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dustwaveblitz

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Everything posted by dustwaveblitz

  1. Complete link... https://mega.co.nz/#!XUgwhYqR!nJOxfoHidH10it5O1_TFjcha9KK2BzWH2LxiBOt5pO
  2. Yes... i have install it as a patch... but there are missing proto like the fire stations and persons. Theres another thing with the cars... there appears to be car over car/ car into car... i have edited and deleted all the cars with this problems... this problem was solved.
  3. I dont know if it is me; but i have a lot of missing prototypes and cars one over another with Ver. 1.5.1
  4. I have another idea... Maybe on traffic stops, ramdomly a shotsfire call between the stop car/person - cruiser/cops. That would be great i think.
  5. I have used the Deluxe part of the game without problems. No traffic jams; but with the light issue.
  6. Same here... The site doesnt allow me to download the file... And i am using JDownloader; so there doesnt have to be any problem with it.
  7. Friends ... do you know if the main file of the version 3.0.5 was removed from MEGA? I'm trying to download it and it gaves me the message that it has been removed.
  8. Yeap actually i have 4 other mods installed... i have tried to install the mod on normal and deluxe versions and neither of them works. Enviado desde mi GT-I9300 mediante Tapatalk
  9. Yes sir... When i try to install the mod with the mod installer it pops a messages that says the archive is corrupt.
  10. Sorry... It continues saying that it is corrupted... The e4m file itself its the problem... If theres another way you could make/save/make these archive again?
  11. Well, the new link gives me a HTTP 404 error and the *.rar file continues to be corrupted.
  12. Of course after many years of dealing with computers, and other files and otherwise be old in this forum I remember unpacking the files. Besides, I said that I meant that after trying to unpack the file, I said it was a corrupt file (the same from the 3 points of download).
  13. Hi... i have a problem installing the mod... It says that its a corrupt file. I have to install it with the mod installer right?
  14. Hey guys ... I really do not know if this was already answered, but I have a question ... How do I fix or change the speed of the units when responding to an emergency. For example, the speed of the police cruisers are extremely slow when sent on a mission, often causing it to lose that mission. Can someone help me?
  15. hello, greetings ... not if it's me or am I doing something wrong ... has anyone had a problem to collect the vehicle on the hostage situation (military ambushed and taken hostage) located at the center of the map (in the village).
  16. I have gone to sleep, came back 2 hours later and nothing happen... it gaves me an "error11"
  17. Sorry.... I didnt noticed that i was like that... Not my intention.
  18. Someone can do a great favor to all of us? Could any of the mod makers make a list of engines that should be available for use in this game, especially to be used in the three stations within this mod. Thanks i will personally appreciate that.
  19. Hi... First post from a long time... I have been following the Mod since 0.0.1 realease (bad joke) and i have thought some things would be worked out in this patch. I have problems, do not know if someone else have them, but the CPC13, Bat 8 and 9 doesnt want to park as right as i give them the order to to return to the station. Another thing, the parking precinct. I dont know if it is too small or not. Parked vehicles sometimes when you send them to a patrol they get stuck. And they sometimes hit the garbage can at the entrance and can not pass. Another problem is with the speed of the patrol mode when passing to patrol chase ... They stay in patrol mode and i have to manually speed them to pursuit mode.
  20. Guys ... I've been quite out of the forum and I honestly do not know if this issue has been discussed above, but would appreciate some clarification and I apologize that I have doubts. 1. It is available the holding point of SWAT units in the bottom left of the map or some other point on the map? 2. How do I use? (Item 1) 3. Parking is available on the left side of the precinct map? (from where detectives units shipped). 4. What are the names of prototype units BC10, and the other 2 units of ambulances among others. (They are not active the siren system to those units). I know how to add them in the script, but not the names of prototype. Thanks all 4 the time spend reading this.
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