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heyjoojoo

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Everything posted by heyjoojoo

  1. Lol. Well, if I were let loose in a Toys R Us, I sure as heck wouldn't be whining, thats for sure. 4 year olds generally don't think they need money, they just play with the toys... lol. With that said, sounds like you're whining that I whined. See. Two can play that game.
  2. Oh I just figured you or others might know. California Highway Patrol is going to stop using the crown vic vehicles....
  3. I'm creating a secret service agent for my personal mod and I need a guy wearing a coat (longer than the regular coat). More like a trench coat.... anyone have ideas?
  4. Your police units look like that?!! What the heck am I doing in Sacramento, California!!? Sweet! How many additional units left do you have to skin?
  5. I've noticed that when I'm working on models and adding more parts to them, that sometime they will be invisible in Zmodeler. The only time I can get them to show up, is if I enable "alpha reflections". But that makes my vehicle look too shiny or excessively metallic. Why does this happen? Is it related to the skin file which is a PNG format? How can I prevent that from happening?
  6. Could I have one of the aerial ladders for my private mod? I need one without the bucket on the end.
  7. I'm using Windows 8 Pro, 64 bit machine and when I try to activate EM4, I get a connection error occured. Annoying! I reinstalled several times (no mods included) and the same error happened. Anyone have any ideas? - KAreem
  8. I've often wondered about this problem with users who have slower systems. Fortunately, I have had always had good systems but not everyone is so fortunate. While flash patterns are in many cases the crux of the desired realism, I hope they strike a good balance for cross-system playability.
  9. Gosh, I keep thinking that I'm gonna open this page and see that this mod has been released.... geeze
  10. Gosh, It's gonna take me some time to get over the fading crown vic... the car just naturally looks authoritative.
  11. Yeah, I borrowed that utility truck from that Mod. I used it to replace the extra rollback (tow truck) in the LA Mod. The only problem now is that I can't call it from fleet. For some reason, the fleet count shows that there are "0" of them. But when I go to the xml file to check the totals, it shows 15. I'm not sure what's going on. Is there another xml file I need to edit?
  12. Nice. Thanks. I only need it for show. It doesn't need to have its bucket used.
  13. I'm not necessarily looking for functionality, just as long as it drives when called. I can program that. I just need the model.
  14. I would like a truck that uses one of the buckets for working on powerlines or phone or cable. Has anyone created such a truck? I would like to add it to my personal mod. (Not necessarily looking for functionality of the bucket... I just need the truck model, thats all.)
  15. OMG, that's what did the magic! That worked - solved the problem. But there seems to be a caveat with adding 'alphareflections' .My person now looks very metallic or shiny - like he's a polished robot or something. Is this the result of using PNG or JPG texture files?
  16. Ooooh. Thank you so much. I have had issues with dds and png files from photoshop using the Nvidia DDS plugin. I will save them as PSD from now on and finish them up in Paint.NET. Incidentally, if I was trying to simply add an mp5 gun to another person like the secret service agent, do I need to do any script editing? (LA Mod)
  17. I'm not familiar with DXTbmp. But I do have a DDS plugin (Nividia) that I'm using to open DDS files in Photoshop CS6. Is this Nvidia DDSPlugin the same as DXTbmp?
  18. Okay, so I wanted to make one of my personell carry an MP5 instead of just the handgun. So, when I go into Editor and add the commands (PmcdMP5, etc..), it worked very well - exactly the way I wanted it to (just like the FBI Tactical.). But when I changed the skin, the MP5 suddenly became invisible. Why does the skin change cause the person's mp5 gun to become invisible?
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