posted February 8, 2010 Report Share Posted February 8, 2010 I kind of doubt it, I find it hard enough, because as soon as I get my units over to where the criminal is originally at, the criminal is already 3 blocks away... Quote Link to comment Share on other sites More sharing options...
billyfromhill Posted February 8, 2010 Report Share Posted February 8, 2010 FYI, the LA mod has the criminal symbol removed. Quote Link to comment Share on other sites More sharing options...
Guest emergency captain Posted February 8, 2010 Report Share Posted February 8, 2010 No it doesn't. Not the new versions! Quote Link to comment Share on other sites More sharing options...
racer123246 Posted February 8, 2010 Report Share Posted February 8, 2010 Oh? I thought it was the lightning bolt. If so, then something kept the symbol from being removed Quote Link to comment Share on other sites More sharing options...
Forensics Posted February 8, 2010 Report Share Posted February 8, 2010 I never see the symbol in v2.0. Quote Link to comment Share on other sites More sharing options...
billyfromhill Posted February 8, 2010 Report Share Posted February 8, 2010 Let's clarify here. Are we talking about the icon on the minimap (yellow lighting bolt) or the icon that appears above the criminal (chalk outline)? The chalk outline has been removed from the mod. Quote Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted February 9, 2010 Report Share Posted February 9, 2010 Let's clarify here. Are we talking about the icon on the minimap (yellow lighting bolt) or the icon that appears above the criminal (chalk outline)? The chalk outline has been removed from the mod.@Hoppah: How would I put it back? Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted February 9, 2010 Report Share Posted February 9, 2010 The yellow symbol is still there for me, and as far as I know, it's a little man, not a lightening bolt Quote Link to comment Share on other sites More sharing options...
topfuzz Posted February 9, 2010 Author Report Share Posted February 9, 2010 Let's clarify here. Are we talking about the icon on the minimap (yellow lighting bolt) or the icon that appears above the criminal (chalk outline)? The chalk outline has been removed from the mod.The one over the criminal has been removed im talking about the one on the mapI kind of doubt it, I find it hard enough, because as soon as I get my units over to where the criminal is originally at, the criminal is already 3 blocks away...well in the real world police dont have a huge sign telling them who or where the criminal is it kinda takes the point out of it Quote Link to comment Share on other sites More sharing options...
billyfromhill Posted February 9, 2010 Report Share Posted February 9, 2010 The one over the criminal has been removed im talking about the one on the mapwell in the real world police dont have a huge sign telling them who or where the criminal is it kinda takes the point out of itWell in that case, I think you can turn the icon off with the buttons on the minimap. Quote Link to comment Share on other sites More sharing options...
Forensics Posted February 9, 2010 Report Share Posted February 9, 2010 Well in that case, I think you can turn the icon off with the buttons on the minimap.I don't think you can. Quote Link to comment Share on other sites More sharing options...
Hoppah Posted February 10, 2010 Report Share Posted February 10, 2010 @Hoppah: How would I put it back?Delete the following file from the mod: escape_person.dds in ...\Mods\Los Angeles Mod v2.0\Textures\The icon on the minimap was never removed. The icon above the heads of person (similar to the icon of the contaminated persons) was made invisible in one of the first versions of the Los Angeles mod for EM4/911:FR.edit:In case you want to remove the icon from the minimap you need to change something in the Data folder:1. Go to the following folder:...\Data\UI\Game\radar\2. Make a backup of e3gui_radar_map_fleeing_nos3tc.tga before opening it with Photoshop3. Select the alpha channel and make it completely black4. Save5. This change will make the gangster icon on the minimap invisible.You can't copy do (copying this file to a mod) the same thing for the LA Mod because interface stuff like this do not work for mods for a certain reason. That's why you need to do this in the Data folder and make a backup first. This change will affect all mods.Hoppah Quote Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted February 11, 2010 Report Share Posted February 11, 2010 Delete the following file from the mod: escape_person.dds in ...\Mods\Los Angeles Mod v2.0\Textures\The icon on the minimap was never removed. The icon above the heads of person (similar to the icon of the contaminated persons) was made invisible in one of the first versions of the Los Angeles mod for EM4/911:FR.Thanks. Quote Link to comment Share on other sites More sharing options...
Kookas Posted February 13, 2010 Report Share Posted February 13, 2010 Francis' date='11 February 2010 - 03:34 AM' timestamp='1265859282' post='141988']Thanks. I think it would be very cool if the criminal symbol only appeared at the point where the criminal was reported and stayed still. Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted February 14, 2010 Report Share Posted February 14, 2010 Question: If you remove the symbol how in the hell do you ever expect to catch the thief? Quote Link to comment Share on other sites More sharing options...
Guest [SAP]Francis Posted February 14, 2010 Report Share Posted February 14, 2010 Question: If you remove the symbol how in the hell do you ever expect to catch the thief?Clothes description? LOL No. Quote Link to comment Share on other sites More sharing options...
Guest Black_Rider91 Posted July 3, 2010 Report Share Posted July 3, 2010 It would be more realistic if you make the criminal symbol invisible and ask the nearby people/witnesses about the suspect or criminal Anyway, I'm installing photoshop cs3 to use alpha channel tool and make the criminal icon invisible, thanks Hoppah! Quote Link to comment Share on other sites More sharing options...
Guest nbrown8568 Posted July 5, 2010 Report Share Posted July 5, 2010 In the L.A. Mod 1.9 and 2.0, I don't have the icon above the criminal, it's only on the minimap.Norm, Quote Link to comment Share on other sites More sharing options...
Guest Black_Rider91 Posted July 5, 2010 Report Share Posted July 5, 2010 In the L.A. Mod 1.9 and 2.0, I don't have the icon above the criminal, it's only on the minimap.Norm,Yes, hoppah remove it..I made it invisible on minimap to make the game more realistic and difficult to find the criminal. (!) Make a backup before replace the default .tga with the invisible I have made: Quote Link to comment Share on other sites More sharing options...
Ami89E1234 Posted July 6, 2010 Report Share Posted July 6, 2010 Question: If you remove the symbol how in the hell do you ever expect to catch the thief?Well they're usually the only person actually moving their lazy ass and running. Or if they have a gun, they should be the only non-police person with a gun (I guess it depends on the part of LA you're in lol).For cars it's the only one running over people and sticking a 5 foot long rifle out the window and shooting at the 30 cars queued up behind the light they're stuck at (yes, they especially get mad at the traffic in LA). Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted July 6, 2010 Report Share Posted July 6, 2010 lol problem is if you cant get to the call at the exact second, the suspect could be a block away or 5 blocks away. Assuming the second they could have fled in any direction so theres no telling where they could be. Quote Link to comment Share on other sites More sharing options...